Search found 78 matches

by eformo
Tue May 22, 2018 5:25 pm
Forum: Angels Mods
Topic: glass smelting recipe bug?
Replies: 6
Views: 2993

Re: glass smelting recipe bug?

Thanks for your reply. I think the simple recipe (silicon ore into furnace 4 -> 3) is from Bob's mods. As far as I can tell, that is not correct. When I start a new game with Bod's Mods without Angel's Mods, the recipe for smelting glass is 1 silicon ore -> 1 glass Therefore, the recipe 4 silicon o...
by eformo
Tue May 22, 2018 4:32 am
Forum: Angels Mods
Topic: glass smelting recipe bug?
Replies: 6
Views: 2993

Re: glass smelting recipe bug?

I think the simple recipe (silicon ore into furnace 4 -> 3) is from Bob's mods. The glass smelting chain you're talking about is from Angel's. The two have different balance, so there is a significant discrepancy in some places, but that's a balance issue between the two mods. Both are functioning a...
by eformo
Fri May 18, 2018 1:12 am
Forum: PyMods
Topic: Repository of production tree images?
Replies: 3
Views: 2720

Re: Repository of production tree images?

I had that sort of question some time ago. I messaged Pyanodon directly and he sent me a link to an archive on imgur. That might be the best route to take.
by eformo
Fri May 11, 2018 12:06 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 433172

Re: pY Raw Ores Discussion

this mod with angel mod will scream with each other. angel mod have dedicated ore making and processing. this mod will have dedicated ore making and processing too. its a choice to choose this mod, or angel mod. unless this mod provide special ore / metal for special building. I thought that too - ...
by eformo
Fri Apr 20, 2018 1:50 pm
Forum: Angels Mods
Topic: no other way to get propionic acid ?
Replies: 5
Views: 1968

Re: no other way to get propionic acid ?

Ores aren't finite. Produce them from the slag you get from dirt water electrolysis. :) i still have sulfur problem. to make slurry useful. Hmmm. I thought you could make sulfur from water, but never tried. I play with Angels mods too, so have millions of unwanted sulfur from ore processing. Been r...
by eformo
Thu Apr 19, 2018 7:24 pm
Forum: Angels Mods
Topic: no other way to get propionic acid ?
Replies: 5
Views: 1968

Re: no other way to get propionic acid ?

Ores aren't finite. Produce them from the slag you get from dirt water electrolysis. :)
by eformo
Wed Apr 18, 2018 1:04 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590298

Re: pY Coal Processing - Discussion

So..... I installed the full py suit aswell as angels and bobs suit with the compatability mod, works great n all but ive hit a wall , litteraly, I need tar for rich clay for green science , tar comes from stone but ... well angels refining completly removes stone resources so how do i get tar/ston...
by eformo
Mon Apr 16, 2018 4:43 pm
Forum: PyMods
Topic: Show Me Your...
Replies: 173
Views: 50693

Re: Show Me Your...

I found a way to feed all voracious machines in my factory: We need: 1) Many tailings water - let's wash soil and sand and from creating melamine in the begining, in medium game we can use quenching tower and tailings water from creating rare earth slurry and creating graphene roll 2) And we'll mak...
by eformo
Mon Apr 16, 2018 12:47 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590298

Re: pY Coal Processing - Discussion

HI, this is the first time i tried py coal. I want to ask about energy generation efficiency. It seems that it is very inefficient compared to normal boiler-> steam. for example, 30 coal /s could generate 120 MW of power. Meanwhile coal gas to combustion mixture, 30 coal /s only generates maximum 2...
by eformo
Mon Apr 09, 2018 9:06 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590298

Re: pY Coal Processing - Discussion

This mod is so much fun. Thanks to you (and KoS for showcasing it). A question: My Borax mines have stopped working after updating to 1.06. I noticed that the ingress pipes had gone missing and when I deleted the sprite to replace it I couldn't (red placement). I made a few more Borax mines and fou...
by eformo
Sun Apr 08, 2018 6:03 pm
Forum: Angels Mods
Topic: Questions about bio processing
Replies: 9
Views: 5030

