Search found 771 matches

by immortal_sniper1
Tue Feb 05, 2019 4:33 pm
Forum: PyMods
Topic: Approach with pure PyMods?
Replies: 13
Views: 11013

Re: Approach with pure PyMods?

9 sand extractors with iron STICK made in assembler3 with asmuch productivity as you can Actually, true. Pyanodon just move PYRO excavation into tier 2 science, so maybe I can have enough sand now. Assembler 3 and productivity modules, now I don't know what you're talking about lol. I'm a simple fa...
by immortal_sniper1
Tue Feb 05, 2019 8:05 am
Forum: PyMods
Topic: Approach with pure PyMods?
Replies: 13
Views: 11013

Re: Approach with pure PyMods?

I'm in the middle of building a pure PyMods train base. I got as far as circuit1 with just belts and gave up after planning circuit2. I'm using LTN and a train grid design. I'm only now re-automating circuit1 after 90 hrs, because I've spent so much time on the base infrastructure and had to re-org...
by immortal_sniper1
Tue Feb 05, 2019 8:03 am
Forum: PyMods
Topic: Approach with pure PyMods?
Replies: 13
Views: 11013

Re: Approach with pure PyMods?

and I don't like wasting, burning, venting stuff except as a stopgap. Agreed! I have to admit to having lots going out a vent or sinkhole at the moment, with the plan to come back and balance things more as I progress. Its quite hard at the start though, so yeh, stopgap :) 1. If using LTN, you shou...
by immortal_sniper1
Sat Feb 02, 2019 7:35 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590174

Re: pY Coal Processing - Discussion

Hey there, quick question: the oleochemichals to methanol process uses 100 units of oleo (and chrome) to craft 250 units of methanol and 150 units of water. Should the water be on the input side as most recipes conserve fluid units mostly? no many recipes have non conservtive amounts like oil crack...
by immortal_sniper1
Thu Jan 31, 2019 7:22 pm
Forum: PyMods
Topic: Show Me Your...
Replies: 173
Views: 50687

Re: Show Me Your...

by immortal_sniper1
Thu Jan 31, 2019 8:16 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

TwentyEighty wrote: ↑
Thu Jan 31, 2019 3:52 am
What if you could do sodium hydroxide plus hydrogen chloride equals salt+ water? That would give something to do with all that sodium hydroxide
sodium hydroxide +h2so4 > Na2SO4
by immortal_sniper1
Wed Jan 30, 2019 11:41 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

to be honest i dont have problems with salt whatsoever... the only nitpick i have is that the mines themselves are pretty slow, but if you have 5-6 salt mine stations in an LTN network you can pretty much forget about salt problems What i can say i'll set options in RSO to more higher quantity and ...
by immortal_sniper1
Wed Jan 30, 2019 4:59 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

Arfarazon wrote: ↑
Wed Jan 30, 2019 4:30 pm
to be honest i dont have problems with salt whatsoever... the only nitpick i have is that the mines themselves are pretty slow, but if you have 5-6 salt mine stations in an LTN network you can pretty much forget about salt problems
if you beacon them in the last way then maybe yes
by immortal_sniper1
Wed Jan 30, 2019 3:35 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101963

Re: pY Industry - Discussion

pyanodon wrote: ↑
Wed Jan 30, 2019 12:35 pm
Likos wrote: ↑
Wed Jan 30, 2019 12:15 pm
Mr. Pyanodon, please give concrete walls fire immunity :-D
This walls useless with flamethrower turrets :-)
ohhh ok!
py since you are into walls now why not make the iron walls of Isengard !
by immortal_sniper1
Wed Jan 30, 2019 8:56 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

What keeps you from mining salt? Salt is everywhere and it's easy to mine compared to almost every other resource in this mod. I can't say i can find many salt rocks - and my niobium plates productins consumes tons of salt - i used 2 salt rocks and even with it i'm not reached for hi-tech science p...
by immortal_sniper1
Tue Jan 29, 2019 10:34 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

Here's another thing with redhot coke, the very first step. The pyChart of this says that coal -> redhot-coke requires vacuum, the .lua file for redhot coke says " {type = "fluid", name = "steam", amount = 200} --pyfe vaccumm" like it's meant to be switched by the FE m...
by immortal_sniper1
Thu Jan 24, 2019 11:34 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 552
Views: 191284

Re: pY Fusion Energy - Discussion

Mella wrote: ↑
Thu Jan 24, 2019 9:27 pm
Hi pyaodon
Can you add MK1 MK2 MK3 MK4 for all machines in PYFE - i'm playing with all PY mods and some machines from PYFE are used in PYRO too but they're not fast enough. seriously
Please
Make it when you'll make new update for PYFE
pyFE has buildings that accept a lot of modules
by immortal_sniper1
Thu Jan 24, 2019 7:36 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

Since ammo now requires lead, and mining lead requires acetylene, there is quite a long chain of products to get going before you can make any ammo at all. The time spent, and more importantly, the pollution generated to get any new ammo basically guarantees that I have already fended off enough bi...
by immortal_sniper1
Thu Jan 24, 2019 10:24 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

Just started trying out Full Py and I'm getting some weird CPU usage spikes. Removing other mods leads me to believe it's one of Pyanodon's mods, probably Raw Ores, maybe HighTech. When loading factorio, the status bar gets stuck for about 5-10min at 40%-60% and Loading Sprites. This also slows my ...
by immortal_sniper1
Tue Jan 22, 2019 7:04 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

New update So u decided to return worse variant in iron chain - 20 iron oxide for iron slime but 6 iron oxide - so now i'm absolutly sure that making iron slime from iron oxide have no sense :roll: - yeah yeah i thought that the 6 iron oxide was right decision from ur side but i mistaked Smelting i...
by immortal_sniper1
Tue Jan 22, 2019 5:29 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

New update So u decided to return worse variant in iron chain - 20 iron oxide for iron slime but 6 iron oxide - so now i'm absolutly sure that making iron slime from iron oxide have no sense :roll: - yeah yeah i thought that the 6 iron oxide was right decision from ur side but i mistaked Smelting i...
by immortal_sniper1
Sun Jan 20, 2019 9:23 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

new release is out!!!! Yeah new changes is good but may be this recipe for getting salt from common water will be useful - PY_500_water_for_1_salt.png - i think here's the most fair variant :) Pyanodon pls add it - if we can get salt from common water in Bob's mods why we can't do it in py mods? ;)...
by immortal_sniper1
Sun Jan 20, 2019 9:20 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101963

Re: pY Industry - Discussion

TwentyEighty wrote: ↑
Sun Jan 20, 2019 8:28 am
Yeah that's exactly what I want to use them for, multi material train stations
unload in warehouses then use filter inserters to unload in logistick chests
by immortal_sniper1
Sat Jan 19, 2019 6:10 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433065

Re: pY Raw Ores Discussion

new release is out!!!!
by immortal_sniper1
Sat Jan 19, 2019 3:37 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101963

Re: pY Industry - Discussion

Is the research required for logistic warehouses little crazy, considering you reduced the research requirements for logistic chests? It takes a megabase to get to production science, I can't imagine going back in afterwards and improving things with logistic warehouses at that point. well i see lo...

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