Search found 333 matches

by Hellatze
Fri Oct 27, 2017 7:24 pm
Forum: General discussion
Topic: Thoughts on Factorio and how I would make it better...
Replies: 41
Views: 15070

Re: Thoughts on Factorio and how I would make it better...

I like to play Deathworld and it was such a relief when drops were removed from the game. The reward for killing biters is staying alive and conquering their land so you can mine the resources on it. The biters are like savages, they don't really have anything of value to you, they're just hostile ...
by Hellatze
Fri Oct 27, 2017 7:18 pm
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

You can easily handcraft EVERYTHING involved in oil setups which are powerful enough to supply rockets. It gets more convenient if you automate pipes and underground pipes but that is trivial to do even with grey assemblers. I don't get the ruckus about oil. Yeah I still remember it was a tougher t...
by Hellatze
Fri Oct 27, 2017 4:53 am
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

You can easily handcraft EVERYTHING involved in oil setups which are powerful enough to supply rockets. It gets more convenient if you automate pipes and underground pipes but that is trivial to do even with grey assemblers. I don't get the ruckus about oil. Yeah I still remember it was a tougher t...
by Hellatze
Fri Oct 27, 2017 4:51 am
Forum: General discussion
Topic: Speed Modules, What are they good for?
Replies: 38
Views: 20161

Re: Speed Modules, What are they good for?

[Moderated by Koub]
by Hellatze
Thu Oct 26, 2017 8:48 pm
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

You can easily handcraft EVERYTHING involved in oil setups which are powerful enough to supply rockets. It gets more convenient if you automate pipes and underground pipes but that is trivial to do even with grey assemblers. I don't get the ruckus about oil. Yeah I still remember it was a tougher t...
by Hellatze
Thu Oct 26, 2017 8:37 pm
Forum: General discussion
Topic: Speed Modules, What are they good for?
Replies: 38
Views: 20161

Re: Speed Modules, What are they good for?

I have a question about the use of speed modules (All sizes): Under the assumption, that we can neglect setup costs (That is the cost of infrastructure etc.), why would I want to use speed modules anywhere except at oil-wells? Isn't it just better to just build more assemblers etc. instead? This ev...
by Hellatze
Thu Oct 26, 2017 8:30 pm
Forum: General discussion
Topic: i find this game become boring after 100 hour.
Replies: 110
Views: 45303

Re: i find this game become boring after 100 hour.

I will find this a bad thing. After all this is a building game, not a tower defense like game... The problem with building games, that people will find itself bored if they didnt meet the new goals. By the mean of goal. Something like new base/tech, high risk enemy and big reward, space program. W...
by Hellatze
Thu Oct 26, 2017 8:24 pm
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

maybe player declining because dev rarely update their games. 2017-10-24 20_43_18-Factorio · AppID_ 427520 · Steam Database.jpg I know you have a grudge against Factorio, the only thing I don't understand is : why are you still here ? By i mean update. Are update that gives major feature. Not bugfi...
by Hellatze
Tue Oct 24, 2017 6:31 pm
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

maybe player declining because dev rarely update their games.

when you make the first rocket. its over.
by Hellatze
Tue Oct 24, 2017 6:24 pm
Forum: General discussion
Topic: I am impatient
Replies: 56
Views: 24363

Re: I am impatient

minecraft mod exist.
by Hellatze
Mon Oct 23, 2017 6:39 pm
Forum: General discussion
Topic: Thoughts on Factorio and how I would make it better...
Replies: 41
Views: 15070

Re: Thoughts on Factorio and how I would make it better...

they said space are hiatus.

i don't know when they actually implement space. but do space important to them ?

it is.
by Hellatze
Mon Oct 23, 2017 6:22 am
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

Zavian wrote:Lots of mods just make small Quality if life tweaks. So whilst some mods make the game harder, many don't.
Read my edit
by Hellatze
Mon Oct 23, 2017 6:19 am
Forum: General discussion
Topic: Smooth Sailing Player Guide
Replies: 1
Views: 1325

Re: Smooth Sailing Player Guide

Put this on steam guide.

And this guide cant beat modded games.
by Hellatze
Mon Oct 23, 2017 6:18 am
Forum: General discussion
Topic: Difficulty curve and how to keep players till end game
Replies: 60
Views: 20545

Re: Difficulty curve and how to keep players till end game

Personally, I found that the tedium of oil processing and blue science eases up considerably when you have a clear plan of factory expansion, a collection of premade blueprints, and possibly a mod that improves early game construction speed (bots from the start, nanobots etc). Lots of experience be...
by Hellatze
Mon Oct 23, 2017 6:15 am
Forum: General discussion
Topic: Factorio is not a game.
Replies: 26
Views: 10990

Re: Factorio is not a game.

They needto create fearure that consider this thing. A game.
by Hellatze
Mon Oct 23, 2017 6:14 am
Forum: General discussion
Topic: I am impatient
Replies: 56
Views: 24363

Re: I am impatient

I recall in one of friday facts there was mention about 0.15 being released around february 2017. It is march now. I am mad. I just had to let it out. They will release it next year. Are you aware that the message you quoted was about version 0.15 which has already been released many months ago? I ...
by Hellatze
Mon Oct 23, 2017 6:13 am
Forum: General discussion
Topic: i find this game become boring after 100 hour.
Replies: 110
Views: 45303

Re: i find this game become boring after 100 hour.

One thing that I've thought to help with endgame would be a sort of big " Alien Push " event. Basically, when you reach endgame (triggered by the space station?), soon you get warned about the start of the event. Instance, a message like "You heard a growl from far away" appear ...
by Hellatze
Tue Oct 17, 2017 2:01 pm
Forum: General discussion
Topic: I am impatient
Replies: 56
Views: 24363

Re: I am impatient

I recall in one of friday facts there was mention about 0.15 being released around february 2017. It is march now. I am mad. I just had to let it out. They will release it next year. Are you aware that the message you quoted was about version 0.15 which has already been released many months ago? I ...
by Hellatze
Tue Oct 17, 2017 5:17 am
Forum: General discussion
Topic: I am impatient
Replies: 56
Views: 24363

Re: I am impatient

I recall in one of friday facts there was mention about 0.15 being released around february 2017. It is march now. I am mad. I just had to let it out. They will release it next year. Since the development become slower in each update. I dont think they will adding more worthy Feature for a while. T...
by Hellatze
Mon Oct 16, 2017 3:28 pm
Forum: General discussion
Topic: i find this game become boring after 100 hour.
Replies: 110
Views: 45303

Re: i find this game become boring after 100 hour.

All fighting about "what to do" with the game. Remember that you have older version of the game running differently with a different engine and even if similar purpose a different way to do it. Actually, if bored by 0.15, try going back to 0.14 and check the game mechanics of the older ve...

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