Hi,
I was busy setting up a fluid station and was moving pumps and tanks left and right with the arrow keys (forgot which mod) when an unexpected error occurred.
Mod detail and current log attached
Search found 34 matches
- Fri Jan 26, 2018 4:35 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.16.19] Crash while moving tanks and pumps next to railway
- Replies: 4
- Views: 3959
- Fri Jan 19, 2018 7:06 pm
- Forum: Logistic Train Network
- Topic: Requester station being used as a provider?
- Replies: 4
- Views: 2340
Requester station being used as a provider?
I've got a station with a lot of surplus ore (green shows 156k),while the request threshold is at 5k and the actual ore request is -20k. The train gets sent there, but because the inserters are set for offloading, nothing happens and the train times out and returns to the depot. Repeat ad infinitum....
- Wed Dec 20, 2017 10:35 am
- Forum: Not a bug
- Topic: [0.16.6] Biter vs Rock
- Replies: 3
- Views: 1209
Re: [0.16.6] Biter vs Rock
Not anymore, but happened at the location in the save game at https://www.dropbox.com/s/v6y18fkkajz5k ... k.zip?dl=0 between the coal and southern biter baseKoub wrote:It was self-defense your honor, the rock attacked first !
Do you have a savegame with that moment captured ?
- Wed Dec 20, 2017 5:29 am
- Forum: Not a bug
- Topic: [0.16.6] Biter vs Rock
- Replies: 3
- Views: 1209
[0.16.6] Biter vs Rock
Was clearing some biters when this rock got in their way
- Fri Oct 27, 2017 7:52 am
- Forum: Angels Mods
- Topic: what the purpose thermal water ?
- Replies: 9
- Views: 7476
Re: what the purpose thermal water ?
I also used it for the second tier of batteries.
My catalysts mainly come from geodes and crushed stone
My catalysts mainly come from geodes and crushed stone
- Mon Aug 21, 2017 11:06 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1218746
Re: Bugs & FAQ
Not quite sure what's happening here.... Updated mods this morning, latest factorio
- Fri Jun 30, 2017 4:21 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1218746
Splitter missing?
Hi, I'm on the latest mods from Arumba, with all of the bob's and angels' mods, and I can't seem to find the fluid splitters anymore?
- Thu Jun 22, 2017 5:34 am
- Forum: Ideas and Suggestions
- Topic: Hyperlinks in mod dialog
- Replies: 3
- Views: 1532
Re: Hyperlinks in mod dialog
Where?
- Tue Jun 20, 2017 3:20 am
- Forum: Ideas and Suggestions
- Topic: Hyperlinks in mod dialog
- Replies: 3
- Views: 1532
Hyperlinks in mod dialog
TL;DR Make the links in a mod for homepage etc clickable What ? When I want to go to a page of a mod, after it has been updated, it is a bit of a mission to get to the right page in the forum, editing the link for post and forum no's. It would be easier if the home page etc links could be clicked, ...
- Thu May 11, 2017 12:30 pm
- Forum: Duplicates
- Topic: Stack insert fails to insert item into filtered cargo wagon
- Replies: 1
- Views: 784
Stack insert fails to insert item into filtered cargo wagon
Hi,
I'm loading a filtered cargo wagon, but the stack inserter tries to insert something for which there's no space, while there are items for which there is space
0.15.10
I'm loading a filtered cargo wagon, but the stack inserter tries to insert something for which there's no space, while there are items for which there is space
0.15.10
- Tue May 09, 2017 5:08 am
- Forum: Duplicates
- Topic: [0.15.9] Trains without a loading station make a racket :)
- Replies: 1
- Views: 701
[0.15.9] Trains without a loading station make a racket :)
Hi, I've got a train scheduled to go to 5 stations if there's enough oil to warrant it. If no station has enough oil, the train should just wait at the offloading area, which it does, but as it polls each loading station in its list, the train starting/stopping sound is played almost every tick i th...
- Wed May 03, 2017 2:34 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Crash after updating factorissimo2, auto restart
- Replies: 6
- Views: 1986
Re: [0.15.2] Crash after updating factorissimo2, auto restart
I got an error after loading it in 15.6, stating Error while loading mod-setting prototype "Factorissimo2.free-recursion" (bool-setting): Prototype name can't contain the '.' character.
It now offers to disable it
It now offers to disable it
- Wed May 03, 2017 12:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Crash after updating factorissimo2, auto restart
- Replies: 6
- Views: 1986
Re: [0.15.2] Crash after updating factorissimo2, auto restart
Attached as requested.
- Wed Apr 26, 2017 3:38 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Crash after updating factorissimo2, auto restart
- Replies: 6
- Views: 1986
[0.15.2] Crash after updating factorissimo2, auto restart
Factorissimo2 showed up as yellow in mods, clicked update mods. Game started loading and included it. Crash during cropping of bitmaps