Re: Questions about bio processing

I wonder what to do with all excess Exploration-Token Bio-Tech? I got over 30k now. Another question. Is there some way to use alien bacteria? You got alien bacteria from Mushredtato processing But I cant use them. I remember i needed them when I played Sea Block a couple of months ago. Probably du...
by eformo
Sun Apr 08, 2018 5:51 pm
Forum: PyMods
Topic: VOTE VOTE VOTE
Replies: 31
Views: 10280

Re: VOTE VOTE VOTE

PY Raw Ores Digging - is suppose it can be some analog of angel's refining? - if it so then there's little chance of compatibility, bcuz the primary mechanisms of extraction and processing simply will not work with each other Unless "Raw Ores Digging" just changes the way that the ores ar...
by eformo
Sat Apr 07, 2018 12:59 am
Forum: PyMods
Topic: VOTE VOTE VOTE
Replies: 31
Views: 10280

Re: VOTE VOTE VOTE

I vote Financial or Alien Life. There's already enough "different ore processing" or "more solar panels" mods, need something new and original! :P I agree. I am curious though what "alternative energy" might involve - Fusion Energy already provided a ton of alternative...
by eformo
Thu Apr 05, 2018 8:04 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 790
Views: 241190

Re: pY HighTech Discussion

This mod is awesome, the added steps, the amazing graphics and the sounds are all amazing. Short question: When using bob's, PCS 1 automation requires 40+ circuit board 1's, in turn requiring you to make hundreds if not more PCS 1's the old 25 second fashioned way. Is this intentional? Thanks for t...
by eformo
Tue Apr 03, 2018 8:10 pm
Forum: Mods
Topic: [0.16] Space Extension Mod (SpaceX)
Replies: 109
Views: 92007

Re: [0.15] Space Extension Mod (SpaceX)

Any know how compatible this mod is with certain other mods? I'm specifically running Bob's (full suite) + Angels (full suite) + Pyanodon's (Coal+Industry+Fusion+ Touched by an Angel). The Bob's/Angel's versions are frozen a little in the past to avoid rebalancing/recipe changes that are ongoing in ...
by eformo
Sun Apr 01, 2018 10:55 pm
Forum: Angels Mods
Topic: Manganese
Replies: 3
Views: 2119

Re: Manganese

Some of the items found in Angel's bio-processing are puns and other word players however. Actually I got introduced to some youtubers who play Bobs+Angel's that I didn't know from looking at the Bioprocessing items. Pyanodon's mods also have some fun Easter Eggs in the naming of items (Nexelit turn...
by eformo
Thu Mar 29, 2018 8:17 pm
Forum: Angels Mods
Topic: My first bobs+angels game, frustrated by green scien
Replies: 21
Views: 9929

Re: My first bobs+angels game, frustrated by green scien

If you are frustrated by this rather than liking it - I think Angels may not be for you. Petrochem is significantly more complicated. This. I've recently doubled down on my masochism - adding Pyanodon (touched by an Angel) to the mix. When my wife hears me swearing at the game, she keeps asking me ...
by eformo
Fri Mar 23, 2018 1:00 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590298

Re: pY Coal Processing - Discussion

But if I update the mod without starting a new game, will the borax and niobium mines I'm already using stop working? Since there is no borax/niobium on the map, I cannot place these on a resource patch. But if the Borax mine must now be placed on borax deposit, it seems I can no longer place borax...
by eformo
Thu Mar 22, 2018 9:15 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 590298

Re: pY Coal Processing - Discussion

Does that mean Borax can't be crafted from SynGas anymore? I assume that with the new resources patches, updating the mod without starting a new map is a bad idea? No, borax will still need Syngas as well as niobium will need drill-heads and refinedSyngas. Since it´s now a resource on map...it will...
by eformo
Sun Mar 11, 2018 5:34 pm
Forum: Angels Mods
Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
Replies: 133
Views: 82174

Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals

MadClown01 wrote: We all do! Unfortunately he hasn't made anything public.

Angel started a thread for Angel's Industries. There's only one following post, showing off a lot of the new graphics. Looks like it includes the science overhaul that's been spoken of?

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