Search found 2545 matches
- Fri Apr 26, 2024 5:49 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 80
- Views: 4500
Re: Friday Facts #408 - Statistics improvements, Linux adventures
When did you implement fork() for save? I suggested it in 2016! https://forums.factorio.com/viewtopic.php?f=66&t=24242 According to this other thread, sometime with version 0.16.x, though it appears to have been an undocumented change, so unknown if it was 0.16.0 or a later iteration. https://f...
- Fri Apr 26, 2024 3:32 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 80
- Views: 4500
Re: Friday Facts #408 - Statistics improvements, Linux adventures
The non blocking saving setting they mentioned is for both.silver2127 wrote: βFri Apr 26, 2024 3:05 pmAre you going to bring non blocking saving to single player? I really only see the multiplayer setting.
- Fri Apr 26, 2024 2:55 pm
- Forum: Mod portal Discussion
- Topic: Collections that can be shared
- Replies: 1
- Views: 51
Re: Collections that can be shared
Hey, how cool would it be if we could create Collection of Mods that then can be downloaded all at once. Same as the Steam Workshop Collection Feature. With that people could create collection of specfic playthough, share them and people dont need to search hundreds of modname. I think you can alre...
- Fri Apr 26, 2024 2:51 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 80
- Views: 4500
Re: @raiguard RE: background saving
As far as I know, Factorio runs almost entirely in the memory, unlike most other games, which is why even slight issues with your ram are noticeable in Factorio while everything else seemingly runs just fine and you need so much more for this game as the factory grows. It seems you're mixing some t...
- Fri Apr 26, 2024 2:49 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 49
- Views: 3481
Re: Fluid Mechanics Still Broken, 6 Years Later?
I don't want to see instantaneous fluid transmission in this game. That just feels wrong and doesn't go with anything else in this game (with the exception of power transmission). I'm not sure if most of the players think the same. Would you say "you all play it wrong"? Well, I wasn't spe...
- Fri Apr 26, 2024 2:33 pm
- Forum: News
- Topic: Friday Facts #408 - Statistics improvements, Linux adventures
- Replies: 80
- Views: 4500
Re: @raiguard RE: background saving
I'll admit that I'm a bit puzzled by the claim that it takes twice as much memory though - most of that should be libraries, graphics, etc. that aren't going to be modified by EITHER process, and thus won't be duplicated no matter what either does. As far as I know, Factorio runs almost entirely in...
- Fri Apr 26, 2024 1:18 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 49
- Views: 3481
Re: Fluid Mechanics Still Broken, 6 Years Later?
But yea, as others wrote already... just make more fluid than is drained; then it will hardly be an issue. No, there's no such state in the game "I have enough of ..." :mrgreen:. If your factory expands, you always, always lack of some components. "Just produce more of" is a tem...
- Wed Apr 24, 2024 11:57 pm
- Forum: Technical Help
- Topic: [1.1.107] LuaEntity
- Replies: 5
- Views: 239
Re: [1.1.107] LuaEntity
Wow, posting from a computer today, my phone made that picture huuuge . Sorry about that. :P Looking at your log file, I don't see that line anywhere in it. In fact, there's only one line with the word "Error" in it, and it had something to do with an invalid keybind. A lot of that log fil...
- Tue Apr 23, 2024 11:49 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 9
- Views: 470
- Tue Apr 23, 2024 10:48 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 49
- Views: 3481
Re: Fluid Mechanics Still Broken, 6 Years Later?
[...]i'm not sure if there was priority on splitter back then[...] There wasn't, but you were able to use a single circuit wire connected between the two output belts to create something similar. One belt would always be on, reading on hold, while the other will enable only when the signal exceeds ...
- Tue Apr 23, 2024 10:16 pm
- Forum: Technical Help
- Topic: [1.1.107] LuaEntity
- Replies: 5
- Views: 239
- Tue Apr 23, 2024 10:03 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 49
- Views: 3481
Re: Fluid Mechanics Still Broken, 6 Years Later?
Except you could not use cracking with the basic tech, so everyone was researching quickly the advanced oil processing, and setting up cracking otherwise you'd either have to mine the tanks. Or at some early stage of factorio developement you could void fluid in steam engines, not just steam, but a...
- Tue Apr 23, 2024 6:23 pm
- Forum: Off topic
- Topic: Techtonica makes me depressed. Factorio could be real 3D
- Replies: 13
- Views: 793
Re: Techtonica makes me depressed. Factorio could be real 3D
I have previously advocated for 3D factorio, so it is on-topic as a game suggestion. Moving this from suggestions to off topic seems a Word of God statement from the developers that Factorio will NEVER be 3D. Sigh. Well, yes, Factorio as it currently stands will never be 3D. That would require a hu...
- Tue Apr 23, 2024 6:15 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 49
- Views: 3481
Re: Fluid Mechanics Still Broken, 6 Years Later?
Some gamers still around from the earliest early access development versions seem to have a trauma about oil production and perpetuate this trauma. I'm not from that time, but from what I read, advanced oil processing (the recipe for turning crude oil into heavy oil, light oil and petroleum gas) se...
- Mon Apr 22, 2024 2:57 am
- Forum: News
- Topic: Friday Facts #407 - Automating a soundtrack
- Replies: 49
- Views: 6910
Re: Friday Facts #407 - Automating a soundtrack
Sorry if I missed any posts or replies regarding the same topic, but I just wanted to add a voice of concern that examples from this and previous FFF are very disturbing and I hope they're examples from some action-packed events, like biter attacks, lightning storm events (if they're not constant, ...
- Sun Apr 21, 2024 2:47 pm
- Forum: News
- Topic: Friday Facts #407 - Automating a soundtrack
- Replies: 49
- Views: 6910
Re: Friday Facts #407 - Automating a soundtrack
My only suggestion/request is please make this moddable, or add a system where the user can supply a config file with "pre-arranged" tracks (such as lists of integers representing sample ids). That way, players could "compose" their own tracks, share tracks, use AI to generate t...
- Sun Apr 21, 2024 2:35 pm
- Forum: Off topic
- Topic: Techtonica makes me depressed. Factorio could be real 3D
- Replies: 13
- Views: 793
- Sat Apr 20, 2024 2:14 pm
- Forum: News
- Topic: Friday Facts #407 - Automating a soundtrack
- Replies: 49
- Views: 6910
Re: Friday Facts #407 - Automating a soundtrack
Last week examples were from much much farther stage in the production. This week's examples are tech demos to show what the system is capable of. First example is showing tiny samples and a lot of randomization, the second example is on the other side of the spectrum with longer samples and little...
- Mon Apr 15, 2024 4:51 pm
- Forum: News
- Topic: Friday Facts #405 - Whole belt reader, New logistics GUI
- Replies: 137
- Views: 14753
Re: Friday Facts #405 - Whole belt reader, New logistics GUI
Unless I'm missing something, you can do that now....Dutchtaylor wrote: βMon Apr 15, 2024 2:02 pmOoh are those waiting stations with a singular train stop??
- Sun Apr 14, 2024 11:21 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 129
- Views: 29016
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
It says you have 2527 posts. I think your opinion maybe a little biased. Well, I have been posting here for the past... 7 years? And have been voicetress at times, some times even against changes the devs made. You're biased, too ("Been burned to many times by Devs"). If these devs had a ...