Search found 446 matches
- Mon Jun 21, 2021 3:10 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 502783
Re: Simple Questions and Short Answers
How could I make inserters grab items from a chest only after there's a set amount? For example I only want my inserter to grab u235 from the storage chest after there's at least 50 in there. Run a red or green wire from the inserter to the chest. Then you can set a condition to activate the insert...
- Tue Jun 08, 2021 5:53 am
- Forum: General discussion
- Topic: Why don't forests regenerate over time.
- Replies: 11
- Views: 4633
Re: Why don't forests regenerate over time.
There are a couple of mods that claim to do it:
https://mods.factorio.com/mod/Trees
https://mods.factorio.com/mod/Noxys_Trees
https://mods.factorio.com/mod/Trees
https://mods.factorio.com/mod/Noxys_Trees
- Thu May 20, 2021 8:05 am
- Forum: Ideas and Suggestions
- Topic: Smarter Armor Behavior on Quickbar / Swapping armors / Manage item spilling when swapping armor
- Replies: 11
- Views: 4077
Re: Smarter Armor Behavior on Quickbar
I like this idea!eradicator wrote: ↑Thu May 20, 2021 5:19 amI wonder if the problem would go away if the player had three armor slots, and a hotkey to swap them - just like weapons. That way you wouldn't be manually switching armor all the time in the first place.
- Sun May 09, 2021 8:00 am
- Forum: Ideas and Suggestions
- Topic: Achievement: Fully Automated
- Replies: 7
- Views: 2507
Re: Achievement: Fully Automated
It should also be borne in mind that a lot of people get a bit obsessive about getting all the achievements.
It seems like it would be quite annoying to have an achievement that amounts to "Leave the game running without playing it for an hour."
It seems like it would be quite annoying to have an achievement that amounts to "Leave the game running without playing it for an hour."
- Fri May 07, 2021 12:23 pm
- Forum: Outdated/Not implemented
- Topic: Create ghosts for destroyed trains
- Replies: 16
- Views: 4503
Re: Create ghosts for destroyed trains
Dude, take your finger off that mod button and let people talk about things before you go sorting every thread into oblivion.
- Tue May 04, 2021 5:50 pm
- Forum: Not a bug
- Topic: [1.1.32] Backfilled Offshore pump continues to pump water
- Replies: 5
- Views: 1928
Re: [1.1.32] Backfilled Offshore pump continues to pump water
Presumably your pump will say something akin to
насос для водяной скважины
when it's landfilled in, and
морской насос
when it's not.
насос для водяной скважины
when it's landfilled in, and
морской насос
when it's not.
- Tue May 04, 2021 5:44 pm
- Forum: Not a bug
- Topic: [1.1.32] Backfilled Offshore pump continues to pump water
- Replies: 5
- Views: 1928
- Tue May 04, 2021 3:54 pm
- Forum: Not a bug
- Topic: [1.1.32] Backfilled Offshore pump continues to pump water
- Replies: 5
- Views: 1928
Re: [1.1.32] Backfilled Offshore pump continues to pump water
Hover over one of those pumps and see what it says it is now.
- Mon Apr 26, 2021 11:00 am
- Forum: Off topic
- Topic: Copyright?? Devs maybe should look into this
- Replies: 7
- Views: 6121
Re: Copyright?? Devs maybe should look into this
Now if the IDF comes out with a giant remote-controlled spider-shaped vehicle, I think you might have a case.
- Mon Apr 26, 2021 5:32 am
- Forum: Pending
- Topic: wetware or software issue?: deconstruction bots corner-case behavior
- Replies: 9
- Views: 3418
Re: wetware or software issue?: deconstruction bots corner-case behavior
I'm fairly sure I've had this happen in unmodded vanilla too. I think it's just how Spidertrons, inventory, and construction bots work right now: If the Spidertron's inventory is full, the Spidertron's deployed construction bots freeze until there's room again. Is it a bug? Not if it's what the deve...
