Search found 109 matches

by DarkyPupu
Fri Sep 13, 2019 8:25 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190801

Re: pY Petroleum Handling

immortal_sniper1 wrote:
Wed Sep 11, 2019 3:31 pm
tho in vanilla oil is infinite but slow at the end ;
yes in py you can make oul form drill fluid but is is slow and expansive
You're right, but as a realistic maniac, i prefer to just have it depleted it at all (i use a mod for finite water too :D )
It's nice to have the choice anyway.
by DarkyPupu
Wed Sep 11, 2019 10:34 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190801

Re: pY Petroleum Handling

Many thanks !
by DarkyPupu
Wed Sep 11, 2019 10:24 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190801

Re: pY Petroleum Handling

If i'm not mistaken: natural-gas oil-mk01 oil-mk02 oil-mk03 oil-mk04 tar-patch I've just turned infinite=true to infinite=false for each of them directly in the mod (quick & dirty :lol: ) but it'll vanish on next update. oil-sand shouldn't be a fluid despite the name, and sulfur patch shouldn't ...
by DarkyPupu
Wed Sep 11, 2019 9:29 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190801

Re: pY Petroleum Handling

Hi, Would you consider an option to not have infinite fluids (start or map settings) ? No need to do it per-fluid as far as i'm concerned, one global option is enough. If you don't want to bother with that i can do it on separate mod as it doesn't seem difficult, but i think it may add value on your...
by DarkyPupu
Fri Sep 06, 2019 6:49 am
Forum: Ideas and Suggestions
Topic: Server configuration for achievement earning
Replies: 0
Views: 583

Server configuration for achievement earning

Hi, I've posted this on controversial news discussion but i think here is more appropriate, as i don't see it already been asked formerly :D I play on a always-online server, this makes impossible the use of any achievement mod, because playing >50% of the server time is just not possible, would mea...
by DarkyPupu
Tue Sep 03, 2019 8:45 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

I may not agree on this statement, git public repositories are by essence public, and without proper disclaimer it's hard to blame anyone using it. I don't know if there was such disclaimer or not, and i'm not here to judge if one was right or wrong anyway. To be honnest i understand both: Py being ...
by DarkyPupu
Tue Sep 03, 2019 8:16 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

Surely it wasn't his fault. But I understand Py frustration about this, there's so much work involved and he likes to provides information under control on what's going to happen, so this kind of leak cannot be taken as a good news. This said, i would find it very sad to have this mod or any other b...
by DarkyPupu
Mon Sep 02, 2019 9:05 am
Forum: News
Topic: Factorio T-shirts store now open
Replies: 86
Views: 71121

Re: Factorio T-shirts store now open

Any news about having something else than shirts on the store ? (and / or other designs too :D )

Other Factorio merchandises would be awesome...
by DarkyPupu
Mon Sep 02, 2019 8:57 am
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111878

Re: Friday Facts #309 - Controversial opinions

I would go the other way and removed separation of modded and vanilla achievements. Also running commands wouldn't disable achievements. It turns out, if someone wants to get achievemnts by cheating, there is really no stopping them, but the cheating prevention mechanisms seem to make lot of people...
by DarkyPupu
Mon Sep 02, 2019 8:52 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

This mod isnt released yet, you´re playing with unfinished files you got from somewhere.This mod didnt even entered into alpha phase. So, no help will be provided and lots of incompatibilities will happens. Im very upset with that, so consider the development of this mod stopped until i feels ok to...
by DarkyPupu
Sat Aug 24, 2019 9:17 am
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111878

Re: Friday Facts #309 - Controversial opinions

- About OS (on computers), i think it's nice they support Linux, Mac and Windows altogether. MacOS is already supported, i don't know how fine it works, though. I think it'd bring more pain than gain to support mobile and / or touchscreen, for a total niche. That's only my personal views ofc. ;) Fa...
by DarkyPupu
Sat Aug 24, 2019 9:03 am
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111878

Re: Friday Facts #309 - Controversial opinions

Factorio for iOS Sounds crazy but isn’t - the iOS / Mac market is as huge as profitable and lacks in the game offer much to desire. Actually its a black hole on the game side. Don’t tell me it’s impossible to port a keyboard driven game like Factorio to the touch screen (the iPad/iPhone can be driv...
by DarkyPupu
Fri Aug 23, 2019 7:31 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111878

Re: Friday Facts #309 - Controversial opinions

How to solve the bots problem ? Just make max bots to 500 and make tiers on bots count that can be only increased with space science :geek: :geek: :geek: :geek: That's quite artificial way to limit, unless you find a reason for this which also would affect lots of other similar things in the game. ...
by DarkyPupu
Fri Aug 23, 2019 7:21 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 111878

Re: Friday Facts #309 - Controversial opinions

The devs don't think one controversial subject is enough, so they feed a bunch of them at once :) The poll would be a nice thing to have to see in a reasonnable way what people want or not. In the meantime, i answered on Reddit : https://old.reddit.com/r/factorio/comments/cudu5n/friday_facts_309_con...
by DarkyPupu
Wed Aug 21, 2019 4:05 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

I already am subscribed, but it's hard to make differences between small fry infos / chitchats and important updates. It's in no way a big deal anyway, coming here from time to time is fine, was just to know if there was a possible way i missed. :)
by DarkyPupu
Wed Aug 21, 2019 10:20 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

Thanks :) I wasn't really asking for a release date, i know such things are overly complicated and it needs to stay an enjoyable leisure anyway. More, a way to not "miss the Day". If coming around from time to time is what's supposed to be done then i'll do that. From the few thousands hou...
by DarkyPupu
Wed Aug 21, 2019 6:44 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 291560

Re: pY Alien Life - Discussion

For those who are not often on forums, is there a way to know when mod will be out (or only important updates)? Currently i either check on mod portal or come here, i'm fine with waiting but i actually just need a notification in the end. Is there a mailing list ? A thread we can subscribe where onl...
by DarkyPupu
Sun Aug 18, 2019 2:12 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 316251

Re: [MOD 0.13.17+] Rampant - 0.17.27

Hi Veden, On new game creation (Factorio 0.17.66, latest version of Rampant) : The mod Rampant caused a non-recoverable error. Please report this error to the mod author. Error while running event Rampant::on_init() __Rampant__/Upgrade.lua:130: attempt to perform arithmetic on field 'enemySeed' (a ...
by DarkyPupu
Sat Aug 17, 2019 7:21 am
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 316251

Re: [MOD 0.13.17+] Rampant - 0.17.27

Hi Veden, On new game creation (Factorio 0.17.66, latest version of Rampant) : The mod Rampant caused a non-recoverable error. Please report this error to the mod author. Error while running event Rampant::on_init() __Rampant__/Upgrade.lua:130: attempt to perform arithmetic on field 'enemySeed' (a n...
by DarkyPupu
Thu Jun 20, 2019 6:47 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 293022

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Bumped on this one : Sans titre.png No error with bobplates_0.17.6, but fail to load with more recent versions of it. aai-industry_0.3.20.zip aai-programmable-structures_0.5.16.zip aai-programmable-vehicles_0.5.26.zip aai-signals_0.4.2.zip aai-vehicles-chaingunner_0.4.1.zip aai-vehicles-flame-tank_...

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