Search found 29 matches
- Sun May 13, 2018 6:41 am
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 326004
Re: [0.16.x] Bob's Mods: General Discussion
Seems to be an issue with nanobots 2.0.6? https://mods.factorio.com/mod/Nanobots/discussion/5af710b6677ae80009b0112f disabling nanobots "fixes" this allowing me to load, reverting it also seems to work? The recent releases of Nanobots (2.0.3 to 2.0.6) are somehow causing bobpower to crash...
- Sat May 12, 2018 7:36 pm
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 326004
Re: [0.16.x] Bob's Mods: General Discussion
After updating to experimental 0.16.42 I get this strange error... Fehler beim Laden der Mods: __bobpower__/data-updates.lua:8: __boblibrary__/item-functions.lua:47: attempt to compare number with string Was working with 0.16.41. Checked your code there, but __bobpower__/data-updates.lua:8 is requi...
- Thu Nov 03, 2016 4:33 pm
- Forum: Mod and installation managers
- Topic: Factorio Mod Manager
- Replies: 4
- Views: 5064
Re: Factorio Mod Manager
What is the advantage of this manager over the one by Artentus? https://forums.factorio.com/viewtopic.php?f=137&t=33370 Wow! ModMyFactory is way better than my mod manager, why haven't I found this one earlier? Thanks for showing me ;) The only things I'm missing in ModMyFactory are multiselect...
- Thu Nov 03, 2016 4:09 pm
- Forum: Mod and installation managers
- Topic: Factorio Mod Manager
- Replies: 4
- Views: 5064
Re: Factorio Mod Manager
thanks xDdaniel34 wrote:Moved to Contributions βΉ Tools βΉ Mod-/Installation-Handling.
- Thu Nov 03, 2016 3:09 pm
- Forum: Mod and installation managers
- Topic: Factorio Mod Manager
- Replies: 4
- Views: 5064
Factorio Mod Manager
Hi Factorio Players
I've made a tool to download/update your mods, enable/disable them and create modpacks.
More informations can be found here https://github.com/Danacus/FactorioModManager
Please report bugs in this topic or on /r/factorio
I hope you like it!
I've made a tool to download/update your mods, enable/disable them and create modpacks.
More informations can be found here https://github.com/Danacus/FactorioModManager
Please report bugs in this topic or on /r/factorio
I hope you like it!
- Fri Oct 21, 2016 6:41 am
- Forum: Tools
- Topic: Mod Portal API authentication
- Replies: 7
- Views: 4786
Re: Mod Portal API authentication
I'm not aware of how to authenticate with the server given just a username and password (it was a painful few days trying to figure it out). However, if you've already authenticated with the server (such as through the game), you can use the username and token (it's saved in a json file) to make do...
- Sun Oct 16, 2016 9:06 am
- Forum: General discussion
- Topic: Crazy prototypes
- Replies: 0
- Views: 1336
- Fri Oct 14, 2016 6:25 pm
- Forum: News
- Topic: Friday Facts #160 - Playtesting
- Replies: 270
- Views: 115365
Re: Save of Kovarex's game
His base is made in 0.15, so we can't open it in 0.14.Mion wrote:Kovarex, please give us your final save! I think it will be very useful and helpful for growing our factorio-skill for many of us.
Edit: But some pictures would be nice
- Fri Oct 14, 2016 5:46 pm
- Forum: News
- Topic: Friday Facts #160 - Playtesting
- Replies: 270
- Views: 115365
Re: Friday Facts #160 - Playtesting
I like all your ideas!