Search found 279 matches

by dog80
Mon Dec 18, 2017 2:44 am
Forum: Duplicates
Topic: [0.16.5] Polebug (dublicate)
Replies: 4
Views: 1025

Re: [0.16.5] Nothing specific game just crashed...

Bilka wrote:55176
yes thats it... so delete this sorry
by dog80
Mon Dec 18, 2017 2:44 am
Forum: Duplicates
Topic: [0.16.5] Polebug (dublicate)
Replies: 4
Views: 1025

Re: [0.16.5] Nothing specific game just crashed...

ok well i tried the same again and it crashed again after having the last pole replaced
by dog80
Mon Dec 18, 2017 2:41 am
Forum: Duplicates
Topic: [0.16.5] Polebug (dublicate)
Replies: 4
Views: 1025

[0.16.5] Polebug (dublicate)

Last actions were replacing wooden poles with steel poles but it was not exactly while doing it and i was already half done with that.
by dog80
Fri Dec 15, 2017 3:39 pm
Forum: Resolved Problems and Bugs
Topic: [16.3] Crash on start on: "d3d_lock_region"
Replies: 15
Views: 8709

Re: [16.3] Crash on start

same here: crash at 89%
by dog80
Mon Jul 31, 2017 1:28 am
Forum: General discussion
Topic: factorio is ded
Replies: 3
Views: 2176

factorio is ded

so all the bugfixing and stabilizing for sure great - still the last big change in the game were the additional science packs and they dont make any sence at all. sadly. getting oil and building blue science was like the final step to reach the next evolution of the base, now it is just 1/3 or even ...
by dog80
Mon Jun 26, 2017 4:02 pm
Forum: General discussion
Topic: Quick question: display elapsed game time
Replies: 7
Views: 17969

Re: Quick question: display elapsed game time

/time
inside the console ( options -> controls: "game" 2. column 2. from the bottom [Toggle Lua Console] )
by dog80
Fri May 12, 2017 2:29 pm
Forum: Ideas and Suggestions
Topic: Electric Heater
Replies: 5
Views: 2723

Re: Electric Heater

agree because you have the electric furnace, so why not an electric boiler as well... => which will result in an infinite loop of power? so *offshore-pumps would need to require energy, which is another point...
by dog80
Fri Apr 28, 2017 1:02 am
Forum: General discussion
Topic: Requester Chest...
Replies: 24
Views: 14459

Re: Requester Chest...

the point is from start to bots ( with requester chests ) is the first big challenge, then you can nearly build anything very quickly without having to layout infrastructure. Though this assembling way is very innefficient, so you will then have to rebuild or restructure so that you diont have to ca...
by dog80
Thu Apr 27, 2017 2:53 pm
Forum: General discussion
Topic: Requester Chest...
Replies: 24
Views: 14459

Re: Requester Chest...

rush for blue science => all bots are done => wait... i need purple and yellow to get requester chests => fuck... and also this is the true reason for bots, the automatic material delivery and dumping is just a *nice to have feature - actually not having to lay out infrastructure is the big thing he...
by dog80
Wed Apr 19, 2017 9:57 pm
Forum: Pending
Topic: Getting caught/stuck in Conveyor belt (unable to move)
Replies: 3
Views: 1766

Re: Getting caught/stuck in Conveyor belt (unable to move)

the same issue, thats how it looks in multiplayer, but its also in singleplayer

- edit: nvm its the thing with the movementspeed
by dog80
Sun Apr 09, 2017 6:20 am
Forum: General discussion
Topic: Unsolved mysteries
Replies: 18
Views: 7661

Re: Unsolved mysteries

How does the Lazer shoot slow moving lazer objects? What kind of technology is that. - yes i know there is a mod for that... its not so funny anymore now that i though of it.
by dog80
Mon Apr 03, 2017 9:23 am
Forum: General discussion
Topic: Unsolved mysteries
Replies: 18
Views: 7661

Re: Unsolved mysteries

How is it possible to store multiple chemical plants inside a wooden chest?
by dog80
Tue Mar 07, 2017 12:59 pm
Forum: Ideas and Requests For Mods
Topic: Multiplayer scenario suggestion: Proxy wars.
Replies: 10
Views: 4542

Re: Multiplayer scenario suggestion: Proxy wars.

factorio legion td good!
by dog80
Mon Jan 30, 2017 7:30 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1219507

Re: Bugs & FAQ

Hi Angel,
in conjunction with BobExtended i get the following error after the latest updates ( 30.01 )
by dog80
Sun Jan 29, 2017 8:39 pm
Forum: General discussion
Topic: Copy, Paste to ingame console
Replies: 8
Views: 4859

Re: Copy, Paste to ingame console

not quite worth a new thread, but is there a way to copy the return value of the console to the clipboard? ok found something: https://forums.factorio.com/viewtopic.php?f=25&t=23844 There is a whole log of console history in the player-data.json But sadly not the return from the console. This s...
by dog80
Sun Jan 29, 2017 7:17 pm
Forum: General discussion
Topic: Copy, Paste to ingame console
Replies: 8
Views: 4859

Re: Copy, Paste to ingame console

not quite worth a new thread, but is there a way to copy the return value of the console to the clipboard?

ok found something: viewtopic.php?f=25&t=23844
by dog80
Fri Jan 06, 2017 9:54 am
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 164340

Re: Count to 1,000,000

4 + 4 = 8, easy.
by dog80
Fri Dec 09, 2016 12:04 am
Forum: Ideas and Requests For Mods
Topic: [Req] Slow Inserters.
Replies: 3
Views: 1423

Re: [Req] Slow Inserters.

Why not try to use just one tile of chest, so you will have a small buffer effect, but mostly it is acceptable - only for things like e.g. towers especially in the early game, this is a little bit too much to produce... you get 50 towers then. Having a more detailed control about the chest and limit...

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