Try placing the poles in front of it, I think the spacing of the auto placement is different than the spacing between the refineries, hence not working since the refinery is in the way.
edit: Yup!
screenshot
20180108222250_1.jpg (512.03 KiB) Viewed 5696 times
So you are right, active chuncks is due to biters. If you remove the arty, the chuncks get inactive. The strange part is, why those chuncks are active, you say its because of biters running. But they are not, they are standing still. If you load the save and go to the most upper left arty outpost. S...
Place a station and connect it to a constant combinator. tick station enable/disable and set signal A=0 as enable condition. set constant combinator to A=1 and on. the station now disables. now untick enable/disable. set constant combinator off. tick enable/disable station does not enable again even...
Debug mode shows me that in single player mainly entities are using up my cpu: entity update 14.9xx/13.8xx/18.8xx / allmost equal to game update. Not able to check with MP yet but SP shows consistent 60 FPS/UPS. Is there a way to see what entities are more demanding? besides turning off the power? A...
Been playing railworld multiplayer with a friend and after ~75h the game rapidly grinds to a halt and becomes unplayable. We know about the known lag causes etc and we'll lower the game speed for now. But what I was wondering... The only thing we really did was upgrading our oil base, which included...
Hmmmm.. that seems to be a full blue print of a copper/ iron smelting station with loading bays, tracks and ovens. It is however a red belt design which I'm fairly sure I did not touch at all!!! Was doing conversion to express belt / beacon setups... I tried some things in the save but I'm still abl...
The latest save (I think its just before the bug / blue print was created) is attached (0.15.25).
I did continue the save after deleting the library. I don't know if its any help, but attached as well (0.15.26)