Search found 227 matches
- Sat May 13, 2017 1:59 pm
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.15.9] Pharma Precursors
Medium chainlenght triglycerids Originally Posted by Shenpen How much MCT in coconut oil? From an unknown internet source: "Based on several sources and averaging, coconut oil is made up of just under 50% lauric acid (12 carbon) and another 15% capric and caprylic acids (10 & 8 C's) for app...
- Thu May 11, 2017 1:12 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.23] Pharma Precursors
diongham wrote:https://www.youtube.com/watch?v=qbmWs6Jf5dcShenpen wrote:Also: What kind of person goes the extra mile to lend "moral" support to a drug production scheme?diongham wrote:Commenting to keep an eye on this. It's moral support lol
Perhaps, but then:
https://www.youtube.com/watch?v=-KTsXHXMkJA
- Wed May 10, 2017 11:09 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.23] Pharma Precursors
Also: What kind of person goes the extra mile to lend "moral" support to a drug production scheme?diongham wrote:Commenting to keep an eye on this. It's moral support lol
- Wed May 10, 2017 10:37 am
- Forum: Show your Creations
- Topic: [Mod 0.14.22] Pharma Precursors pre-alpha
- Replies: 0
- Views: 873
[Mod 0.14.22] Pharma Precursors pre-alpha
Scaling up drug production:
- Wed May 10, 2017 9:46 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1398479
Re: Development and Discussion
Permissions Please: https://www.evernote.com/shard/s287/sh/425e24bd-bd90-4005-9bc1-53c2c7366504/23b429e97f7a0f75 I'm currently using Petrochem assets in my Pharmaceutical Precursors mod: Most production is now done in the Leafcooker and the Advanced Leafcooker (with sprites from your discarded work)...
- Wed May 10, 2017 7:35 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.23] Factorio DrugLab
Snap of the last part of the supply line for the cocaine hydrocloride production:
- Sun Apr 30, 2017 3:11 pm
- Forum: Mods
- Topic: [0.15] Folks Factorio Fabrications
- Replies: 85
- Views: 33105
Re: [0.15] Folks Factorio Fabrications
folk wrote:That's a good question, I will investigate perhaps later tonight or tomorrow
I know that I would have a lot of use for such a thing.
- Sun Apr 30, 2017 2:40 pm
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.23] Pharma Precursors
Commenting to keep an eye on this. It's moral support lol Thanks! Right now exactly nothing happens as I need to find out what is changed after .15 update. Then I need to take the deep dive into Blender render stuff, to make the sprites. Then there is the big white area of my map that says control....
- Sun Apr 30, 2017 7:45 am
- Forum: Mods
- Topic: [0.15] Folks Factorio Fabrications
- Replies: 85
- Views: 33105
Re: [0.15] Folks Factorio Fabrications
Would it be a major effort to integrate auto blueprintify with textplates mod that makes letters for nice sings?
https://mods.factorio.com/mods/Earendel/textplates
https://mods.factorio.com/mods/Earendel/textplates
- Mon Apr 24, 2017 5:04 pm
- Forum: Angels Mods
- Topic: [0.15.x] Petrochem Plus
- Replies: 98
- Views: 59016
Re: [0.14.x] Petrochem Plus
[item-name] solid-pmma=Polymethyl Methacrylate solid-pc=Polycarbonate solid-ammonium-sulphate=Ammonium Sulphate solid-sodium-nitrate=Sodium Nitrate solid-bisphenol-a=Bisphenol A catalyst-metal-cyan=Cyan Metal Catalyst solid-abs= Solid ABS solid-pvc= Solid PVC Added the last two lines in PCP.cfg (loc...
- Mon Apr 24, 2017 2:21 pm
- Forum: DyWorld
- Topic: DyWorld General Discussion
- Replies: 36
- Views: 28654
Re: DyWorld General Discussion
Dysoch wrote:I hope to have a release in about a week (wednesday 26th of April i am aiming for right now), but this might be quicker or slower depending on progress.
Not far off, and to the right side!
- Mon Apr 24, 2017 5:45 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
Where Does Cocaine Come From? Where Does Cocaine Come From.png Coco leaves are harvested from the Erythroxylaceae plant, that is a native plant of the Andes region in South America. Pharmaceuticaly prepared cocaine is a refined version of what has traditionally been used by the native population as...
- Mon Apr 24, 2017 5:21 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
What does Cocaine do to your Brain Upgrades controlled in control.lua Crafting speed Running speed Inventory size Health Amour Grid Size Battery drain Dopamine brain systems: Movement (as seen in Parkinsons disease where symptoms of uncontrolled movements can be (temporarily) reversed by giving l-d...
- Sat Apr 22, 2017 1:53 pm
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
Crushed manganese should look like this:
- Sat Apr 22, 2017 1:47 pm
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
Fixes:
processed_manganese.png vs. processed-manganese.png
fluid-box fix for Advanced Leaf Cooker
Removed dummy recipe for Crushed Manganse from wood.
Updated for .15: local.cfg, recipe, items, prototypes.
Added gunpowder, charcoal, palmitic acid, naphthec acid and napalm.
processed_manganese.png vs. processed-manganese.png
fluid-box fix for Advanced Leaf Cooker
Removed dummy recipe for Crushed Manganse from wood.
Updated for .15: local.cfg, recipe, items, prototypes.
Added gunpowder, charcoal, palmitic acid, naphthec acid and napalm.
- Sat Apr 22, 2017 1:34 pm
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
Some questions: 1) Why crushed manganese has icon from acid gas 2) How to get manganese from wood in real life? For now its very very easy if have many wood, are u kidding me :D and why we need nodule proccessing? 3) Where dependencies for angel's smelting, refining, bob's greenhouse and Bio Indusr...
- Thu Apr 20, 2017 11:15 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
A few graphics updates and a more streamlined look to things...
- Thu Apr 20, 2017 3:36 am
- Forum: Modding help
- Topic: Modding Info References
- Replies: 15
- Views: 24967
Re: Modding Info References
Is there a know way to make a alternative prototype for a mod? Like a prototype that has some properties of items, but not all. Say if I wanted a prototype "bucket" that would need special belts, special inserters and not be acceptable to vanilla belts and inserters, would I then be able ...
- Wed Apr 19, 2017 7:47 pm
- Forum: Modding help
- Topic: Modding Info References
- Replies: 15
- Views: 24967
Re: Modding Info References
Is there a know way to make a alternative prototype for a mod? Like a prototype that has some properties of items, but not all. Say if I wanted a prototype "bucket" that would need special belts, special inserters and not be acceptable to vanilla belts and inserters, would I then be able t...
- Wed Apr 19, 2017 6:01 am
- Forum: Mods
- Topic: [Mod 1.1] Factorio Bitumen 3.1.1
- Replies: 136
- Views: 92350
Re: [Mod 0.14.22] Pharma Precursors
Benzyl Cyanide [2] 6 kilos of potassium cyanide are dissolved in water in an enameled stirring vessel fitted with reflux condenser. There is then added slowly a solution of 10 kilos of benzyl chloride[3] in an equal weight of alcohol. When all has been added, the mixture is heated for three to four ...