Search found 309 matches

by LordFedora
Mon Sep 21, 2015 7:38 pm
Forum: Show your Creations
Topic: Spockfactory v2.0
Replies: 20
Views: 23383

Re: Spockfactory v2.0

Isn't blue ~30? i thought it was 3x yellow
by LordFedora
Sun Sep 20, 2015 12:58 am
Forum: Resolved Problems and Bugs
Topic: [0.12.7] Spitters get stuck on moving belts
Replies: 3
Views: 3458

Re: [0.12.7] Spitters get stuck on moving belts

Does this mean that using belts to slow/hold them back from the gun/walls won't work anymore?
by LordFedora
Sun Sep 20, 2015 12:54 am
Forum: Ideas and Suggestions
Topic: electric network
Replies: 2
Views: 3761

Re: electric network

necro seconded
by LordFedora
Tue Sep 15, 2015 2:42 pm
Forum: Ideas and Suggestions
Topic: Player crafting speed research
Replies: 30
Views: 14616

Re: Player crafting speed research

@ssilk, what about instead of research, there was a power-suit component (made from assemblers?) that increased your crafting speed
by LordFedora
Sun Sep 13, 2015 8:29 pm
Forum: Ideas and Suggestions
Topic: Cursor Icon
Replies: 27
Views: 17601

Re: Cursor Icon

shitty paint is best paint

Image



*Rust and wear not included
by LordFedora
Fri Sep 11, 2015 5:03 am
Forum: General discussion
Topic: Nuclear power in Factorio - clean or dirty?
Replies: 80
Views: 39622

Re: Nuclear power in Factorio - clean or dirty?

Anything can be weaponized, hell i WAS going to go with just throwing it at them, but just make it so it splits in the general direction of "over there" and watch your enemies boil! OT: we have a "clean" energy with solar (with the con of it being low amount) and we have a "...
by LordFedora
Thu Sep 10, 2015 11:07 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 164213

Re: Count to 1,000,000

389 which is surprisingly about 4 lower then the number of posts...
by LordFedora
Tue Sep 08, 2015 2:12 pm
Forum: Gameplay Help
Topic: How to place stone/concrete paths?
Replies: 5
Views: 24209

Re: How to place stone/concrete paths?

Place is left click, right click is pick up
by LordFedora
Sun Sep 06, 2015 3:25 am
Forum: Gameplay Help
Topic: How to place stone/concrete paths?
Replies: 5
Views: 24209

Re: How to place stone/concrete paths?

When you have stone bricks or the new concrete item, you can place them, you can also only pick them up if you are holding one of them
by LordFedora
Sun Sep 06, 2015 3:00 am
Forum: Technical Help
Topic: Port Forward AT&T problems
Replies: 5
Views: 7849

Re: Port Forward AT&T problems

Well, there is always the old stand by: factory reset, and follow the instructions again
by LordFedora
Sun Sep 06, 2015 2:31 am
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 164213

Re: Count to 1,000,000

382 because fish wrote 378 after somebody already posted it
by LordFedora
Sun Sep 06, 2015 2:29 am
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 62051

Re: Friday Facts #101 - The players are real people

Yttrium wrote:Im posting this really really late but the first image is definitely a seatbelt Kappa.
Nah, that very clearly is either a transistor, or judging on the heat-sink it's probably a motor controller
by LordFedora
Thu Sep 03, 2015 2:36 am
Forum: Show your Creations
Topic: The bentham/arumba train unloader
Replies: 26
Views: 22556

Re: The bentham/arumba train unloader

Nah, you guys are reading this wrong, this train only has one resource per wagon, he's just dumping it all onto the same belt
by LordFedora
Thu Sep 03, 2015 2:06 am
Forum: Mods
Topic: [MOD 0.12.11+] Initial Map Scan
Replies: 33
Views: 35762

Re: [MOD 0.12.5+] Initial Map Scan

Peter34 wrote:So you now know the size of VS, Small, Normal, Large and VL starting areas, in tiles? If you do, please share them.
Klonan wrote:
I read the starting sizes from This post on reddit and used that to determine the scan area
Klonan wrote: I don't... i just guessed :P
LIES
by LordFedora
Wed Sep 02, 2015 6:02 am
Forum: Multiplayer
Topic: [Public Uk/Eu] PvP Server
Replies: 15
Views: 15877

Re: [Public Uk/Eu] PvP Server

Well i got science (red and green atm) set up for the red team... but a quick question, how do we get purple science? there isn't any biters as far as i can tell..

regardless, i'm going to check back in in the morning :D
by LordFedora
Wed Sep 02, 2015 12:05 am
Forum: Multiplayer
Topic: [0.12.5] Factorio Dedicated Server Command Options
Replies: 8
Views: 19726

Re: [0.12.5] Factorio Dedicated Server Command Options

Oxyd wrote:<-Snip->
No.
Is it on the list of "would-be-nice-but-not-on-the-table-yet" ideas?
by LordFedora
Tue Sep 01, 2015 2:22 am
Forum: Gameplay Help
Topic: Unsure about how Personal Roboport works
Replies: 7
Views: 9867

Re: Unsure about how Personal Roboport works

The bots on your person will attempt to fulfill their obligations with items from your inventory, then failing that, from any logistics storage you connect to, and failing that, they will do a standard construction reaction and give up. If they give up, and it's in the zone of a different zone, that...
by LordFedora
Tue Sep 01, 2015 2:14 am
Forum: Ideas and Requests For Mods
Topic: Initial Map Scan
Replies: 12
Views: 13120

Re: Initial Map Scan

You can launch the scenario, then save, then load the save in a multiplayer game
by LordFedora
Tue Sep 01, 2015 1:58 am
Forum: This Forum
Topic: Test
Replies: 5
Views: 10363

Re: Test

It's not "hurting" my eyes, but i checked with flux off, and i can't tell if it's just flux turning off, but it's certainly a garish combination

Not as bad as the neon green that was being used last time i was active on the forums though
by LordFedora
Mon Aug 31, 2015 6:32 am
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 164213

Re: Count to 1,000,000

373 is a palindrome

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