Search found 250 matches

by Kelderek
Fri Apr 28, 2017 8:51 pm
Forum: General discussion
Topic: Steel vs Electric Furnaces?
Replies: 11
Views: 31866

Re: Steel vs Electric Furnaces?

In 0.15 you are forced to make electric furnaces for production science packs so that's as good a time as any to also start using them for smelting if you haven't switched over to electric already. if you have to make thousands of them anyway, why not use them for smelting too?
by Kelderek
Fri Apr 28, 2017 4:41 pm
Forum: Gameplay Help
Topic: I want to mine the iron! Stop trying to mine the uranium!
Replies: 10
Views: 4749

Re: I want to mine the iron! Stop trying to mine the uranium!

If the line between the two ores is straight enough, you can move your miners so that there is no overlap. The picture you show looks fairly easy to fix, but other areas may be harder to work around.
by Kelderek
Fri Apr 28, 2017 4:36 pm
Forum: Gameplay Help
Topic: Where to put my main bus on new game
Replies: 24
Views: 9612

Re: Where to put my main bus on new game

I'd leave two lanes worth of space every four lanes, so that you can easily use undergrounds to pull off your bus. Yeah you definitely want some spacing there. Always at least 2 spaces between. As a matter of personal preference I always separate belts that are different types, so I would have a tw...
by Kelderek
Fri Apr 28, 2017 4:20 am
Forum: Gameplay Help
Topic: Power density 0.15 vs earlier
Replies: 7
Views: 2115

Re: Power density 0.15 vs earlier

Oh, well one way or another they consume the fuel much faster now, so you'll have to setup more coal miners or solid fuel chem labs to keep these boilers happy. That was the point I was trying to make. The density of space used is just shifted from mostly just the boiler-engine setup to now include ...
by Kelderek
Fri Apr 28, 2017 2:38 am
Forum: Gameplay Help
Topic: pumping water in trains
Replies: 2
Views: 1488

Re: pumping water in trains

You need a pump beside the fluid wagon, in addition to the offshore pump at the water source.
by Kelderek
Fri Apr 28, 2017 2:36 am
Forum: Gameplay Help
Topic: Power density 0.15 vs earlier
Replies: 7
Views: 2115

Re: Power density 0.15 vs earlier

You use up more space providing fuel I think. The new boilers need more fuel and burn it at a penalized rate so you need more coal or solid fuel and that will take up more space elsewhere. Seems like a wash to me.
by Kelderek
Thu Apr 27, 2017 4:00 pm
Forum: General discussion
Topic: Requester Chest...
Replies: 24
Views: 14449

Re: Requester Chest...

By the time I was ready for a proper logistic system in my game I had up to blue science and yellow science, but no purple yet. Not sure why I did it that way, but my progress led me to make the high tech science (yellow) before attempting to setup the production science (purple). I wanted logistics...
by Kelderek
Wed Apr 26, 2017 2:24 am
Forum: Balancing
Topic: Fluid tanks and tanker wagon
Replies: 1
Views: 1158

Fluid tanks and tanker wagon

This is more of a nitpick than anything else, but I noticed that the new Fluid tanker train wagon has 3 separate tanks that each hold 25k units of fluid, which is the same amount as a single storage tank, but they are a lot smaller in size. The tanks on the fluid wagon appear to be roughly 2x2 in si...
by Kelderek
Tue Apr 25, 2017 7:02 am
Forum: General discussion
Topic: 0.15 boiler ratio?
Replies: 30
Views: 90629

Re: 0.15 boiler ratio?

On a related thing, the amount of coal used seem to have increased a lot? My burner inserters seem to work full time now. They use more, but I don't think much more than they did before. It's just that you only need 5 boilers for 10 engines now, when before you needed 14 so they single boiler is ch...
by Kelderek
Tue Apr 25, 2017 6:55 am
Forum: Gameplay Help
Topic: 0.15.0—Boiler to Steam Engine Ratio??
Replies: 10
Views: 5861

Re: 0.15.0—Boiler to Steam Engine Ratio??

