Search found 42 matches

by Pinkishu
Mon Mar 04, 2013 5:34 pm
Forum: Wiki Talk
Topic: Wiki Founding(wikia)
Replies: 4
Views: 10687

Re: Wiki Founding(wikia)

The title explains almost everything.Even though there is one out there,i really would like to see one that is always updated and looks nice at the same time like this wiki:http://assassinscreed.wikia.com.But of course I would like to ask for your permission to do it(we need info that we can't real...
by Pinkishu
Mon Mar 04, 2013 4:36 pm
Forum: Implemented Suggestions
Topic: Wording about the engine's "performance"
Replies: 15
Views: 13621

Re: Wording about the engine's "performance"

Yes, but we want the power output, not the performance. When you drive a car, do you determin speed using the speedometer, or using the RPM measure ? of course you use the speedometer. Same thing. EDIT: To be more clear, when I read about a power plant, I don't care of the speed at which the turbin...
by Pinkishu
Mon Mar 04, 2013 4:36 pm
Forum: Implemented Suggestions
Topic: Window Toggle
Replies: 2
Views: 4602

Re: Window Toggle

It does? Hmm when I last tried it didn't seem to work like that for me XD

edit: Mine doesn't seem to toggle atleast~
by Pinkishu
Mon Mar 04, 2013 3:41 pm
Forum: Implemented Suggestions
Topic: Wording about the engine's "performance"
Replies: 15
Views: 13621

Re: Wording about the engine's "performance"

Well technically it is right.

Its an engine, an engine has a maximum performance it can run at and has a performance it currently runs at
by Pinkishu
Mon Mar 04, 2013 3:39 pm
Forum: General discussion
Topic: Tutorial Mission 2 - "abandoned"
Replies: 7
Views: 12520

Tutorial Mission 2 - "abandoned"

In tutorial mission 2 you find a mining site that is "abandoned". I'd not call something abandoned just because I see noone around, but because I expect noone was around for quite a while. Yet there are not many mined ressources in the chests or on the conveyor belts. But how come? That ar...
by Pinkishu
Mon Mar 04, 2013 3:36 pm
Forum: Implemented Suggestions
Topic: Window Toggle
Replies: 2
Views: 4602

Window Toggle

Make the keys toggle windows, so when i hit the Inventory-window key when it is closed, it would open the Inventory, but when the inventory is already open it would instead close the inventory
by Pinkishu
Mon Mar 04, 2013 3:35 pm
Forum: Resolved Problems and Bugs
Topic: Save on Death
Replies: 6
Views: 4815

Save on Death

Not sure if this is a bug but:
Except for replays I don't really see the point of a "Save Game" button on the window when I died... I'd rather have a "Load Game" button instead?
by Pinkishu
Mon Mar 04, 2013 3:26 pm
Forum: Implemented Suggestions
Topic: Wording about the engine's "performance"
Replies: 15
Views: 13621

Re: Wording about the engine's "performance"

I didn't have any real problem understanding "Performance" either xD
by Pinkishu
Sun Mar 03, 2013 4:30 pm
Forum: Gameplay Help
Topic: New Hope - research paths quit unexpectedly
Replies: 4
Views: 6542

Re: New Hope - research paths quit unexpectedly

Well I know it opens the techtree when you first place a lab, but i think when you just open a lab you only get the inferface for filling in science packs?
by Pinkishu
Sun Mar 03, 2013 3:18 pm
Forum: Modding help
Topic: Use electricity instead of fuel?
Replies: 3
Views: 5015

Re: Use electricity instead of fuel?

Yeah I have no clue why there are weird JSON inconsistencies like that ^^
by Pinkishu
Sun Mar 03, 2013 3:11 pm
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 98708

Re: Role playing direction

orbito wrote:I would always choose "Research" to get the best weapons and armor faster. It seems the most logical one to pick.
i would always go engineer ;)
by Pinkishu
Sun Mar 03, 2013 2:58 pm
Forum: General discussion
Topic: Any production spreadsheet
Replies: 9
Views: 12633

Re: Any production spreadsheet

Hmm I dunno, imo half the fun part of making/using such a spreadsheet is figuring it out on your own ^^
by Pinkishu
Sun Mar 03, 2013 2:00 pm
Forum: General discussion
Topic: IRC Channel
Replies: 1
Views: 3367

IRC Channel

is there one? :)
by Pinkishu
Sun Mar 03, 2013 10:16 am
Forum: General discussion
Topic: Creeper attack conditions?
Replies: 4
Views: 8718

Re: Creeper attack conditions?

Well unless i'm too stupid to find it, the "survive until ship lands" mode doesn't seem in yet? In non-ship landing mode there only seem to be "normal" attack Not sure how exactly these work, looks like the first attack is 60 minutes in with 5 aliens But then it looks like follow...
by Pinkishu
Sat Mar 02, 2013 8:16 pm
Forum: Releases
Topic: Version 0.2.9
Replies: 13
Views: 24421

Re: Version 0.2.9

Hmm is it normal that my saves were gone? Like they're still there but I can't load them

well, wasn'T that far in so just redid the first mission, was still lots of fun xD
by Pinkishu
Sat Mar 02, 2013 6:40 pm
Forum: General discussion
Topic: Conveyor Belts + Electricity
Replies: 4
Views: 6132

Re: Conveyor Belts + Electricity

I want to modify them so they use electricity, and so that only one piece of the belt needs to be connected to the grid, as the entire belt would be wired. :3 Yeah they should pass on electricity to adjacent belts :3 Built in solar panels that only provide enough power to run itself. They are able ...
by Pinkishu
Sat Mar 02, 2013 6:32 pm
Forum: General discussion
Topic: Replay speed
Replies: 1
Views: 4403

Replay speed

Hey there, just trying out the replay functionality and wondered if there is a timewarp feature? So i can do twice the speed or jump to a specific time or so
by Pinkishu
Sat Mar 02, 2013 2:23 pm
Forum: General discussion
Topic: Conveyor Belts + Electricity
Replies: 4
Views: 6132

Conveyor Belts + Electricity

So yeah, why exactly do Conveyor Belts run without electricity? :3
by Pinkishu
Thu Feb 28, 2013 10:04 pm
Forum: General discussion
Topic: Coding Langauge
Replies: 5
Views: 9566

Coding Langauge

Hey there,

was just wondering what language factorio is being coded in and what engine you use (or is that a selfmade one?)~

edit: so one of the .lua files mentions a C++ backend so i'll go and assume C++ for now ^^
by Pinkishu
Wed Feb 27, 2013 1:04 pm
Forum: Ideas and Suggestions
Topic: Smart Power Poles
Replies: 2
Views: 7599

Re: Smart Power Poles

Yeah I'd like better control over electricity Would like to do something like: solars for running the whole factory at day, a steam engine + coal miner + inserter will run the miner, inserter and keep lamps lit at night, but wouldn't supply any energy to the factory machines or such note: i don't kn...

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