Search found 230 matches
- Fri Jun 09, 2017 8:17 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 165190
Re: Count to 1,000,000
Attila the Hun is found dead in the year 453
- Sun May 21, 2017 7:18 pm
- Forum: Off topic
- Topic: How long have you played factorio??
- Replies: 5
- Views: 2317
Re: How long have you played factorio??
550 hours on steam, plus around 5-25 before I got the steam version
- Fri May 19, 2017 6:52 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 151345
Re: Friday Facts #191 - Gui improvements
I quite like the new quickbar concept. another thing that would be nice to see related to the UI is some upgrades to the weapon slots (for example some research for increasing the count of them)
- Thu May 18, 2017 7:04 pm
- Forum: Off topic
- Topic: Infinite or Endless Loops / Recursions
- Replies: 11
- Views: 5755
Re: Infinite or Endless Loops / Recursions
while 1==1: print("I am a loop")
- Thu May 18, 2017 6:55 pm
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 114472
Re: The Ctrl+V Game
smallGameObjects/guns/blaster
rotate: false
xy: 512, 496
size: 64, 16
orig: 64, 16
offset: 0, 0
index: -1
Destination Sol stuff
rotate: false
xy: 512, 496
size: 64, 16
orig: 64, 16
offset: 0, 0
index: -1
Destination Sol stuff
- Thu May 18, 2017 6:53 pm
- Forum: Off topic
- Topic: Your Logistic Robots Are Broken! [Forum Game]
- Replies: 344
- Views: 114577
Re: Your Logistic Robots Are Broken! [Forum Game]
The dirt ground down some of the bot's gears, and the bot started spinning uncontrollably and crashed into your new nuke factory, which exploded.
I request the bot that will answer to my request
I request the bot that will answer to my request
- Thu May 18, 2017 6:34 pm
- Forum: Off topic
- Topic: Dont read this
- Replies: 25
- Views: 10567
Re: Dont read this
What if I copypaste it into a text-to-speech program without reading it
- Tue May 16, 2017 6:57 pm
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 158244
- Fri May 05, 2017 7:59 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 74534
Re: Friday Facts #189 - Specifying the 1.0
Is the artillery train going to look like the Heavy Gustav? That would look pretty cool. Also, crashy trains in 0.15.8.
- Sun Apr 30, 2017 9:15 pm
- Forum: Off topic
- Topic: Best lines from patch notes (any game)
- Replies: 9
- Views: 4232
Re: Best lines from patch notes (any game)
Goat Simulator Patch v1.3.42504: Lol, fire alarm just started beeping. Gonna have change b82rez again
- Sat Apr 22, 2017 7:13 pm
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 158244
Re: Random Word Association Game
splitters
- Sat Apr 22, 2017 12:21 pm
- Forum: Off topic
- Topic: Count to 1,000,000
- Replies: 462
- Views: 165190
Re: Count to 1,000,000
449 is d61e4bbd6393c9111e6526ea173a7c8b in md5
- Sat Apr 22, 2017 11:39 am
- Forum: Off topic
- Topic: You know you play Factorio too much when...
- Replies: 164
- Views: 304343
Re: You know you play Factorio too much when...
When you use power poles instead of extension cords
- Thu Apr 20, 2017 12:35 pm
- Forum: Texture Packs
- Topic: Discarded and/or unused
- Replies: 20
- Views: 15543
Re: Discarded and/or unused
These are epic! Thank you!
- Sun Apr 02, 2017 4:01 pm
- Forum: Ideas and Suggestions
- Topic: Mod Loadouts.
- Replies: 4
- Views: 2001
Re: Mod Loadouts.
I want this so bad too. Actually made a bash script that did a similar thing but it was buggy and inefficient.
- Fri Mar 17, 2017 4:34 pm
- Forum: News
- Topic: Friday Facts #182 - Optimizations, always more optimizations
- Replies: 94
- Views: 42647
Re: Friday Facts #182 - Optimizations, always more optimizations
I support this. Also I like unstable dev versions of all software.Ubertwink wrote:Maybe put up unstable 0.15 releases? Just make them non-obtainable with the "latest experimental" option, only by explicit version selection.
- Sat Mar 04, 2017 7:46 am
- Forum: News
- Topic: Friday Facts #180 - Map interaction
- Replies: 161
- Views: 67565
Re: Friday Facts #180 - Map interaction
I can't wait for all this! Especially I like the electric overlay. Also, are the new biomes you showed in one earlier FFF coming for .15 too? And I have a suggestion too: allow us to toggle the alert icons (no power, etc.)on or off in the normal view
- Sun Feb 26, 2017 5:53 pm
- Forum: News
- Topic: Friday Facts #179 - New resource graphics & concrete
- Replies: 107
- Views: 53047
Re: Friday Facts #179 - New resource graphics & concrete
Great. Now I want a python combinator
- Mon Feb 06, 2017 3:09 pm
- Forum: Texture Packs
- Topic: [Request] Better graphics for Complicated Recipes
- Replies: 4
- Views: 3458
Re: [Request] Better graphics for Complicated Recipes
I'm making you some electronic components. I'll make pull requests with them.
EDIT: also making some other items.
EDIT: also making some other items.
- Fri Feb 03, 2017 7:31 pm
- Forum: News
- Topic: Friday Facts #176 - Belts optimization for 0.15
- Replies: 101
- Views: 47492
Re: Friday Facts #176 - Belts optimization for 0.15
I noticed it tooZeblote wrote:There's a bug in your first gif