Search found 73 matches

by TRUEpicness
Wed Sep 27, 2017 2:00 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 880383

Re: 4-way intersections: Throughput and deadlocks [image heavy]

in my map i have an omnistation that gets all ore except uranium what i want to do is give the iron trains priority over the others using circuit networks (which i want to start experimenting after never using it because its complex depending on what you want to do) i have a stacker going into the o...
by TRUEpicness
Mon Sep 25, 2017 4:48 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 880383

Re: 4-way intersections: Throughput and deadlocks [image heavy]

is it ok that i have changed the 4 lane multicross intersection into a 2 lane (by removing the outer rail) or should have kept it 4 lane (as in prep for 4 lane system)?
just wondering
by TRUEpicness
Sun Sep 10, 2017 4:39 pm
Forum: Off topic
Topic: Your Logistic Robots Are Broken! [Forum Game]
Replies: 344
Views: 113420

Re: Your Logistic Robots Are Broken! [Forum Game]

your bots proudly bring you your 1 landfill but if not enough to fill in the hole

i request 1 nuclear reactor and some fuel cells
by TRUEpicness
Fri Sep 08, 2017 9:54 pm
Forum: News
Topic: Friday Facts #207 - Lua noise specification
Replies: 45
Views: 24529

Re: Friday Facts #207 - Lua noise specification

How about having some sort of preview of the map. It could work like this, the player presses the generate button, instead of the player being entered onto the map there would be a screen with the map that could be say 1000 tiles in all four directions, the map preview shouldn't shouldn't show biter...
by TRUEpicness
Wed Aug 23, 2017 1:40 pm
Forum: Releases
Topic: Version 0.15.34
Replies: 17
Views: 27132

Re: Version 0.15.34

its getting better

any idea when 0.16 is coming out?
by TRUEpicness
Sat Aug 12, 2017 10:24 pm
Forum: General discussion
Topic: [Poll] Is it worth switching to electric furnace
Replies: 36
Views: 24146

Re: [Poll] Is it worth switching to electric furnace

I usually use steel furnaces up untill I get modules and then I do the swap because if you swap before modules you only get rid of the fuel belt and the electric furnaces still have the same speed as steel furnaces But I can't really test right because I'm doing a bob Angels playthrough and I can on...
by TRUEpicness
Sat Aug 12, 2017 10:16 pm
Forum: General discussion
Topic: What is everyone's preferred train size
Replies: 70
Views: 46481

What is everyone's preferred train size

I use 2 4 2s (that means 2 locos 4 wagons and then 2 more locos for people who don't know)
by TRUEpicness
Sat Aug 12, 2017 10:07 pm
Forum: Off topic
Topic: Your Logistic Robots Are Broken! [Forum Game]
Replies: 344
Views: 113420

Re: Your Logistic Robots Are Broken! [Forum Game]

Because your logi bots fly low the gear hooks on to a power pole and the bot keeps trying to go to you but it can't

I request a 2 4 2 train
by TRUEpicness
Sat Aug 12, 2017 10:01 pm
Forum: Ideas and Suggestions
Topic: option to change vehicle speed so it shows in miles per hour
Replies: 11
Views: 3982

Re: option to change vehicle speed so it shows in miles per hour

Is is possible to delete your own topics because from what I see this suggestion is stupid Also I use the metric system because I'm British but for just speed I prefer mp/h
by TRUEpicness
Fri Aug 11, 2017 12:51 pm
Forum: Ideas and Suggestions
Topic: option to change vehicle speed so it shows in miles per hour
Replies: 11
Views: 3982

option to change vehicle speed so it shows in miles per hour

i dont know if this has been suggested before but here you go

this could be for people who prefer seeing Mp/h instead of km/h
for example if your vehicle is going at ~96 km/h it would show up as 60 mph
i just thought this would be a good idea to implement to make the game more flexible
by TRUEpicness
Fri Aug 11, 2017 11:13 am
Forum: Railway Setups
Topic: 4-4-4-1 loop station / inserter alignment bug?
Replies: 2
Views: 3077

Re: 4-4-4-1 loop station / inserter alignment bug?

is this expandable or will the inserters be completely out of alignment so that they cant put items in?
by TRUEpicness
Thu Aug 10, 2017 9:30 am
Forum: Bob's mods
Topic: [15.x]Bob's Mods map generation "Bug?"
Replies: 4
Views: 2050

Re: [15.x]Bob's Mods map generation "Bug?"

its resource spawner overhaul
by TRUEpicness
Wed Aug 09, 2017 8:24 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 706
Views: 880383

Re: 4-way intersections: Throughput and deadlocks [image heavy]

i use the 4 lane wavy intersection

this page is so useful and it is really interesting to see what others have made

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