- Sun Apr 25, 2021 12:30 pm
- Forum: Pending
- Topic: wetware or software issue?: deconstruction bots corner-case behavior
- Replies: 9
- Views: 3418
Re: wetware or software issue?: deconstruction bots corner-case behavior
The most obvious manifestation happens if I'm out in the boonies with a company of spider-trons, kicking thorax and taking names. If construction bots run out of spider-trunk/boot storage, they just get stuck there holding their items. They never give up and resume their slow drift towards the near...
- Sat Apr 17, 2021 7:08 am
- Forum: Mods
- Topic: Industrial Revolution 2 discussion
- Replies: 124
- Views: 48180
Re: Industrial Revolution 2 discussion
That is how I've started to work on my own version of IR which is IR1 + IR2 + some minor tweaks. Note this from the license: NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material. According to the license, you can do this for your own pers...
- Tue Apr 06, 2021 10:32 am
- Forum: Ideas and Suggestions
- Topic: CTRL + Scroll Wheel to choose crafting amount
- Replies: 13
- Views: 4027
Re: Middle-click in crafting menu to specify amount
I feel pretty sure that, in a game about automation, anything that makes hand-crafting more convenient is unlikely to happen.
- Wed Mar 31, 2021 7:40 pm
- Forum: Off topic
- Topic: Would some good soul give me a copy of factorio?
- Replies: 13
- Views: 6432
Re: Would some good soul give me a copy of factorio?
Thing is, I haven't heard this guy ask for help figuring out how to buy the game.
He's only looking for someone to buy it for him.
He's only looking for someone to buy it for him.
- Wed Mar 31, 2021 5:35 pm
- Forum: Off topic
- Topic: Would some good soul give me a copy of factorio?
- Replies: 13
- Views: 6432
- Wed Mar 31, 2021 3:07 pm
- Forum: Off topic
- Topic: Would some good soul give me a copy of factorio?
- Replies: 13
- Views: 6432
Re: Would some good soul give me a copy of factorio?
As far as I know, there are several valid ways to pay for Factorio: Pay on factorio.com with a credit card (goes through Humble Bundle and Stripe) Pay on factorio.com with Paypal Buy on Steam Buy on GOG.com The first two options also get you a Steam key. angelgandica, have you investigated all four ...
- Sat Mar 27, 2021 10:30 am
- Forum: Modding discussion
- Topic: Industrial Revolution 2 is incompatible with Alien Biomes
- Replies: 12
- Views: 3962
Re: Industrial Revolution 2 is incompatible with Alien Biomes
Isn't there some console command to instantly create an amount of something?
If so, all the OP has to do is generate 5 rubber wood.
From there he can use IR2's forestry to generate any amount of rubber wood.
The console command would disable achievements, but so do mods, don't they?
If so, all the OP has to do is generate 5 rubber wood.
From there he can use IR2's forestry to generate any amount of rubber wood.
The console command would disable achievements, but so do mods, don't they?
- Fri Mar 26, 2021 7:33 pm
- Forum: Modding discussion
- Topic: Industrial Revolution 2 is incompatible with Alien Biomes
- Replies: 12
- Views: 3962
Re: Industrial Revolution 2 is incompatible with Alien Biomes
I mean...it's not like he promised otherwise. He gave a list of mods it is compatible with. If you choose to go outside that list, obviously there aren't any guarantees.
- Fri Mar 26, 2021 2:10 pm
- Forum: Technical Help
- Topic: Save file size issues
- Replies: 4
- Views: 3346
Re: Save file size issues
Have you considered asking Steam to increase the amount of space you have to store saved games in the cloud?
- Thu Mar 25, 2021 3:57 pm
- Forum: Translations
- Topic: Rails
- Replies: 4
- Views: 2858
Re: Rails
Except that straight rails and curved rails are distinct, as you'll find if you try to remove just "rails" with a deconstruction planner. If you don't add both types to your deconstruction planner, you won't be removing both.