Search found 258 matches
- Tue Nov 23, 2021 6:04 am
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 495
- Views: 314782
Re: 3 and 4 way intersections
Good stuff guys! It's really heartening to see this carried on!
There is so much spirit of invention in this community that I have no doubt this this thread will generate a lot of discussions/innovation, even my old thread had a lot of activity long after I dropped off (thank you to everyone who ...
- Sat Nov 20, 2021 7:24 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
Would you mind publishing a version that can function without creative mod substations?
It works without creative mod. It makes the display more cluttered with more substations. If you want to use it without creative mod, just place down some normal substations powering the display. I added the ...
- Fri Nov 19, 2021 7:26 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
v4.2 New score added to the test because of the new intersection forum. viewtopic.php?f=194&t=100614
Also added a mod that makes lamps that are off darker. Makes the display more readable.
Also added a mod that makes lamps that are off darker. Makes the display more readable.
- Thu Nov 18, 2021 7:55 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 495
- Views: 314782
Re: 3 and 4 way intersections
it does=)Koub wrote: Wed Nov 17, 2021 8:04 pm Haha I feel stupid. I confess I have almost never used trains, I guess the last time was before 0.15.27. Time sure does fly.
- Mon Nov 15, 2021 12:27 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
v4.1.1 LHD wouldn't run. Some missing signals, fixed.
- Sat Oct 30, 2021 4:12 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1057256
Re: 4-way intersectios: Throughput and deadlocks [image heavy]
Does somebody still have the bp for that behemoth?? The link to the past bin is not available anymore. Sadly
This is the one in LHD
I was trying to compare the pictures, I think this is the same one.. The BP button wouldnt link correctly (BP string too long maybe?). String below.
https ...
- Mon Oct 11, 2021 11:53 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1057256
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Sorry if this has been answered somewhere in the past 35 pages, but does anyone know if it's possible to use this to test intersections in a one-way system? I have a city block base with a downtown-style one-way system, so would like to test some intersections with traffic flowing southbound and ...
- Sat Oct 02, 2021 4:43 am
- Forum: Railway Setups
- Topic: 3-way intersections: Throughput Compendium [Image heavy]
- Replies: 21
- Views: 63705
Re: 3-way intersections: Throughput Compendium [Image heavy]
is there a specific test for deadlocking? or is it just an educated guess based on signalling?
I've used the v4.1 test bench
If an intersection can deadlock it should deadlock on the testbench. Unless it support U Turns as U turns aren't tested. Sure, call it an educated guess:)
The only ...
- Sat Sep 25, 2021 10:31 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
- Sat Sep 25, 2021 6:51 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
V4.1 released
Many visual adjustments, it looks much cleaner now. Kano96 made those suggestions.
Added info on the map to explain the display.
Fixed test breaking bugs, just some errors in the circuit logic.
Removed the fake set 3 for 3 way. There were only really 2.
Many visual adjustments, it looks much cleaner now. Kano96 made those suggestions.
Added info on the map to explain the display.
Fixed test breaking bugs, just some errors in the circuit logic.
Removed the fake set 3 for 3 way. There were only really 2.
- Fri Sep 24, 2021 9:44 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
Hey all! I made a major update to the UI and added support for 3way auto testing.
I think you should all check it out. You can download it from the top post. Please tell me if you have any problems or any suggestions.
The 3.x.x UI was terrible so 4.0 should be a major improvement.
I think you should all check it out. You can download it from the top post. Please tell me if you have any problems or any suggestions.
The 3.x.x UI was terrible so 4.0 should be a major improvement.
- Thu May 13, 2021 6:03 am
- Forum: Railway Setups
- Topic: 3-way intersections: Throughput Compendium [Image heavy]
- Replies: 21
- Views: 63705
Re: 3-way intersections: Throughput Compendium [Image heavy]
Nice:)
The blue ones have no purpose, the only thing they do is forcing larger gaps between trains since trains have to wait longer before they merge. Why do you want to have them there?
The blue ones have no purpose, the only thing they do is forcing larger gaps between trains since trains have to wait longer before they merge. Why do you want to have them there?
- Wed May 12, 2021 6:55 am
- Forum: Railway Setups
- Topic: 3-way intersections: Throughput Compendium [Image heavy]
- Replies: 21
- Views: 63705
Re: 3-way intersections: Throughput Compendium [Image heavy]
Nice, I like that you made an intersection from scratch!
The testbench is made for 2-4 trains so your intersection isn't easily comparable.
What I can do is help you with the signals. The ones marked with red need to be chain signals. The ones marked blue should preferable be rail signals. The top ...
The testbench is made for 2-4 trains so your intersection isn't easily comparable.
What I can do is help you with the signals. The ones marked with red need to be chain signals. The ones marked blue should preferable be rail signals. The top ...
- Sun Apr 04, 2021 9:31 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
You have to add cars to all trains that are parked sideways.
- Mon Feb 08, 2021 4:51 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
Updated version 2 to 1.1 because why not=)
- Mon Feb 08, 2021 4:25 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Re: Testbench for 3/4way intersections
So the problem is that if you switch between 4 way and 3 way you sometimes have trains spawned that are missing one direction and therefore nowhere to go.
You can fix it by deleting the train that should be driving that isn't driving and then restarting the testbench.
I had a fix for it but it made ...
You can fix it by deleting the train that should be driving that isn't driving and then restarting the testbench.
I had a fix for it but it made ...
- Fri Jan 22, 2021 8:03 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
- Fri Jan 22, 2021 7:55 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 49946
Testbench for 3/4way intersections
Intersection test bench: What is it and why use it? It is a handy tool to create and evaluate your intersections, identify problems, and check for deadlocks.
Now everything is controlled by the mod testbenchcontrols.
There is a scenario in the mod for you to use. The newest version doesn't work ...
Now everything is controlled by the mod testbenchcontrols.
There is a scenario in the mod for you to use. The newest version doesn't work ...
- Fri Jan 22, 2021 7:49 pm
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1057256
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Updated the testbenchmap for 1.1
Thanks to Kano96 for updating the mod
viewtopic.php?f=194&t=94795&p=533570#p533570
Thanks to Kano96 for updating the mod
viewtopic.php?f=194&t=94795&p=533570#p533570
- Sun Dec 20, 2020 5:44 am
- Forum: Railway Setups
- Topic: 4-way intersections: Throughput and deadlocks [image heavy]
- Replies: 706
- Views: 1057256
Re: 4-way intersections: Throughput and deadlocks [image heavy]
I'll look into itKuniXl wrote: Sat Dec 19, 2020 12:40 am Does anyone update the pastebins? e.g. 2-lane compact righthanddrive links to https://pastebin.com/5kxDRK9r
Most of the blueprints are offline.