Search found 512 matches

by Amarula
Mon Mar 30, 2020 6:35 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Pyramid city block train world
Replies: 2
Views: 6764

Pyramid city block train world

After becoming more and more frustrated with train spaghetti, I came to the forums for ideas on how to do it better. Back in September of 2018, I found this post https://forums.factorio.com/viewtopic.php?f=5&t=62437&p=379267&hilit=pyramid#p379077 from Malandark with an interesting premis...
by Amarula
Sun Mar 29, 2020 2:51 pm
Forum: General discussion
Topic: Similarities Factorio and Business Process Modeling ( BPM)
Replies: 6
Views: 2710

Re: Similarities Factorio and Business Process Modeling ( BPM)

I agree it would be very cool to have a tool like Factorio for real-time data-driven business process modelling. I would think that mods would be able to handle many if not all elements. For example, add a new item called money. Customers would send money into the system, and you could use the exist...
by Amarula
Sat Mar 28, 2020 3:47 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 17760

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

Added oil products...
RUB day 6.png
RUB day 6.png (1.26 MiB) Viewed 7890 times
by Amarula
Fri Mar 27, 2020 6:22 pm
Forum: Railway Setups
Topic: ACME special delivery
Replies: 6
Views: 3904

ACME special delivery

I thought I would share a couple of the things I have done to make working with trains easier. I have a personal transport train that I use to get around my base. I have a blueprint that drops down a siding (so my personal transport doesn't block regular trains using that route). I name the siding b...
by Amarula
Wed Mar 25, 2020 6:17 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 17760

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

And no worries Koub it isn't like you were hit in the back by a low-flying cocktail party.... :lol:
RUB day 5.png
RUB day 5.png (3.45 MiB) Viewed 8055 times
by Amarula
Wed Mar 25, 2020 11:53 am
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 17760

Re: Joseph's technicolor dreamcoat, or how not to make a main bus

Ooh maybe Spidertron named Marvin? I have a pain in the diodes all down my left side!
by Amarula
Tue Mar 24, 2020 3:41 pm
Forum: Show your Creations
Topic: Joseph's technicolor dreamcoat, or how not to make a main bus
Replies: 48
Views: 17760

Joseph's technicolor dreamcoat, or how not to make a main bus

The other night before falling asleep, I was thinking of Factorio (as I often do), and I started dreaming about a bus. It began with resources falling from heaven (or possibly falling down a rabbit hole). Gradually these resources were transformed into more and more advanced and colorful items, expa...
by Amarula
Fri Mar 20, 2020 2:33 pm
Forum: News
Topic: Friday Facts #339 - Beacon HR + Redesign process
Replies: 216
Views: 90890

Re: Friday Facts #339 - Beacon HR + Redesign process

As always, I love getting a peek behind the scenes, a little insight into what you are thinking. Thank you Albert for sharing the evolution of the life of a beacon with us!
by Amarula
Fri Mar 13, 2020 10:09 pm
Forum: Gameplay Help
Topic: [0.18.12] unable to empty fluid wagon - resolved
Replies: 5
Views: 1440

Re: [0.18.12] unable to empty fluid wagon - resolved

I love factorio! I had missed the limit of 3 pumps per fluid wagon. I am curious as the factory that I copied from is working - one of the top pumps and the two bottom ones are both operating. As for why I had tanks both top and bottom, if I recall I was hoping to maximize unloading speed. Thanks all!
by Amarula
Fri Mar 13, 2020 8:52 pm
Forum: Gameplay Help
Topic: [0.18.12] unable to empty fluid wagon - resolved
Replies: 5
Views: 1440

[0.18.12] unable to empty fluid wagon - resolved

What did I do: I set up a new plastic factory, using a blueprint from an existing factory. I started up the trains to deliver coal and petroleum gas. The top tanks provide gas to one set of chemical plants creating plastic; the bottom tanks serve a second column. What happened: The top tanks have fi...
by Amarula
Mon Mar 09, 2020 1:37 pm
Forum: Ideas and Suggestions
Topic: Default Train waiting condition for the new temporary Station
Replies: 26
Views: 6853

Re: Changing the default conditions of train Ctrl + L click (Temp stop)

