Search found 67 matches

by system
Wed May 24, 2017 3:22 pm
Forum: Mods
Topic: [MOD 0.18.x] KenirasRandomRecipes
Replies: 84
Views: 27182

Re: [MOD 0.15.x] KenirasRandomRecipes 0.0.4

Wow, that was a fast fix! I'll try on new modpack that i'm making.
by system
Mon May 22, 2017 7:31 pm
Forum: Mods
Topic: [MOD 0.18.x] KenirasRandomRecipes
Replies: 84
Views: 27182

Re: [MOD 0.15.x] KenirasRandomRecipes 0.0.2

bug/feature: When some mod updated, its recipes got randomized again.
E.g. after updating angel smelting, rates for iron processing changed a lot.
by system
Sat May 13, 2017 5:26 pm
Forum: Multiplayer
Topic: [Server-Service] Free Factorio Server (Release)
Replies: 77
Views: 41738

Re: [Server-Service] Free Factorio Server (Release)

Can't login to site anymore... Could you contact me via email please to resolve it?

//resolved very fast, thank you!
by system
Thu Feb 23, 2017 8:29 pm
Forum: Mods
Topic: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges
Replies: 8
Views: 7562

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Moat digger always stops after making 1 patch of water (report about obstacle, even there is nothing in 100 range). Any ideas what i'm doing wrong? I tried prefabricated and raw materials.

Edit: Moat Digger don't move at all in my game.
by system
Wed Feb 22, 2017 4:34 pm
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 284402

Re: [Mod 0.14] Logistic Train Network 0.9.3

I tested more, and able to reproduce desync bug (mentioned earlier) without your mod. It is probably one of the other train mods that i have.
by system
Mon Feb 20, 2017 11:43 am
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

Thank you very much!
Is there already some nightly build with config option to not cover platform with floors?
by system
Mon Feb 20, 2017 5:04 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 284402

Re: [Mod 0.14] Logistic Train Network 0.9.2

Everyone got desync in MP when removing some cargo wagons or locomotives. In SP just error printed, and game continues to work. Here is Error that printed before desync : [LTN] Error (UpdateStopParkedTrain): couldn't assign train id Screenshot: http://images.akamai.steamusercontent.com/ugc/17041202...
by system
Sun Feb 19, 2017 11:00 am
Forum: Logistic Train Network
Topic: old LTN discussion thread
Replies: 858
Views: 284402

Re: [Mod 0.14] Logistic Train Network 0.9.2

Everyone got desync in MP when removing some cargo wagons or locomotives. In SP just error printed, and game continues to work. Here is Error that printed before desync : [LTN] Error (UpdateStopParkedTrain): couldn't assign train id Screenshot: http://images.akamai.steamusercontent.com/ugc/170412021...
by system
Sat Feb 18, 2017 9:52 am
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

I managed to find the mod that make it wrong: More_Floors_1.1.0.zip

I'll just remove it :)
by system
Thu Feb 16, 2017 9:12 pm
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

https://drive.google.com/drive/u/0/fold ... m00R1doUUE
mods: factorio_344.zip
save: save_344.zip
by system
Thu Feb 16, 2017 3:46 pm
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

I would be happy even with border if easy to make. Here is screenshot where it is possible to place not on platforms: http://images.akamai.steamusercontent.com/ugc/170412021724237263/47911D65DAC8B3504B572552250A5DE87332AC0D/ On the right there is platform which work as expected. At center, dark dirt...
by system
Thu Feb 16, 2017 11:45 am
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

Option that prevent covering platforms with floors would help a lot.
by system
Thu Feb 16, 2017 7:00 am
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

Another question: would it be possible to configure, so concrete and other floors go under building platform? When it is over - it is hard to find edges.
by system
Wed Feb 15, 2017 8:35 pm
Forum: Mods
Topic: [1.0][1.1] Building Platform v1.2
Replies: 142
Views: 68330

Re: [0.14] Building Platform v1.0.5

Where should I ask about compatibility with Alien Biomes mod? Some of biomes allow building on them, even if platform is not there.
by system
Mon Feb 13, 2017 11:48 am
Forum: Multiplayer
Topic: building platform [LFP] EU
Replies: 3
Views: 1755

Re: baulding platform [LFP] EU

Don't have a cat yet. Doubt, that in planet south pole they could survive. Btw here is starting area:

Image
by system
Sun Feb 12, 2017 9:37 am
Forum: General discussion
Topic: Your own challenges?
Replies: 6
Views: 2891

Re: Your own challenges?

It took ~45 hours. Last 10, I was just waiting for rocket to be built. Also I spend maybe another 10 hours just afk (waiting research, solar production, etc). Also several people helped me on different stages.

I would avoid limited maps for a while. At least until 0.15
by system
Sat Feb 11, 2017 9:41 am
Forum: General discussion
Topic: Your own challenges?
Replies: 6
Views: 2891

Your own challenges?

Just completed width 9 map (infinite height).

Image


Now looking for more challenges. Any suggestions?
by system
Thu Feb 09, 2017 4:39 pm
Forum: Multiplayer
Topic: building platform [LFP] EU
Replies: 3
Views: 1755

Re: baulding platform [LFP] EU

Whoever come here, and not willing to join, what are your reasons/doubts?

Answers may help me to find other concept, that maybe interested to players.
by system
Mon Feb 06, 2017 9:02 pm
Forum: Multiplayer
Topic: building platform [LFP] EU
Replies: 3
Views: 1755

building platform [LFP] EU

Looking for players for server with building platform mod. https://mods.factorio.com/mods/Neemys/building-platform I'm fine for almost any other mod (e.g. Factorissimo, just don't fit here). Actually for me, more mods are better (bobs, angels, and other ways to suffer). I could play mostly 15-20 UTC...

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