Search found 161 matches
- Wed Feb 28, 2018 3:52 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Oh no I was just curious if there will be some kind of content related to the Algae growing part of it? Not in this particular mod. I'm looking at it for Clowns-Processing. Wait so are there infinite versions of all the minerals including the sand? Do they require liquids to mine? If so which ones?...
- Tue Feb 27, 2018 1:14 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Science
- Replies: 63
- Views: 36273
Re: [MOD 0.16.x] MadClown01's Science
Ok, trying to balance this stuff without ever actually playing an Omni game is giving me a headache :lol: I am starting an omni playthrough, and in the mean time I've taken Sir_Cherry's suggested modification and added it to my code. I believe that my mod is now currently quite balanced for a pure A...
- Mon Feb 26, 2018 9:00 pm
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: Ore generation after map creation
Love the idea. Imo there can't be enough ores in Factorio! I have two questions though: If I have an existing map can I still find the ore patches after installing the mod? Will there be any integration to Angels Biotech? Thanks! Yes you should find the ore patches, but you'll need to go exploring ...
- Mon Feb 26, 2018 11:54 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Science
- Replies: 63
- Views: 36273
Re: [MOD 0.16.x] MadClown01's Science
Interesting idea but with Angels, Bobs, Bob's Extended and Omnimods, this mod is overpowered. https://i.imgur.com/DKX6gX7.png https://i.imgur.com/Z8Is3ij.png If it's not too much to ask I'd like to see much more advanced recipes in the future. :) Damn those are some nasty raw production numbers. I ...
- Mon Feb 26, 2018 11:38 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
0.1.3 released, with infinite ores & Omni support (thanks heaps to Sir_Cherry for the assistance.)
The sanguinite is looking pretty cool:
The sanguinite is looking pretty cool:
- Mon Feb 26, 2018 9:28 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
MadClown, I'm going to work on Omnimatter compatibility for this mod for personal use. Or at least the thing that I have in mind won't be too difficult so I'm going to do it. If you'd like, I can send you a zip with my changes once I'm done. It'd involve a few new lines in data-updates.lua and a ne...
- Mon Feb 26, 2018 8:32 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
If you create ore with name matching pattern: "infinite-"..normal name Then RSO will automatically add it to center of ore patches based on threshold setting. You need to define min/max normally. If you add autoplace it will show in map settings, without it it won't be listed there. I thi...
- Mon Feb 26, 2018 4:29 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Well in New Zealand it's Monday so that doesn't mean much here :pZombieMoose wrote:
That's the best news I've heard all week lol
- Mon Feb 26, 2018 4:14 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Thanks!ZombieMooose wrote:Great work!
Commenting to stay up to date and give praise
Our side project is going quite well too
- Mon Feb 26, 2018 1:03 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1387392
Re: Development and Discussion
Dude, copper firearm magazines and buffer silosSauerkraut wrote:...surplus copper...
- Sun Feb 25, 2018 10:42 pm
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
... Do not be afraid to use single digit percentages for the rarer items... Rebalanced for 0.1.2 I'll also have to correct you in saying that crystal dust isn't very useful. Next to slag it's the most valuable item in the game, as both slag and mineral dust can be used to create any ore through min...
- Sun Feb 25, 2018 9:22 pm
- Forum: Angels Mods
- Topic: [MOD 0.16] MadClown01's Processing
- Replies: 130
- Views: 88411
Re: [MOD 0.16] MadClown01's Processing
Thanksxaero15 wrote:...
Added to the to-do list!
- Sun Feb 25, 2018 11:57 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
... Thanks Light. Feedback noted, thanks for bringing this up. My intention with sluicing is to create an opportunity for very limited advanced ore refining in a way that is so randomised and inefficient that it should be incomparable to a proper Angel's Refinery when both are scaled to use similar...
- Sun Feb 25, 2018 11:08 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
I'll look into it - can't promise anything yet thoughaklesey1 wrote:...
No worriesrandiskhan wrote:...
- Sun Feb 25, 2018 8:01 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Heya, unfortunately I've already sent him a config file for my ores - which have settings making them rarer than crotinnium or jivolite.randiskhan wrote:...
Thanks anyway, and thanks for the interest!
Also, I've just released 0.1.1 with Oil Sands and Alluvium!
- Sun Feb 25, 2018 3:52 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
It's interesting to note that while phosphorous is brighter, the raw ore is oddly darker and looks like crushed crotinium. That could do with some brightening and maybe a bit of an outline so it pops out a bit more. Ok so I redid the Phosphorite ore icon - it still looks a bit like it should swap p...
- Sun Feb 25, 2018 3:34 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
... Hi aklesey1 Glad to hear you're enjoying it! I'm trying py mods for the first time myself, still not knowledgeable enough to properly make a call on all that yet. I have implemented crushed stone sorting in MadClown01's Processing - maybe I should think about adding silicon to the output there?...
- Sat Feb 24, 2018 8:28 pm
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Thanks Light!Light wrote:...
Opening GIMP now
- Sat Feb 24, 2018 12:55 pm
- Forum: Modding help
- Topic: How to make ore mod compatible with RSO & Angel's Mods?
- Replies: 13
- Views: 3244
Re: How to make ore mod compatible with RSO & Angel's Mods?
Hahaha fair call
I got bored with prototyping btw, it's out: viewtopic.php?f=185&t=58136&p=345448#p345448
I got bored with prototyping btw, it's out: viewtopic.php?f=185&t=58136&p=345448#p345448
- Sat Feb 24, 2018 6:24 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 82189
[MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Description: Brings many new ores & minerals to games with Angel's Refining and Bob's Ores active. Details: Name: Clowns-Extended-Minerals Latest Release: v0.1.5, March 1st 2018 Factorio Version: 0.16 Download: Here Hello again! This mod brings in many new rare minerals to our AngelBob games, g...