Search found 230 matches

by Sigma1
Fri Jun 09, 2017 8:17 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 165190

Re: Count to 1,000,000

Attila the Hun is found dead in the year 453
by Sigma1
Sun May 21, 2017 7:18 pm
Forum: Off topic
Topic: How long have you played factorio??
Replies: 5
Views: 2317

Re: How long have you played factorio??

550 hours on steam, plus around 5-25 before I got the steam version
by Sigma1
Fri May 19, 2017 6:52 pm
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 151345

Re: Friday Facts #191 - Gui improvements

I quite like the new quickbar concept. another thing that would be nice to see related to the UI is some upgrades to the weapon slots (for example some research for increasing the count of them)
by Sigma1
Thu May 18, 2017 7:04 pm
Forum: Off topic
Topic: Infinite or Endless Loops / Recursions
Replies: 11
Views: 5755

Re: Infinite or Endless Loops / Recursions

while 1==1: print("I am a loop")
by Sigma1
Thu May 18, 2017 6:55 pm
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 114472

Re: The Ctrl+V Game

smallGameObjects/guns/blaster
rotate: false
xy: 512, 496
size: 64, 16
orig: 64, 16
offset: 0, 0
index: -1

Destination Sol stuff
by Sigma1
Thu May 18, 2017 6:53 pm
Forum: Off topic
Topic: Your Logistic Robots Are Broken! [Forum Game]
Replies: 344
Views: 114577

Re: Your Logistic Robots Are Broken! [Forum Game]

The dirt ground down some of the bot's gears, and the bot started spinning uncontrollably and crashed into your new nuke factory, which exploded.

I request the bot that will answer to my request
by Sigma1
Thu May 18, 2017 6:34 pm
Forum: Off topic
Topic: Dont read this
Replies: 25
Views: 10567

Re: Dont read this

What if I copypaste it into a text-to-speech program without reading it
by Sigma1
Tue May 16, 2017 6:57 pm
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 158244

Re: Random Word Association Game

stairs
by Sigma1
Fri May 05, 2017 7:59 pm
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 74534

Re: Friday Facts #189 - Specifying the 1.0

Is the artillery train going to look like the Heavy Gustav? That would look pretty cool. Also, crashy trains in 0.15.8.
by Sigma1
Sun Apr 30, 2017 9:15 pm
Forum: Off topic
Topic: Best lines from patch notes (any game)
Replies: 9
Views: 4232

Re: Best lines from patch notes (any game)

Goat Simulator Patch v1.3.42504: Lol, fire alarm just started beeping. Gonna have change b82rez again
by Sigma1
Sat Apr 22, 2017 7:13 pm
Forum: Off topic
Topic: Random Word Association Game
Replies: 468
Views: 158244

Re: Random Word Association Game

splitters
by Sigma1
Sat Apr 22, 2017 12:21 pm
Forum: Off topic
Topic: Count to 1,000,000
Replies: 462
Views: 165190

Re: Count to 1,000,000

449 is d61e4bbd6393c9111e6526ea173a7c8b in md5
by Sigma1
Sat Apr 22, 2017 11:39 am
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 164
Views: 304343

Re: You know you play Factorio too much when...

When you use power poles instead of extension cords
by Sigma1
Thu Apr 20, 2017 12:35 pm
Forum: Texture Packs
Topic: Discarded and/or unused
Replies: 20
Views: 15543

Re: Discarded and/or unused

These are epic! Thank you! :D
by Sigma1
Sun Apr 02, 2017 4:01 pm
Forum: Ideas and Suggestions
Topic: Mod Loadouts.
Replies: 4
Views: 2001

Re: Mod Loadouts.

I want this so bad too. Actually made a bash script that did a similar thing but it was buggy and inefficient.
by Sigma1
Fri Mar 17, 2017 4:34 pm
Forum: News
Topic: Friday Facts #182 - Optimizations, always more optimizations
Replies: 94
Views: 42647

Re: Friday Facts #182 - Optimizations, always more optimizations

Ubertwink wrote:Maybe put up unstable 0.15 releases? Just make them non-obtainable with the "latest experimental" option, only by explicit version selection.
I support this. Also I like unstable dev versions of all software.
by Sigma1
Sat Mar 04, 2017 7:46 am
Forum: News
Topic: Friday Facts #180 - Map interaction
Replies: 161
Views: 67565

Re: Friday Facts #180 - Map interaction

I can't wait for all this! Especially I like the electric overlay. Also, are the new biomes you showed in one earlier FFF coming for .15 too? And I have a suggestion too: allow us to toggle the alert icons (no power, etc.)on or off in the normal view
by Sigma1
Sun Feb 26, 2017 5:53 pm
Forum: News
Topic: Friday Facts #179 - New resource graphics & concrete
Replies: 107
Views: 53047

Re: Friday Facts #179 - New resource graphics & concrete

Great. Now I want a python combinator :P
by Sigma1
Mon Feb 06, 2017 3:09 pm
Forum: Texture Packs
Topic: [Request] Better graphics for Complicated Recipes
Replies: 4
Views: 3458

Re: [Request] Better graphics for Complicated Recipes

I'm making you some electronic components. I'll make pull requests with them.
EDIT: also making some other items.
by Sigma1
Fri Feb 03, 2017 7:31 pm
Forum: News
Topic: Friday Facts #176 - Belts optimization for 0.15
Replies: 101
Views: 47492

Re: Friday Facts #176 - Belts optimization for 0.15

Zeblote wrote:There's a bug in your first gif :D

Image
I noticed it too :D

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