Search found 138 matches
- Sat Mar 14, 2020 12:40 pm
- Forum: Ideas and Suggestions
- Topic: Align the main menu with sub-menus.
- Replies: 1
- Views: 379
Re: Align the main menu with sub-menus.
Hm, difficult to judge, this one. I'm totally with you, concerning functionality. But I am certain, that this is not going to be implemented, as the design choice is the way to go on the global scale (OS, browsers, apps, etc.). Functional buttons on top of a list with varying counts of entries solve...
- Sat Mar 14, 2020 12:04 pm
- Forum: Ideas and Suggestions
- Topic: Display wagon count in signal-preview
- Replies: 8
- Views: 4020
Display wagon count in signal-preview
What? When placing rail signals, a preview of the placements of stopped trains is shown. The number of those preview wagons can be set in [settings] - [interface] - [train visualization length]. I'd like to see the count/number of those boxes. Why? I am lazy. I tend to set the train visualization l...
- Fri Mar 13, 2020 7:37 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Inline 4-4 Lane Balancer
- Replies: 6
- Views: 39545
Re: Inline 4-4 Lane Balancer
Ensuring every output draws from every input regardless of total activity is the property of a belt mixer . Balancers only need to ensure every output is given the same number of items regardless of where those items come from, and/or ensure every input is drawn from evenly regardless of where thos...
- Thu Mar 12, 2020 8:02 pm
- Forum: Implemented Suggestions
- Topic: Deconstruction Book
- Replies: 27
- Views: 8919
- Mon Mar 09, 2020 8:24 pm
- Forum: This Forum
- Topic: Bug - Forum fails to upload attachment.
- Replies: 5
- Views: 2604
- Mon Mar 09, 2020 8:17 pm
- Forum: Off topic
- Topic: The virus has caused a factorio type of problem
- Replies: 10
- Views: 7577
Re: The virus has caused a factorio type of problem
Sometimes it really sucks to moderate forums ...
- Mon Mar 09, 2020 7:55 pm
- Forum: Ideas and Suggestions
- Topic: Show train visualization in both directions
- Replies: 5
- Views: 1994
Re: Show train visualization in both directions
The visualization is dependent on Signal placement, if you placed a Signal already on the Track the train can only in one way. If you place two Signals next to each other at the start of your station you can switch previews of the wagons by switching the side of the old signal. Thank you for that t...
- Sun Mar 08, 2020 8:11 pm
- Forum: Ideas and Suggestions
- Topic: Show train visualization in both directions
- Replies: 5
- Views: 1994
Show train visualization in both directions
What? Currently, the train visualization is show only in the direction the train comes from. I'd like to see this changed to both ways, or have the option to decide which directions are shown in [settings] - [interface]. train visualisation.jpg Why? From time to time, when placing signals manually,...
- Fri Feb 28, 2020 10:47 pm
- Forum: Ideas and Suggestions
- Topic: Add Green and Red wire to the Deconstruction Planner
- Replies: 13
- Views: 4376
- Fri Feb 28, 2020 10:44 pm
- Forum: Ideas and Suggestions
- Topic: [0.17.79] Remove whack-a-mole mini-game from production graph (trigger warning: video may induce anxiety)
- Replies: 6
- Views: 1800
- Fri Feb 28, 2020 10:15 pm
- Forum: Ideas and Suggestions
- Topic: [0.17.79] Add repair pack count to roboport robot statistics mode.
- Replies: 4
- Views: 1155
Re: [0.17.79] Add repair pack count to roboport robot statistics mode.
+1.
Of course, taking repair packs from chests is a common used workaround for this, but then why do roboports have slots for repair packs in the first place ...
Of course, taking repair packs from chests is a common used workaround for this, but then why do roboports have slots for repair packs in the first place ...
- Fri Feb 28, 2020 10:13 pm
- Forum: Ideas and Suggestions
- Topic: auto drag roboport
- Replies: 21
- Views: 5842
Re: Expand Power Poles click-drag functionality to Roboports
+1. Never thought of this as an idea for implementation, but now you've got me. I'd like to expand this a little bit further: Same goes for radar, too. But as radar stations rather need to to be build just inside the correct chunk, instead of the exact position needed by roboports, it might be more ...
- Fri Feb 21, 2020 3:29 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Belt math, using lower tier belts to effect.
- Replies: 78
- Views: 30659
Re: Belt math, using lower tier belts to effect.
As posted here , this one is input & output balanced and can handle uneven inputs and outputs. I didn't do sideloading, as it may cause unbalanced output when followed by a splitter while being fed by uneven input. And yes, its too much spagetti... https://forums.factorio.com/download/file.php?i...
- Fri Feb 21, 2020 6:45 am
- Forum: Outdated/Not implemented
- Topic: [0.17.79] Please please please let electric poles be rotated
- Replies: 34
- Views: 7200
Re: [0.17.79] Please please please let electric poles be rotated
When placing/removing new/existing poles or connections via wire, when necessary in the current internatal logic, other neighbour poles re-align(=rotate) themselves when connecting to the new/remaining connections. This should be considered, too. => By adding/removing one pole, you sometimes realign...
- Thu Feb 20, 2020 10:00 pm
- Forum: Ideas and Suggestions
- Topic: switch green/red wire position on substation
- Replies: 17
- Views: 3224
Re: switch green/red wire position on substation
Medium pole in diagonal position (left down, right top) has also red/green position switched.
- Thu Feb 20, 2020 9:12 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Inline 4-4 Lane Balancer
- Replies: 6
- Views: 39545
Re: Inline 4-4 Lane Balancer
At least the 4:4 balancers are sadly not input balanced. In addition, they perform different, as the shorter but wider version balances the items better than the longer version. When fed by 4 fully compressed belts, they just split the input without any balancing. Plus, when input varies, those bala...
- Thu Feb 20, 2020 8:41 am
- Forum: Outdated/Not implemented
- Topic: [0.17.79] Please please please let electric poles be rotated
- Replies: 34
- Views: 7200
Re: [0.17.79] Please please please let electric poles be rotated
When trying to replicate this, I found that it the crossing is caused by the substation alone.
Only if the substation connects as a middle part in a vertical alignment, it rotates in a way that leads to red/green wire crossing.
Only if the substation connects as a middle part in a vertical alignment, it rotates in a way that leads to red/green wire crossing.
- Thu Feb 20, 2020 8:27 am
- Forum: Ideas and Suggestions
- Topic: switch green/red wire position on substation
- Replies: 17
- Views: 3224
Re: switch green/red wire position on substation
Turns out, vertical alignment could use a look into it, too.
See [0.17.79] Please please please let electric poles be rotated for reference.
See [0.17.79] Please please please let electric poles be rotated for reference.
- Sun Feb 16, 2020 3:45 pm
- Forum: Ideas and Suggestions
- Topic: switch green/red wire position on substation
- Replies: 17
- Views: 3224
Re: switch green/red wire position on substation
It's totally wube's fault! The longer they deliver such a damn good product, the more users are drawn to their perfection...
- Sun Feb 16, 2020 3:20 pm
- Forum: Ideas and Suggestions
- Topic: switch green/red wire position on substation
- Replies: 17
- Views: 3224
Re: switch green/red wire position on substation
Call it quality of live improvement, then?!