Search found 5706 matches
- Wed Mar 20, 2024 9:04 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 299
- Views: 154713
Re: 3 and 4 way intersections
Sorry, can not understand the problem, please explain. I can confirm, that turning to the right (from top) blocks the train, which turns to left (from bottom), it is expected behaviour for unbuferred intersections (and for buffered probably as well). Why not just use the Wide instead? The only adva...
- Wed Mar 20, 2024 9:27 am
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 299
- Views: 154713
Re: 3 and 4 way intersections
Multiple chain signals in a row without any junction between them (such as a crossing) do absolutely nothing. In the picture, the green circled signals are great. The red circled signals can be deconstructed. I think the earlier a chain signal is in a series is the better. The game will reserve a s...
- Tue Mar 19, 2024 3:37 pm
- Forum: Combinator Creations
- Topic: Wireless transmission using (modded) radars
- Replies: 5
- Views: 448
Re: Wireless transmission using (modded) radars
You and everyone else has quite a different idea of what a channel for wireless transmission is. Here is the link to the official wiki :https://wiki.factorio.com/Circuit_network Senders broadcast the amount of items or fluids they contain or other data definable by the player. Each amount is broadc...
- Mon Mar 18, 2024 4:29 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 527
Re: Requster / Buffer / Provider chest combination
Could you give a blueprint of something that does this using requester, buffer and active provider chests? Might make it more clear what you're actually after. No, I can't. It's impossible to do the things in this idea with existing chests. You can approximate the functionality but not match it. Fo...
- Mon Mar 18, 2024 4:06 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
So do you actually have a separate wire going long distance from your main base to each outpost? That would be a lot of wires going into the main base and require a large switching circuit there to handle all those wires. No because there is only 2 color of wire unlike many channel as proposed when...
- Mon Mar 18, 2024 3:56 pm
- Forum: Combinator Creations
- Topic: Wireless transmission using (modded) radars
- Replies: 5
- Views: 448
Re: Wireless transmission using (modded) radars
You and everyone else has quite a different idea of what a channel for wireless transmission is.
I also don't need any help, this was about the proposed FFF feature.
I also don't need any help, this was about the proposed FFF feature.
- Mon Mar 18, 2024 12:03 pm
- Forum: Combinator Creations
- Topic: Wireless transmission using (modded) radars
- Replies: 5
- Views: 448
Re: Wireless transmission using (modded) radars
That is exactly how you should be transmitting ore values from outpost and not at all what channels would be for, imho. In a bigger setup you would have one channel "Outpost ore" with this setup to go through all the outposts. Then you would have for example another channel "Power for...
- Mon Mar 18, 2024 11:46 am
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 527
Re: Requster / Buffer / Provider chest combination
I think this would be a nice thing to have, in a mod . I personally hope it doesn't get implemented in the base game; I feel like it very slightly trivializes some bot logistics, when bots themselves already trivialize many things. I also don't think your imagined plan for a 3 number slider would b...
- Mon Mar 18, 2024 11:38 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
Second, if each radar can only use one channel (selected from the list of named channels) then people would still potentially want to build a multiplexer so as to allow the number of radars used to not scale with the amount of outposts, etc... One could even imagine a system where the channels have...
- Mon Mar 18, 2024 11:09 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
This one felt... surprisingly short. One thing I will say however is that the simple addition of being able to hook radars into the wire network is GREAT. It should allow a full implementation of LTN, which I am glad for. However: I'd like to offer an improvement: Currently, red and green circuits ...
- Sun Mar 17, 2024 11:54 pm
- Forum: General discussion
- Topic: Named Circuit Signals
- Replies: 2
- Views: 351
Re: Named Circuit Signals
You can easily mod that but it needs a restart to add / change a signal name so it's far from ideal. Also what icon will you choose? Whatever icon you pick will already be in use by it's original signal.
Unless the mod lets you choose e.g. 4 icons and creates a new icon with them in a 2x2 grid...
Unless the mod lets you choose e.g. 4 icons and creates a new icon with them in a 2x2 grid...
- Sun Mar 17, 2024 11:20 pm
- Forum: General discussion
- Topic: How do YOU use mining drills?
- Replies: 96
- Views: 5574
Re: How do YOU use mining drills?
I thought about legendary pumpjacks too, but that's whole other topic. I didn't know those around starting location did not deplete as much as the others. Well the Pumpjacks are kindof like Mining Drills, unsure how they behave when upgraded. There is Mods that add Infinite Ores which have a slowly...
- Sun Mar 17, 2024 11:16 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
- Sun Mar 17, 2024 11:13 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 527
Re: Requster / Buffer / Provider chest combination
Buffer chests are the combo requester/provider chest. So you're asking for a combo requester/requester/provider/provider chest. Ie, a combo buffer/buffer chest. Or... A buffer chest. No, I'm asking for much more. The effect of a buffer chest is just one of the modes the combined chest can be in. Fo...
- Sun Mar 17, 2024 11:11 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
Go read the FFF and you will know what he is talking about.Loewchen wrote: ↑Sun Mar 17, 2024 5:01 pmCircuit wires can be copy pasted since copy paste exists.Unknow0059 wrote: ↑Sun Mar 17, 2024 4:36 pmFinally the circuit wires get copypasted. Took long enough.
- Sun Mar 17, 2024 2:07 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 527
Re: Requster / Buffer / Provider chest combination
That's one use of the combined chests. But it's so much more.
- Sun Mar 17, 2024 2:06 pm
- Forum: Gameplay Help
- Topic: How to pick a single signal from a wire and make it sticky?
- Replies: 19
- Views: 922
Re: How to pick a single signal from a wire and make it sticky?
The previous one worked better, this one you need to disable the green signal after the initial pasting otherwise it initialize in a flickering state between green circuit and nothing. [...] I had no magic lamp. And made sure to paste the blueprint in editor all in a electricity coverage. It does w...
- Sun Mar 17, 2024 1:48 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
To multiplex channels onto the radar you need a clock. Wrong. And beware the fool that uses a local clock to demultiplex the data. One power outage and the clocks will get out of sync. In fact, you should avoid clocks if you know how because these are just some of the issues you might come across. ...
- Sun Mar 17, 2024 1:43 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
To multiplex channels onto the radar you need a clock. And beware the fool that uses a local clock to demultiplex the data. One power outage and the clocks will get out of sync. You hit the nail. To enable multi channel wireless communication, you need connect those location with a wire. :roll: :lo...
- Sun Mar 17, 2024 1:41 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 168
- Views: 22923
Re: Friday Facts #402 - Lightspeed circuits
To multiplex channels onto the radar you need a clock. And beware the fool that uses a local clock to demultiplex the data. One power outage and the clocks will get out of sync. That's the issue though, right? You're not removing the issue of multiplexing, you're just shifting it from groups of sig...