Sure, it's possible to use write_file, but
- there will be two separate contexts
- no way to obtain real timestamp(whole factorio output is redirecting to system journal in my case, so there is current time)
- file will be reopened every write
Code: Select all
game.forces["enemy"].set_cease_fire(your_force, true)
What about locomotives and wagons?Dev-iL wrote:...and of course disallowing the picking-up of cars/tanks and their manual crafting
By what will it be sorted?kovarex wrote:Thanks for the report.
I solved it for the next version by automatically sorting all the ingredients in a recipe.
Make it also majorly heavier and it will become strongest endgame enemy, which wreaks havoc all over you base %)gsezz wrote:A higher tier car, a little bit faster than the existing one
Raw noise values for any given coordinates.Rseding91 wrote:What exactly are you hoping to have exposed?
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game.noise_layers[name].get(position) -> double