Search found 74 matches

by XBBX
Tue Jun 14, 2016 6:15 pm
Forum: Technical Help
Topic: Screen tearing and stutter when moving
Replies: 32
Views: 10916

Re: Screen tearing and stutter when moving

Hmm download msi after burner and check gpu vram usage while running in your base
by XBBX
Tue Jun 14, 2016 5:55 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.1] Bob's Greenhouse mod
Replies: 101
Views: 78506

Re: [0.12.x][v0.12.1] Bob's Greenhouse mod

I have cool idea maby you can make your green house consume less power at day time and more at night because trees to grow need light at day time you have plenty sun light but at night you need turn on lights
by XBBX
Tue Jun 14, 2016 4:38 pm
Forum: Gameplay Help
Topic: Can't get alien artifacts
Replies: 15
Views: 4491

Re: Can't get alien artifacts

I think best solution for you is mods because now you need artefacts but later you get low on other things like copper, iron so best thing you can do is download land fill mod build bridge to land and you can delete mod if you want
by XBBX
Tue Jun 14, 2016 3:59 pm
Forum: Resource Spawner Overhaul
Topic: Issues with RSO 1.5.6
Replies: 20
Views: 6070

Re: Issues with RSO 1.5.6

And best solution would be to make min amount /s higher farrder away from the spawn if possible
by XBBX
Tue Jun 14, 2016 3:41 pm
Forum: Technical Help
Topic: Screen tearing and stutter when moving
Replies: 32
Views: 10916

Re: Screen tearing and stutter when moving

By default gpu is automatically selected you need to manually select nvidia gpu for factorio you can do that in setting if you don't now how try google "how to force gpu used" if still nothing or you don't find how to do it i will try to help you more than i get back home
by XBBX
Mon Jun 13, 2016 11:46 pm
Forum: Mods
Topic: [MOD 0.12.12+] Research queue 1.2.6
Replies: 194
Views: 120584

Re: [MOD 0.12.12+] Research queue 1.2.6

Then i use your mod my game starts i don't now how to say 3 sec normal 1 sec frozen 3 sec normal 1 sec frozen .... till i have queued recipes then i don't research 60/60 no problem
by XBBX
Fri Jun 10, 2016 2:14 pm
Forum: Ideas and Suggestions
Topic: Forklifts to move around chests
Replies: 21
Views: 9654

Re: Forklifts to move around chests

Cool idea just be careful with chest full of explosives :lol:
by XBBX
Fri Jun 10, 2016 1:32 pm
Forum: Implemented Suggestions
Topic: It is not possible to set the filter in the main inventory.
Replies: 3
Views: 1816

Re: It is not possible to set the filter in the main inventory.

Why it is not a thing we need filtered inventorys maby for whanila it is not a big thing but then you have 150 inventory slots in moded you can get lost werry fast
by XBBX
Fri Jun 10, 2016 1:21 pm
Forum: Ideas and Suggestions
Topic: Make dumb inserters less smart
Replies: 8
Views: 2679

Re: Make dumb inserters less smart

sparr wrote:Or make the burner inserter "dumb"?

It has no electronics in it. It shouldn't be smart.
Maby burner insert just burns coal to make energy
by XBBX
Thu Jun 09, 2016 5:32 pm
Forum: Ideas and Suggestions
Topic: Mobile device app
Replies: 7
Views: 5916

Re: Mobile device app

+1
by XBBX
Thu Jun 09, 2016 5:07 pm
Forum: Ideas and Suggestions
Topic: Stack size bonus for construction robots
Replies: 7
Views: 3753

Re: Stack size bonus for construction robots

Maby it would be possible to give another job to robots not after they come back to you but after fist one is done?
by XBBX
Thu Jun 09, 2016 4:00 pm
Forum: Implemented Suggestions
Topic: No timeout for ghosts/blueprints when covered by roboport
Replies: 9
Views: 3934

Re: No timeout for ghosts/blueprints when covered by roboport

Hold shift and use deconstruction planer to remove red x
by XBBX
Wed Jun 08, 2016 4:35 pm
Forum: Mods
Topic: [MOD 0.12.33+] Ressource Scanner
Replies: 5
Views: 3888

Re: [MOD 0.12.33+] Ressource Scanner

I like idea of circle recipes it would be better than having even more items in your inventory atm even with inventory expansion mod I have problems with inventory space :D
by XBBX
Wed Jun 08, 2016 4:22 pm
Forum: Mods
Topic: [MOD 0.12.x] Spawn Belt 0.1.1
Replies: 30
Views: 21109

Re: [MOD 0.12.x] Spawn Belt 0.1.1

Cool mod I still want do some testing belts vs underground belts vs bots it will help allot thx
by XBBX
Sun Jun 05, 2016 1:30 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 426894

Re: [MOD 0.12.x] Natural Evolution - All things Alien! - 5.3.2

Image
after some reading i realize you know about this i hope you can fix it
by XBBX
Fri Jun 03, 2016 11:34 pm
Forum: Mods
Topic: [MOD 0.12.33+] Ressource Scanner
Replies: 5
Views: 3888

Re: [MOD 0.12.33+] Ressource Scanner

hmm maybe 2 tiers 120 and 60 if for some reason i don't want see combined resources from 2 patches of same resource and oil support if possible
paying around with your mod reali good tool if you need to now how much ore to expect from outpost already helped few times :D
by XBBX
Fri Jun 03, 2016 1:36 pm
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 38921

Re: Come and Guess #2: Stable Version of 0.13

RSO can make your life easier or harder it depends how you configure
0.13.13 stable
by XBBX
Tue May 31, 2016 6:06 pm
Forum: Mods
Topic: [MOD 0.12.33+] Ressource Scanner
Replies: 5
Views: 3888

Re: [MOD 0.12.33+] Ressource Scanner

Cool mod but it will be even more cool if you add different tiers with different range or ability to change scanning range I will definitely try it for my self then I come back from work
by XBBX
Fri May 27, 2016 1:15 pm
Forum: General discussion
Topic: Well its Friday so ........
Replies: 25
Views: 8526

Re: Well its Friday so ........

And one more hare
by XBBX
Fri May 27, 2016 12:01 am
Forum: Mods
Topic: [MOD 0.12.31] Corpse Chest 1.0.0
Replies: 10
Views: 11856

Re: [MOD 0.12.31] Corpse Chest 1.0.0

i get this error after death
Image
maby because i have alot items in my inventory?

Edit: increased chest size and now it works fine

Go to advanced search