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by Phillip_Lynx
Mon Nov 03, 2014 7:45 pm
Forum: Implemented Suggestions
Topic: disable replaysaving for MP
Replies: 11
Views: 2719

disable replaysaving for MP

Hello all out there, I would like to suggest to disable (maybe per swith) the saving of the replay in multiplayer. In our (2 - 4 player) multiplayer ca 75% of the savefile is the replaysave. And since some of us (mainly me) have a lousy connection the distribution of the map after a desync takes loo...
by Phillip_Lynx
Mon Nov 03, 2014 7:18 pm
Forum: Multiplayer
Topic: Dedicated Server
Replies: 4
Views: 4499

Re: Dedicated Server

At this point, no.

But I think the devs already think about something like that (I have read somewher something in that line).
by Phillip_Lynx
Mon Nov 03, 2014 12:19 pm
Forum: Releases
Topic: Version 0.11.0
Replies: 81
Views: 79576

Re: Version 0.11.0

Hace you modifyed the core.cfg to get the 0.11.0 to start? If yes, replace it with theold one or, if you do not have it, deinstall factorio and do a fresh install :) -- german -- sieht so aus als ob du die core.cfg modifizoert hast, wie das hier im forum vorgeschlagen wurde um die deutsche Version 0...
by Phillip_Lynx
Mon Nov 03, 2014 10:21 am
Forum: Technical Help
Topic: Saved multiplayer game, now it is nowhere to be found!
Replies: 4
Views: 4127

Re: Saved multiplayer game, now it is nowhere to be found!

It is in the roaming/factorio/temp folder if you did not change the folders.
by Phillip_Lynx
Sun Nov 02, 2014 7:10 pm
Forum: General discussion
Topic: A few questions
Replies: 10
Views: 1890

Re: A few questions

Have fun and do not forget the time :)
by Phillip_Lynx
Sun Nov 02, 2014 6:55 pm
Forum: General discussion
Topic: A few questions
Replies: 10
Views: 1890

Re: A few questions

By RNG I mean "random number generator" Like how in a game like minecraft the world generates and can be very good or very bad. Yes, I knew what an RNG is but I could make out the context :). Yes the world can be bad or good, but also in a bad starting point you have the chance to get all...
by Phillip_Lynx
Sun Nov 02, 2014 6:46 pm
Forum: General discussion
Topic: A few questions
Replies: 10
Views: 1890

Re: A few questions

manboy777 wrote:I've been thinking about getting factorio and I wanted to know two things.

One, How much of the game depends on RNG?
Not sure what you mean with this.
manboy777 wrote:
And

Is the game worth the 20~ dollars?
In my opinion definitly YES!
by Phillip_Lynx
Sun Nov 02, 2014 4:31 pm
Forum: Releases
Topic: Version 0.11.1
Replies: 118
Views: 73224

Re: Version 0.11.1

blueangel020 wrote:in a lan network or over internet
Over Internet but all four of us live in germany.
by Phillip_Lynx
Sun Nov 02, 2014 11:47 am
Forum: Releases
Topic: Version 0.11.1
Replies: 118
Views: 73224

Re: Version 0.11.1

Cre8torzn wrote:hey guys.. has anyone tried playing multiplayer with 3 people??
We have and are playing with up to 4 people since friday :)
by Phillip_Lynx
Sat Nov 01, 2014 9:01 am
Forum: Technical Help
Topic: faulty multiplayer
Replies: 14
Views: 8046

Re: faulty multiplayer

... inb4 people start crying about "it's an alpha game" ... But it is! And to say that, for the first release of the MP it works more smoothly then some other games I bought for much more money (the last I recall was D3 on releaseday :D, but there it was other issues). I think all you wan...
by Phillip_Lynx
Fri Oct 31, 2014 5:41 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.0] Duplicate key names
Replies: 6
Views: 1489

Re: [0.11.0] Duplicate key names

For german a clean install (really clean including deleting the factorio-folder in Users/NAME/AppData/roaming (be sure to save your saves first)) do the trick. it then works.

Edit
Dos not work. If I change to german I get the error. So I go modifing the files :)
by Phillip_Lynx
Fri Oct 31, 2014 4:12 pm
Forum: Resolved Problems and Bugs
Topic: Multiplayer issues - READ BEFORE POSTING
Replies: 6
Views: 16954

Re: Read first

If there were no bugs or problems you guys would be better than god :).

I am awaiting a lot of issues, so I can not be dissapointed even if I do not get this to start today :)

PS.: Feel free to delete this post if it is too off topic :)
by Phillip_Lynx
Thu Oct 30, 2014 11:45 pm
Forum: News
Topic: Friday Facts #57 - One week left
Replies: 122
Views: 45474

Re: Friday Facts #57 - One week left

21 minutes to 31st in GMT+2 :( do not set your (ähmmm (Erwartungen (german))) to high. In Germany the friday facts and releases always where on the afternoon (early night). So I think we have to wait aproximatly another 19 hours (with is not bad, because I have to go to bed now and have to work in ...
by Phillip_Lynx
Thu Oct 30, 2014 7:38 pm
Forum: General discussion
Topic: .11 a trap?
Replies: 7
Views: 2035

Re: .11 a trap?

Glad I am trough my exams for a while :) (so ca 30 years :))
by Phillip_Lynx
Mon Oct 27, 2014 2:02 pm
Forum: Releases
Topic: Version 0.10.12
Replies: 37
Views: 45810

Re: Version 0.10.12

generalmek wrote:when release?
The devs says they try on 31.10.2014 :)
by Phillip_Lynx
Sun Oct 26, 2014 1:35 am
Forum: Spread the Word
Topic: Looking for youtuber for weekly LAN recordings
Replies: 7
Views: 12776

Re: Looking for youtuber for weekly LAN recordings

Fish, you live in England? So we could do it :). I am german. The one/two hours should not be a problem :)
by Phillip_Lynx
Sun Oct 26, 2014 12:26 am
Forum: Spread the Word
Topic: Looking for youtuber for weekly LAN recordings
Replies: 7
Views: 12776

Re: Looking for youtuber for weekly LAN recordings

Maybe you give also a timezone?

I would be interested but I have a family and a house and can do such things only to certain times.
by Phillip_Lynx
Fri Oct 24, 2014 10:58 pm
Forum: News
Topic: Friday Facts #57 - One week left
Replies: 122
Views: 45474

Re: Friday Facts #57 - One week left

Glad my Son have bought factorio ...

so LAN is no problem :). But I like to play with the other side of the world (germany <-> australia) :(
by Phillip_Lynx
Fri Oct 24, 2014 7:03 am
Forum: Resolved Problems and Bugs
Topic: Moving trains slow down the game during a record
Replies: 11
Views: 1913

Re: Moving trains slow down the game during a record

Also based on expirience from some of the forum members it is better to use OBS (https://obsproject.com/) for recording video in Factorio than Fraps as in general it causes less slowdowns. There is only one big problem: clicking on any record-like button crashes the software, what it makes useless....

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