Search found 838 matches
- Wed Jan 05, 2022 4:24 pm
- Forum: Technical Help
- Topic: Dedicated server crashing to desktop
- Replies: 5
- Views: 2586
Dedicated server crashing to desktop
I have a dedicated server that have been working for years I only update version or mods or change map but always was working. Suddenly it does not start on clean install with or without mods. I can run same mods and save file on steam version but dedicated version does not start. Any ideas why perf...
- Sat Nov 13, 2021 12:24 pm
- Forum: Ideas and Suggestions
- Topic: [0.16.51] Factorio Ultrawide Monitor support?
- Replies: 25
- Views: 13914
Re: [0.16.51] Factorio Ultrawide Monitor support?
Soooo any SUW support yet?
- Fri Nov 12, 2021 10:12 am
- Forum: Technical Help
- Topic: Disable always on top?
- Replies: 10
- Views: 2999
Re: Disable always on top?
I don't know why this bug that is in MANY MANY MANY other apps/games never gets fixed. Feels like it's bug in windows itself.
Wish i could just globally disable always on top and only whitelist apps I want AOT to have.
Wish i could just globally disable always on top and only whitelist apps I want AOT to have.
- Thu Nov 11, 2021 8:12 pm
- Forum: Technical Help
- Topic: Disable always on top?
- Replies: 10
- Views: 2999
Re: Disable always on top?
Did I already make that thread here years ago? I forgot.
- Thu Nov 11, 2021 4:21 pm
- Forum: Technical Help
- Topic: Disable always on top?
- Replies: 10
- Views: 2999
Disable always on top?
Is there a way to disable always on top in windows during factorio loading screen? I hate to disable it manually using turbotop. Normally game does not use always on top, only during BORING loading screen when I want to alt tab to something else while it loads. It happens in full screen windowed mode.
- Wed Nov 03, 2021 11:42 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 179707
Re: Friday Facts #365 - Future plans
DLC or factorio 2?
I wonder...
- Wed Oct 20, 2021 4:16 pm
- Forum: General discussion
- Topic: HDR
- Replies: 22
- Views: 6197
Re: HDR
This is factorio, just why? Reasonable is not in the dictionary.
- Thu Jul 22, 2021 2:13 pm
- Forum: General discussion
- Topic: Game optimization and playability
- Replies: 44
- Views: 18569
Re: Game optimization and playability
I built huge factories in game and I never ran into performance problems in factorio. Never.
- Tue Jan 19, 2021 6:42 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 325252
Re: pY Alien Life - Discussion
Phadai song sounds so familiar but I don't know what song that is.
- Tue Jan 19, 2021 6:12 pm
- Forum: Technical Help
- Topic: Automatic Steam update notice, "ok" for the 100:th time
- Replies: 7
- Views: 2865
Re: Automatic Steam update notice, "ok" for the 100:th time
Fixed it! Downloaded zip non steam version.
- Sat Jan 16, 2021 7:52 am
- Forum: Technical Help
- Topic: Automatic Steam update notice, "ok" for the 100:th time
- Replies: 7
- Views: 2865
Re: Automatic Steam update notice, "ok" for the 100:th time
factorio automatic steam update notice ... how do i disable it?
- Thu Dec 31, 2020 7:05 pm
- Forum: General discussion
- Topic: Implement Super Ultrawide support?
- Replies: 13
- Views: 6526
Re: Implement Super Ultrawide support?
If devs weren't so stubborn up they would design interface in 16:9 fixed ratio. But noooo fixed corners... Universal solution is too hard let's do absolute corner locations.
There better?
There better?
- Thu Dec 31, 2020 12:44 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 644878
Re: pY Coal Processing - Discussion
I tried clicking data array productivity update and game crashed. Logs have this in them: 123.979 Script @__pycoalprocessing__/scripts/wiki.lua:335: turd 123.980 Script @__pycoalprocessing__/scripts/wiki.lua:336: hit 126.262 Script @__pycoalprocessing__/scripts/wiki.lua:335: turd 126.263 Script @__p...
- Mon Dec 28, 2020 11:38 am
- Forum: General discussion
- Topic: Implement Super Ultrawide support?
- Replies: 13
- Views: 6526
Re: Implement Super Ultrawide support?
You don't adapt to anyone! Just look at Ubisoft (at least in Division 2), they are BEST god damn UI designers in the world. Their UI is always at 16:9 and your screenspace can be whatever the hell you want. Simple as that, have your UI obey 16:9 rule and you don't have to worry about any display tre...
- Mon Dec 28, 2020 7:36 am
- Forum: General discussion
- Topic: Implement Super Ultrawide support?
- Replies: 13
- Views: 6526
Re: Implement Super Ultrawide support?
Yeah, buy SUW monitor and don't use best feature... comment logic 10/10. I mean can we at least get option to move UI around or something? Maybe lock it into hard 16:9 mode or something? I also have Acer Z35P 3440 x 1440 and that is just UW and it's completely different to 32:9 i mean it's a bit wid...
- Sun Dec 27, 2020 12:09 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 574
- Views: 318460
Re: Thank you (Make the dev-team happy today!)
Just remember at one point factorio devs were almost about to give up on this game and just release it in mess state for free! But look at us now, building factories bigger than game can handle.
- Sun Dec 27, 2020 11:59 am
- Forum: General discussion
- Topic: Implement Super Ultrawide support?
- Replies: 13
- Views: 6526
Implement Super Ultrawide support?
Any chance factorio will support super ultra wide monitors?
Problems vertical zoom is limited, you can't see much up or down when you play on 32:9, interface parts like maps and everything is way out of sight in corners. Interface should be 16:9 and rest should be just visible game.
Problems vertical zoom is limited, you can't see much up or down when you play on 32:9, interface parts like maps and everything is way out of sight in corners. Interface should be 16:9 and rest should be just visible game.
- Mon Aug 03, 2020 9:09 am
- Forum: Duplicates
- Topic: 0.18.38 Angel-Bob modpack
- Replies: 3
- Views: 1318
Re: 0.18.38 Angel-Bob modpack
I did some digging through other desyncs and it looks like it's the same problem as others, looks like it's modded bluprint problem with .38.
My desync looks exactly the same as those reports.
My desync looks exactly the same as those reports.
- Sun Aug 02, 2020 5:28 am
- Forum: Duplicates
- Topic: 0.18.38 Angel-Bob modpack
- Replies: 3
- Views: 1318
Re: 0.18.38 Angel-Bob modpack
Fun fact, if i disabled ALL mods it still desynced.
- Fri Jul 31, 2020 3:22 pm
- Forum: Duplicates
- Topic: 0.18.38 Angel-Bob modpack
- Replies: 3
- Views: 1318
0.18.38 Angel-Bob modpack
Just got some new fresh desync. 179MB http://cpy.zapto.org/fct/desync-report-2020-07-31_17-20-14.zip Also is there a way for me to see what caused desync? .jsonangelssmeltingangelssmelting_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.7.9.jsonang...