Search found 328 matches

by wheybags
Tue May 07, 2019 10:17 am
Forum: Resolved Problems and Bugs
Topic: [wheybags][0.17.36]Fonts are not correct in zh-CN
Replies: 3
Views: 2458

Re: [wheybags][0.17.36]Fonts are not correct in zh-CN

Thanks for the report. We are going to ship Noto Sans CJKsc in the next release. We had to convert from otf to ttf ourselves, but it seems to be working properly. Since you seem to know about this stuff, maybe you could check it out when we release (probably later today). Will leave this thread open...
by wheybags
Mon May 06, 2019 9:33 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.32] [MOD] Crash when placing wagon with Dispatcher mod
Replies: 3
Views: 2290

Re: [0.17.32] [MOD] Crash when placing wagon with Dispatcher mod

Git blame says kovarex :D (and he'll probably handle the bug report too)
by wheybags
Mon May 06, 2019 9:15 am
Forum: Duplicates
Topic: [0.17.36] Error while loading font prototype "default-semibold"
Replies: 3
Views: 1449

Re: [0.17.36] Error while loading font prototype "default-semibold"

Duplicate of 70337, moving to duplicates. (also, is fixed)
by wheybags
Mon May 06, 2019 9:14 am
Forum: Resolved Problems and Bugs
Topic: [wheybags] [0.17.36] typo in font name
Replies: 6
Views: 3759

Re: [wheybags] [0.17.36] typo in font name

Thanks for the report, fixed for the next version.
by wheybags
Mon May 06, 2019 9:02 am
Forum: Won't fix.
Topic: [0.17.36][Linux] Unable to create world (Operation not permitted)
Replies: 2
Views: 1867

Re: [0.17.36][Linux] Unable to create world (Operation not permitted)

Marking as won't fix, since pretty much nothing but basic file storage works on a fat32 partition on linux, due to the missing permissions support you mentioned. I presume the reason you do this is so you can have a shared partition to use for both linux and windows? If so, you might consider using ...
by wheybags
Mon May 06, 2019 8:36 am
Forum: Resolved Problems and Bugs
Topic: [Bilka] [0.17.36] Factorio new campaign. What to do?
Replies: 5
Views: 1909

Re: Factorio new campaign. What to do?

Could you post your save file please?
by wheybags
Wed May 01, 2019 2:13 pm
Forum: Won't fix.
Topic: [wheybags] [0.17.34] Map Editor + NPE: soft crash "level::on_player_changed_position(ID81)"
Replies: 1
Views: 833

Re: [wheybags] [0.17.34] Map Editor + NPE: soft crash "level::on_player_changed_position(ID81)"

Yes, the scenario lua runs in the editor, and the code is not written to be safe in the editor, as that would be too much work.
If you want to edit the map, you can copy the blueprint.zip out and back in (that's what we do :p)
by wheybags
Tue Apr 30, 2019 2:24 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags] I am unsure what this error means. All I do know is that the campaign isn't playable.
Replies: 4
Views: 3673

Re: I am unsure what this error means. All I do know is that the campaign isn't playable.

Thanks for the reports, and especially the log file.
The issue is fixed for the next release.
by wheybags
Tue Apr 30, 2019 2:21 pm
Forum: Not a bug
Topic: [0.17.32] Compilatron corpse
Replies: 2
Views: 975

Re: [0.17.32] Compilatron corpse

Have you seen his health/regen? He won't be dying any time soon :p
Moving to not a bug, as it doesn't make sense for us to waste artist time/vram on making a corpse sprite.
by wheybags
Tue Apr 30, 2019 9:36 am
Forum: Resolved Problems and Bugs
Topic: [wheybags]Image codes's length not correctly considered for train station names
Replies: 13
Views: 9002

Re: [wheybags]Image codes's length not correctly considered for train station names

Ok, this is fixed for the next release by bumping the limit up to 1024 bytes. The gui has also been adjusted to account for longer names by truncating where appropriate.
Thanks for the report!
by wheybags
Mon Apr 29, 2019 2:29 pm
Forum: Duplicates
Topic: [Wheybags] [0.17.33] Rich text tags break in blueprints
Replies: 1
Views: 1271

Re: [Wheybags] [0.17.33] Rich text tags break in blueprints

Duplicate of 69917 (same problem, different gui)
Thanks for the report anyway!
by wheybags
Thu Apr 25, 2019 1:16 pm
Forum: Not a bug
Topic: [0.17.33] Empty rich text tags should be removed automatically
Replies: 1
Views: 747

Re: [0.17.33] Empty rich text tags should be removed automatically

Thanks for the report, but this is intended behaviour. The only way you can make this happen is to actually type it in empty, which is a pretty unlikely thing to happen by accident. Whenever text is deleted (eg, by pressing backspace), empty tags will be cleaned up. This is because that is the only ...
by wheybags
Wed Apr 24, 2019 3:31 pm
Forum: Resolved Problems and Bugs
Topic: [wheybags]rich text double tags: outer tag disappearing when pressing backspace
Replies: 2
Views: 1792

Re: [wheybags]rich text double tags: outer tag disappearing when pressing backspace

Thanks for the report, fixed for the next release.
ownlyme wrote:
Mon Apr 22, 2019 12:39 pm
(btw i really LOVE the new rich text, great job!)
Rainbow in avatar, used bbcode font and color in this post; yup, I think you're the "target market" for this feature :D
by wheybags
Wed Apr 24, 2019 2:06 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.32] [Linux] Key press causes mouse release?
Replies: 7
Views: 2330

Re: [0.17.32] [Linux] Key press causes mouse release?

Ok, I tried on xfce, and I still can't reproduce.
Maybe you have some third party tool listening for global hotkeys or something like that?
Anyway, I will move to 1/0 magic for now since we can't reproduce this.
Sorry about that :(
by wheybags
Wed Apr 24, 2019 9:33 am
Forum: Resolved Problems and Bugs
Topic: [0.17.32] [Linux] Key press causes mouse release?
Replies: 7
Views: 2330

Re: [0.17.32] [Linux] Key press causes mouse release?

What distro/de/wm are you using?
I just tried this on my machine (debian sid/cinnamon) and it works fine.

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