Search found 97 matches

by Pridesfall
Mon Jun 17, 2019 5:26 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 223
Views: 32856

Re: pY Industry - Discussion

I have all Py mods installed and updated and "Engine" researched but I can't make the logistics storage chests. I can make the other 5 items that that tech unlocks. I've tried running the command /c game.local_player.force.reset_technologies() but it didn't change anything. FNEI shows it as unlocked...
by Pridesfall
Sat Jun 15, 2019 3:57 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1701
Views: 255572

Re: pY Coal Processing - Discussion

Compatibility problems with what mods? I only have ones like alien biome and LTN that shouldn't effect resource spawning.
by Pridesfall
Sat Jun 15, 2019 6:06 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1701
Views: 255572

Re: pY Coal Processing - Discussion

The latest crash is fixed but now resources rarely spawn and when they do they are always a perfect square. On new game creation no resources spawn because there are no resources listed on the resource tab.
by Pridesfall
Wed Jun 12, 2019 4:12 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 652
Views: 63493

Re: pY Alien Life - Discussion

Hello! Due the problem with half people like to play with bitter and other without it. We are splitting this mod in 2. One is the traditional py mod with chains and such where you can turtle. And the other will have the map aliens, where you need to gather a sample of them at first to start your ch...
by Pridesfall
Wed Jun 12, 2019 5:00 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1701
Views: 255572

Re: pY Coal Processing - Discussion

The mod Pyanodons Coal Processing caused a non-recoverable error. Please report this error to the mod author. Error while running event pycoalprocessing::on_chunk_generated (ID 12) __pycoalprocessing__/scripts/resource-generation.lua:297: bad argument #2 of 2 to 'random' (interval is empty) stack tr...
by Pridesfall
Fri May 03, 2019 5:48 pm
Forum: PyMods
Topic: What should we do next?
Replies: 29
Views: 2717

Re: What should we do next?

If it comes down to a tie, I'd like to change my vote from AL to Industry. I thought about it more and changed my mind after I voted for AL. Wish I could change my vote now.
by Pridesfall
Mon Mar 11, 2019 3:21 pm
Forum: PyMods
Topic: PyMods Vs. StatisFactory
Replies: 4
Views: 543

Re: PyMods Vs. StatisFactory

It takes so much work to progress in Satisfactory. It would take years to beat a Py version of it.
by Pridesfall
Wed Feb 13, 2019 5:33 pm
Forum: PyMods
Topic: Pyblock Letsplay
Replies: 24
Views: 1527

Re: Pyblock Letsplay

Sweet! I'm gonna watch that tonight.
by Pridesfall
Thu Jan 17, 2019 9:52 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1435
Views: 135479

Re: pY Raw Ores Discussion

coal processing 1 has disappeared form research list, also pressurized air not option in pressure pumps I have the same problem. When I click on coal processing 2 it shows that coal processing 1 has been researched but I can't find coal processing 1 on the research list. I don't have pressurized ai...
by Pridesfall
Thu Jan 17, 2019 9:42 pm
Forum: PyMods
Topic: Py Seablock
Replies: 5
Views: 658

Re: Py Seablock

I was thinking about it a bit today and wondered if the mines need to be in a seablock at all. It seems like their point in normal RO is to reward the player with a great and almost endless source of material once they have progressed down the tech tree. Is that even necessary if you are getting all...
by Pridesfall
Tue Jan 15, 2019 6:24 am
Forum: PyMods
Topic: Py Seablock
Replies: 5
Views: 658

Re: Py Seablock

Thanks! That looks interesting. The random mines in the water don't look very natural though. It will be interesting how it progresses.
by Pridesfall
Wed Jan 09, 2019 11:19 pm
Forum: PyMods
Topic: Py Seablock
Replies: 5
Views: 658

Py Seablock

Howdy,
Love your mods. I think it would be great, once you're done making all the mod packs I see are planned, if you would make a seablock with all your mod packs worthy of the name Pyanodon. Maybe with with a Py SpaceX too.

Thanks
Pridesfall
by Pridesfall
Sun Mar 19, 2017 7:35 am
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 209
Views: 72711

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

These guys got my game too, we need a vote kick command when there is no admin on. I had two users join my server today and take out all item production on my main bus, miners off ore, and finally cut power, I was off getting oil setup and didn't see until the power. I ended up recovering from an au...
by Pridesfall
Sun Mar 19, 2017 7:29 am
Forum: News
Topic: Friday Facts #182 - Optimizations, always more optimizations
Replies: 94
Views: 23137

Re: Friday Facts #182 - Optimizations, always more optimizations

Can you please add a vote kick command to the server when there is no admin logged in. I'm in a game right now that had a monster factory in it and two guys, Hadi, and bernalfa, came in and set the whole factory to deconstruct and there was nothing we could do about it. Thanks.
by Pridesfall
Mon Feb 16, 2015 12:58 am
Forum: News
Topic: Friday Facts #73 - Minds versus bytes.
Replies: 63
Views: 29944

Re: Friday Facts #73 Minds versus bytes.

I think one thing you need to make sure of, and some others have said it, it to change the game play part way threw. I think that's actually a problem with I think it's the 3rd scenario where you're getting the computer data core. The game is about automation and that's not at all what that mission ...
by Pridesfall
Fri Feb 13, 2015 7:56 pm
Forum: News
Topic: Friday Facts #73 - Minds versus bytes.
Replies: 63
Views: 29944

Re: Friday Facts #73 Minds versus bytes.

That picture. Wow. Good job.
by Pridesfall
Fri Dec 19, 2014 6:35 am
Forum: News
Topic: Friday Facts #64 - The plans
Replies: 89
Views: 48112

Re: Friday Facts #64 The plans

I like the idea of needing to go to other planets. So what if you build a kind of Avatar suit so when you're off planet you can still interact with your first one. Then on your new planet you have to construct the device you plug into, to control the Avatar. And there are resources missing on the ne...

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