Search found 27 matches
- Sat Oct 14, 2017 10:43 pm
- Forum: Duplicates
- Topic: [0.15.34][SOLVED]Bots on strike - idling instead of working
- Replies: 3
- Views: 1260
[0.15.34][SOLVED]Bots on strike - idling instead of working
Hello, What did you do? I was playing in MP in a vanilla server and decided to do a beautiful blue circuit production setup by using bots, so I placed the bp, a robotport and everything needed for the bots to work, but they decided to go on strike. What happened? Bots decided not to leave the robopo...
- Sat Oct 07, 2017 6:47 pm
- Forum: Modding help
- Topic: Desync issue when someone joins on a mod
- Replies: 0
- Views: 590
Desync issue when someone joins on a mod
Hello everyone, I am trying to update my mod to do more actions. But it seems like it is causing huge desync on joining (people desyncs like x times, can be 2, or more) before they succeed in joining, which is unbearable when there are like 10+ people on the server while people trying to join. It is...
- Sun Sep 17, 2017 7:52 pm
- Forum: Maps and Scenarios
- Topic: Anti-griefer scenario : WatchdogGriefers v1
- Replies: 1
- Views: 2309
Anti-griefer scenario : WatchdogGriefers v1
Hello, I just wanted to do a watchdog thing to help the admins spot the griefers. It will write in the file logs.txt all the suspicious activities, in %appdata%/Factorio/script-output/logs.txt You can also add it very easily in an existing savegame without using the scenario by just adding the contr...
- Thu Dec 01, 2016 5:48 pm
- Forum: Multiplayer
- Topic: Unofficial Factorio Troll/Griefer Database
- Replies: 235
- Views: 155762
Re: Unofficial Factorio Troll and Griefer Database (FTGD)
Yeah to be honest, you have to promote some other players when you're admin otherwise the serv is griefed way too easily if you don't have a big base of banned griefers. I experienced it once, I hosted another server, forgot to ban the ones I banned before (because of a new update or dunno what I di...
- Mon Nov 28, 2016 3:02 pm
- Forum: General discussion
- Topic: Trying to analyze the lovely packets
- Replies: 8
- Views: 3149
Re: Trying to analyze the lovely packets
We'll see once the update is pushed. I'm curious about seeing how many more will play modded game instead of vanilla, or if people will keep playing on vanilla. And I won't be surprised that later, we will have more detailled/complete(?) logs on the server about what happened, which will make these ...
- Sun Nov 27, 2016 11:33 pm
- Forum: General discussion
- Topic: Trying to analyze the lovely packets
- Replies: 8
- Views: 3149
Re: Trying to analyze the lovely packets
Going to update topic tomorrow but finally I got something which is always working, finding the ip of a user in the server, at least it was not complicated like the other task, but not very useful since it's only interesting in a "no verified identity" game. Ahah, yeah it should be renamed...
- Sat Nov 26, 2016 12:01 pm
- Forum: General discussion
- Topic: Trying to analyze the lovely packets
- Replies: 8
- Views: 3149
Trying to analyze the lovely packets
Hello everyone ! This is a long text but I thought it might be interesting if anyone else is interested in this kind of stuff one day, it may help him. In fact, I would like to develop a tool for factorio, which will be able to do different stuffs, but one of the most interesting I'm thinking right ...