Search found 49 matches
- Tue Jul 12, 2016 3:23 pm
- Forum: Ideas and Suggestions
- Topic: [0.13] Rename Vehicles (Train, Car, Tank ...)
- Replies: 10
- Views: 3949
Re: [0.13] Rename Trains
In this same train of thought, my idea was that the text in the new Train UI should have the same color as the train it belongs to. This way I can easily diferentiate my trains in the train list by looking at the text color of each one.
- Tue Jul 12, 2016 3:09 pm
- Forum: Ideas and Suggestions
- Topic: Underground Belt and undergroud-pipes cost by length
- Replies: 11
- Views: 3244
Re: Underground Belt and undergroud-pipes cost by length
I like the idea, but maybe it's a bit hard to make it a feature into the game because of how building works in factorio. Right now you craft an underground pipe and you are able to put it within a range of another already built underground pipe, right? you already have paid de cost before deciding t...
- Tue Jul 12, 2016 2:59 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Make inserter stack bonus individually configurable
- Replies: 111
- Views: 28640
Re: [0.13] Make inserter stack bonus individually configurable
There's this other thread where we're talking about being able to read a train's content via circuit network. I think these two ideas work great together.MindChanger wrote:To pick up items from the train when blocked inserter got in hand 3 items (so everything will unlock).
- Tue Jul 12, 2016 2:57 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Get train content as signal from train stop
- Replies: 52
- Views: 29180
Re: [0.13] Get train content as signal from train stop
As I said. It is not possible without unloading. There's this other thread where we're talking about being able to tell filter inserters how many items to move per stroke (limit stack size via the circuit network) which would make it possible and would work great with what we're talking about here.
- Tue Jul 12, 2016 12:46 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Get train content as signal from train stop
- Replies: 52
- Views: 29180
Re: [0.13] Get train content as signal from train stop
Well, I thought a bit into this and yes, it makes sense to have also the contents of each single wagon/locos, but in my opinion that is then a completly different suggestion, cause it can be seen totally independent from this one and the game-play value is also not so high as with this one. Is it *...
- Tue Jul 12, 2016 2:23 am
- Forum: Implemented Suggestions
- Topic: [0.13] Get train content as signal from train stop
- Replies: 52
- Views: 29180
Re: [0.13] Get train content as signal from train stop
Many people have already seen that the problem with this is that the holding cargo of the whole train isn't as useful as a single wagon's cargo. This is why I think it shouldn't be a train-station thing but a rail block thing. I'd like to be able to connect a rail to the circuit network. The rail sh...
- Mon Jul 11, 2016 9:26 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Make inserter stack bonus individually configurable
- Replies: 111
- Views: 28640
Re: [0.13] Make inserter stack bonus individually configurable
I think we can all agree. Devs pls giff.Tinyboss wrote:I agree, using the quantities as a stack size limit when setting the filter from the circuit network is the perfect solution.
- Mon Jul 11, 2016 6:39 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Make inserter stack bonus individually configurable
- Replies: 111
- Views: 28640
Re: [0.13] Make inserter stack bonus individually configurable
I wish there was a way to read train's contents...ssilk wrote:BTW/Off-Topic: For that you really need to know the content of each wagon.
- Mon Jul 11, 2016 5:00 pm
- Forum: Implemented Suggestions
- Topic: [0.13] Make inserter stack bonus individually configurable
- Replies: 111
- Views: 28640
Re: [0.13] Make inserter stack bonus individually configurable
Just registered to talk about this. I have a requester chest which feeds into a train wagon with all slots filtered. It requests over 10 different items. It happens too often that the inserter will try to insert 5 iron, but only 4 fit. The inserter will get stuck with one iron on the hand while ther...