Search found 96 matches

by metzyn
Mon May 27, 2013 4:17 pm
Forum: Modding help
Topic: Access amount of time played variable?
Replies: 5
Views: 3928

Re: Access amount of time played variable?

Shame on me for not doing the research to find the ticks/day. Thank you for linking the resource. Right now I have the days, months, years all tied to the game tick. I noticed it was slightly off after a full 24 in-game hours. Not using an older PC... I assume the game shoots for 60/sec and probably...
by metzyn
Mon May 27, 2013 2:26 pm
Forum: Modding help
Topic: Access amount of time played variable?
Replies: 5
Views: 3928

Re: Access amount of time played variable?

Is my math correct in that 25,000 ticks per in-game day?

EDIT:
Nope... but I'm super close. Its slightly less than 25,000 ticks. Hey, Factorio devs! What is the exact amount of ticks to an in-game day?
by metzyn
Mon May 27, 2013 2:13 pm
Forum: Modding help
Topic: Access amount of time played variable?
Replies: 5
Views: 3928

Re: Access amount of time played variable?

Its not game.tick for what I am looking. After you save a game or when you are about to load one, you can see how much time you've spent in that level. My most recent displays over 27 hours. Is there a way I can get access to that variable, perhaps via "glob" dot something? EDIT: You are c...
by metzyn
Mon May 27, 2013 2:09 pm
Forum: General discussion
Topic: Almost June & 0.5.0
Replies: 27
Views: 19233

Almost June & 0.5.0

Its nearing June... excited to see 0.5.0!
by metzyn
Mon May 27, 2013 2:08 pm
Forum: Ideas and Suggestions
Topic: Open cut mining (mining + changing landscape)
Replies: 12
Views: 6814

Re: Open cut mining

I think a very cool modification to the existing mining drills would be to have a new drill that mines 2 or 3 times faster, but with a waste percentage. 20% or higher of the resources mined come out as waste instead of usable material. Therefore, you get the faster speeds but at a cost. Just a thoug...
by metzyn
Mon May 27, 2013 2:06 pm
Forum: Mods
Topic: [Mod 0.7.0] High Technology
Replies: 3
Views: 10006

Re: [Mod 0.4.x] High Technology

Based on the description this sounds like the fabricator from Tekkit/FTB mods of Minecraft. Maybe I'm misreading or do not understand... speaking of not understanding, what do you mean by "sophisticated recipes production resources"? Does this change the existing recipes of iron, copper, a...
by metzyn
Fri May 24, 2013 10:45 pm
Forum: Modding help
Topic: Access amount of time played variable?
Replies: 5
Views: 3928

Access amount of time played variable?

Is there a way I can get access to the variables that store the amount of time played? I want to take that time and format it in a way that will display the amount of in-game time a player has experienced, such as how many days, months, and years have gone by.
by metzyn
Fri May 24, 2013 10:43 pm
Forum: Modding help
Topic: Type of accumulator?
Replies: 5
Views: 3917

Re: Type of accumulator?

kovarex wrote:It is not possible to limit the amount energy it can use/provide per tick, but It would be useful not only for accumulators.
Will this be possible in the future?
by metzyn
Fri May 24, 2013 9:40 pm
Forum: Modding help
Topic: Type of accumulator?
Replies: 5
Views: 3917

Type of accumulator?

Unsure as where else I should ask this... but since it has to do with a mod I'll just put it here.

What is kind of electric storage is the accumulator? I want to make one that has greater capacity but I want to ensure its fairly realistic without slapping "Advanced" in front of it...
by metzyn
Fri May 24, 2013 2:08 am
Forum: Implemented Suggestions
Topic: Rename "glob" to "global"
Replies: 0
Views: 3889

Rename "glob" to "global"

Please rename "glob" to "global". It is very misleading otherwise. Thanks.
by metzyn
Fri May 24, 2013 2:07 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

Re: External Save Data

kovarex wrote:
I would prefer to rename it to global :)
Let's take a stand! Rename "glob" to "global"!
by metzyn
Fri May 24, 2013 1:50 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

Re: External Save Data

kovarex wrote:If I was making this part, I would certainly call it "global" ...
ha ha ha ha... that's awesome. At least I know what that is now. Might be a good idea to update the Wiki. I would, but I do not know the Wiki-speak-language-thingy-script.
by metzyn
Fri May 24, 2013 1:40 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

Re: External Save Data

kovarex wrote:The glob (not global but glob)
Why... oh, why... call it "glob"? Because of this name, I was SO confused as to what the hell it was referring.
by metzyn
Fri May 24, 2013 1:25 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

Re: External Save Data

Do I need to do anything for the onload and onsave events?
by metzyn
Fri May 24, 2013 1:04 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

Re: External Save Data

Maybe I don't understand the glob table. There is so little information on it... at least nothing that is clear-cut.
by metzyn
Fri May 24, 2013 12:27 am
Forum: Modding help
Topic: External Save Data
Replies: 10
Views: 5854

External Save Data

How can I create external files for saving my own data?
by metzyn
Thu May 23, 2013 5:55 pm
Forum: Mods
Topic: [MOD 0.4.x] Factorio Clock
Replies: 15
Views: 16239

Re: [Mod 0.4.x]Factorio Clock

ficolas wrote:what about checking if the player haves a clock item in the inv?
That's a great idea!
by metzyn
Thu May 23, 2013 4:44 pm
Forum: Mods
Topic: [MOD 0.4.x] Factorio Clock
Replies: 15
Views: 16239

Re: [Mod 0.4.x]Factorio Clock

I'm just going to leave this here... require "defines" game.oninit(function() -- create label game.player.gui.left.add { type="label", name="label_time", caption="______" } end) game.onevent(defines.events, function(event) if event.name == defines.events.ontic...
by metzyn
Thu May 23, 2013 1:56 pm
Forum: Releases
Topic: Factorio in the library
Replies: 20
Views: 20962

Re: Factorio in the library

kovarex wrote:
Yes, and the best part is, when they are telling you that you have the biggest freedom in your country :)
What do you mean? I'm unsure if this is sarcastic.
by metzyn
Thu May 23, 2013 1:39 pm
Forum: Releases
Topic: Factorio in the library
Replies: 20
Views: 20962

Re: Factorio in the library

Any chance of a recording? I'd love to be there but it's a long walk and also some swimming too. It will be mostly in czech language, so are you sure, that record will be usefull for you? I feel like a moron... it didn't even dawn on me that it would be in another language. Sometimes it sucks being...

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