I quite often use the temporary train stop function but unless you are looking at the train when it arrives it most likely just goes to the next stop after 5sec. I agree that more options/control would be nice to have. In the mean time, when I create a temporary stop, I add a wait condition, either...
by Amarula
Sun Mar 08, 2020 2:25 pm
Forum: Gameplay Help
Topic: research tree help
Replies: 7
Views: 2143

Re: research tree help

Yes it is confusing, I believe they are looking at more changes.
No, the experimental version is very stable, well worth choosing it.
And welcome to the Factorio player family!
by Amarula
Thu Mar 05, 2020 4:23 pm
Forum: Railway Setups
Topic: Wood burning carousel
Replies: 0
Views: 2352

Wood burning carousel

What to do with all that wood from clearing away forests to build your base? Of course, you can put it into a wooden chest and blow it up, or... you can make a fantasy-land carousel :D Screenshot from 2020-03-03 16-27-22.png It is still a work in progress: the lights are there, but not the circuits ...
by Amarula
Tue Mar 03, 2020 2:49 pm
Forum: Combinator Creations
Topic: Rocket Silo visual indication
Replies: 4
Views: 3527

Re: Rocket Silo visual indication

Nice!
by Amarula
Thu Feb 27, 2020 3:21 pm
Forum: Duplicates
Topic: [0.18.9] blueprint combines multiple trains into one
Replies: 1
Views: 546

[0.18.9] blueprint combines multiple trains into one

1. What I did Train stop has multiple trains following the same route. Two trains are waiting at the stop to unload. The trains are separated by a single regular train signal. Create a blueprint containing both trains. Place the blueprint. 2. What happened The locomotives and cargo wagons from both ...
by Amarula
Tue Feb 18, 2020 4:17 pm
Forum: Ideas and Suggestions
Topic: Artillery Auto-fire Toggle / Option for disabling artillery auto target / turn off the artillery (train)
Replies: 57
Views: 19026

Re: Option for disabling artillery auto target

Koub wrote:
Mon Feb 17, 2020 9:52 am
That's because they're triggered by the use imperial system units :mrgreen:
Ooh now I am dreaming of a mod: type something like "give em a foot and they'll take a mile" into chat, and *Boom* biter zergling rush :lol:
by Amarula
Sat Feb 15, 2020 3:13 pm
Forum: General discussion
Topic: Any world settings or mods I should use to enhance gameplay without straying too far from the vanilla experience?
Replies: 7
Views: 2229

Re: Any world settings or mods I should use to enhance gameplay without straying too far from the vanilla experience?

One of the many great things about Factorio is that there is no one single "Right Way" to play. If you enjoy struggling against overwhelming odds and making heroic efforts to find resources, cool, change the world settings to death match. If you want to challenge yourself to triumph using ...
by Amarula
Mon Feb 03, 2020 3:17 pm
Forum: General discussion
Topic: Question: what settings are used to start game to make mega base?
Replies: 25
Views: 13948

Re: Question: what settings are used to start game to make mega base?

I confess that one of the "cheats" that I use all the time is turning off pollution. That way there are still biters, so I can zoom around with my artillery wagon taking out biter bases, but I don't have to worry about being attacked. I love that Factorio gives me the option - I can choose...
by Amarula
Sun Jan 26, 2020 2:57 pm
Forum: Gameplay Help
Topic: Using mass amounts of water with Large Nuclear Build
Replies: 10
Views: 3796

Re: Using mass amounts of water with Large Nuclear Build

I am afraid I no longer have the map, but long ago I did try delivering water by train to a nuclear reactor. It was small, only 2x2 reactor core. I think I had 4 rows of heat exchangers, and each row had a water tank or maybe two. The train station had 8 water tanks. I had 4 water trains, each with ...
by Amarula
Thu Jan 23, 2020 3:31 pm
Forum: Gameplay Help
Topic: Water supply for nuclear reactors
Replies: 58
Views: 23498

Re: Water supply for nuclear reactors

mrvn wrote:
Thu Jan 23, 2020 10:40 am
Was there anything unclear
Thank you for patience and willingness to help me out. No, your explanation was clear and understandable.

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