The boiler is listed as having an effectivity of 0.5; this means that while it gets 1.8 MW of power from burning, it uses burnables at a rate of 3.6MW, or 1 coal / 2.22 seconds. At this rate, you need 9 (exactly) coal/second coming in to a single pump's power station, requiring (a little under) 18 ...
by Kelderek
Mon Apr 24, 2017 6:14 pm
Forum: Gameplay Help
Topic: 0.15.0—Boiler to Steam Engine Ratio??
Replies: 10
Views: 5861

Re: 0.15.0—Boiler to Steam Engine Ratio??

1 boiler to 2 engines
by Kelderek
Mon Apr 24, 2017 4:49 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.0] "Value must be a dictionary in property tree at ROOT.other"
Replies: 52
Views: 21072

Re: [0.15.0] Failed to start up

DoubleAW wrote:
Vinyl_ScratchPlays wrote:Tell me how to do that? not a clue how to do it
Sure:

Steam > Settings > Cloud > uncheck the first one
This disables cloud for all games, you can disable it for only factorio in the properties for the game on the Updates tab.
by Kelderek
Mon Apr 24, 2017 4:43 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 140944

Re: Version 0.15.0

in the ZIP Version is this bug Try deleting the mod folder (or renaiming it) and if it works can you inform us? :D I'm not the guy you quoted, but I deleted my mod folder on my Steam install and it still crashes at the same point with the same error. So the mod thing is not the issue for the Steam ...
by Kelderek
Mon Apr 24, 2017 4:34 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 140944

Re: Version 0.15.0

[DegC]RubenGass wrote:Witness the hype of the release followed by the immediate downfall by a nasty crash. Stay strong guys, I'm sure it'll be fixed soonish
hehe, I'm just giddy that this is all a day early :)
by Kelderek
Mon Apr 24, 2017 4:32 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 140944

Re: Version 0.15.0

I downloaded the 0.15.x experimental release on Steam and I get an error crash on the initial loading screen of Factorio at 98% for "Loading Sounds":

Code: Select all

Value must be a dictionary in property tree at ROOT.other
by Kelderek
Mon Apr 24, 2017 4:19 pm
Forum: General discussion
Topic: Ask the devs: Future plans for biters/aliens/enemies?
Replies: 7
Views: 3069

Re: Ask the devs: Future plans for biters/aliens/enemies?

From xterminator's twitch stream a dev said the radius is 35 tiles. That is big enough that it will be a challenge to not blow yourself up in the process. It means almost 260 to cover one square kilometer. Practically maybe around 100-150 if the area is filled with mature end game colonies. It does...
by Kelderek
Mon Apr 24, 2017 6:47 am
Forum: General discussion
Topic: Ask the devs: Future plans for biters/aliens/enemies?
Replies: 7
Views: 3069

Re: Ask the devs: Future plans for biters/aliens/enemies?

From xterminator's twitch stream a dev said the radius is 35 tiles. That is big enough that it will be a challenge to not blow yourself up in the process.
by Kelderek
Sun Apr 23, 2017 10:02 pm
Forum: Gameplay Help
Topic: Train Roundabouts
Replies: 59
Views: 46628

Re: Train Roundabouts

Rail signals at the red circle locations, all the rest are chain. Assuming of course there is room for full sized trains after each of those rail signals in the space not visible here. Left Junction fixed.jpg Better, but still not safe from the pathfinder. Though it's unlikely that the deadlocks ca...
by Kelderek
Sun Apr 23, 2017 7:09 pm
Forum: Gameplay Help
Topic: Train Roundabouts
Replies: 59
Views: 46628

Re: Train Roundabouts

Why not? Same design, just doubled. Now I'm more awake I've replaced a few chain signals that can be regular signals. Normally all those leading in to the junction can be regular however there are two that are still an exit from the previous junction so they remain chains. Left Junction.jpg H4sIAAA...
by Kelderek
Sun Apr 23, 2017 6:57 pm
Forum: Gameplay Help
Topic: Help - I can't find any oil on my map!
Replies: 8
Views: 24166

Re: Help - I can't find any oil on my map!

You should have access to grenades, poison capsules and defender capsules with only red and green science, all of which can be used in a run in and out attack style. It may take a while, but poison capsules will eventually kill those worms while you wait out of reach. Set up some turrets just out of...

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