Search found 771 matches
- Mon Nov 26, 2018 8:19 pm
- Forum: PyMods
- Topic: PY POWER BUILDS
- Replies: 1
- Views: 2320
PY POWER BUILDS
i will post here a compact setup that is fed by 2 red belts coal and 2 stone that produces the maximum amount of power and minimum waste this build is meant to be an early mid game power plant wit a low power variation (if properly fed) https://cdn.discordapp.com/attachments/419092935662108672/51230...
- Mon Nov 26, 2018 6:52 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
i use pure py no bobMella wrote: ↑Mon Nov 26, 2018 6:45 pmFor whicj goal you sulfur mine? I can gets tons of sulfur from sulfur dioxide when getting nickel ore in bob's mods of courseimmortal_sniper1 wrote: ↑Mon Nov 26, 2018 6:05 pmi did that with the mine sulfur mod and it worked flawlessly
also adjusting numbers in RSO can also help
- Mon Nov 26, 2018 6:05 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
i did that with the mine sulfur mod and it worked flawlessly
also adjusting numbers in RSO can also help
also adjusting numbers in RSO can also help
- Mon Nov 26, 2018 6:03 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
you will need to start again since we have new ores that need to be spawn on map generation Why pyanodon said that you'll need to start new map, explain to me He is author he knows how all must work, isn't it? aklesey1 thinks too that new chunks'll contain new resources... How it'll be? yes and no ...
- Mon Nov 26, 2018 5:39 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
- Mon Nov 26, 2018 5:12 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
- Mon Nov 26, 2018 4:02 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
So when we can await for PYRO? I'm ready to start new map i already started a new one and explored as little as possible and reached science 2 and stored some this way i plan to get in the new ores faster . Want to join me on a hosted replay? What you mean? U can't play now with PYRO so what reason...
- Mon Nov 26, 2018 1:40 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
- Sun Nov 25, 2018 7:42 pm
- Forum: Logistic Train Network
- Topic: Stations & other LTN based designs
- Replies: 229
- Views: 263384
Re: Stations & other LTN based designs
https://factorioprints.com/view/-LRhKDLanlIaZjEnng87
LTN book i resigned for 1-4 trains .
What do you think?
LTN book i resigned for 1-4 trains .
What do you think?
- Sun Nov 25, 2018 7:39 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 204218
Re: [MOD 0.13] Black Market (sell and buy on the market)
ok thanks binbin for your support and making the mod with at least the versions of the games, we all get busy times no problem :) for pymods, it should be ok, i used it to get a pymod robot (via my ealier link i think) and there wasnt any hard block as far as i remember weird i cant get it to work ...
- Sun Nov 25, 2018 7:38 pm
- Forum: Mods
- Topic: [MOD 0.15.15+] FNEI Mod
- Replies: 129
- Views: 59653
Re: [MOD 0.15.15+] FNEI 0.1.12
is there a way to view all recipes that are craftabele in a certain building?
- Fri Nov 23, 2018 10:19 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
i sorta gave him the idea its basically lead used in bulets
- Fri Nov 23, 2018 3:44 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
pycoal changes pack 1-3
pyfe pack-productivity
pyht pack-high-science
pyfe pack-productivity
pyht pack-high-science
- Tue Nov 20, 2018 12:17 pm
- Forum: PyMods
- Topic: Looking for players when raw ores are finished
- Replies: 9
- Views: 3244
Re: Looking for players when raw ores are finished
made bootstrap did science 2 minimum scouting and a few k rail produced its ready to receive pyro
anyone want to help build it after pyro is out?
anyone want to help build it after pyro is out?
- Tue Nov 20, 2018 12:15 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
- Sun Nov 18, 2018 6:40 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: pY Raw Ores Discussion
yes :) with this mod we have 4 levels of steel alloys. One for each mk level of buildings and vanilla upgradable items. an example might help (of upgradable items) or do i smell automatic factory mk2? also maybe a slightly harder % of blue and purple in mk2 mk3 might help since i need to have all 3...
- Sun Nov 18, 2018 4:51 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432896
Re: MINE IDEA
hmmm.. you mean unlock the mega-mines for basic resources like coal/copper/iron/aluminium first then unlock the advanced resources later? unfortunatelly that would need a very long and big changes in the code atm. yes a 2-3 step unlock mega mines can have a small unlock tech branch regarding mega-m...
- Sat Nov 17, 2018 3:42 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 880240
Re: 4-way intersections: Throughput and deadlocks [image heavy]
some interesting ideas from the last 2 pages gave me some ideas too work in progress atm
MINE IDEA
i know there is a pool running atm but i had this thought :
why not unlock mines in 2-3 steps based on the other way to mine the ore?
examples: fe cu & coal base:0 mines :tech2-3 ?
nexelite : 2-3 as i remember so mines at productivity or high tech science ?
why not unlock mines in 2-3 steps based on the other way to mine the ore?
examples: fe cu & coal base:0 mines :tech2-3 ?
nexelite : 2-3 as i remember so mines at productivity or high tech science ?