Search found 24 matches

by dewitpj
Sat Jul 09, 2016 10:22 pm
Forum: Ideas and Suggestions
Topic: Bot pathing for big bases
Replies: 33
Views: 13048

Re: Bot pathing for big bases

Just thought about it some more - how about this is only done if the robot returns to the same charging station for the same job. So: I am busy with task 0x123 (as example) My previous charging station was 0x100 I am now returning to station 0x100 to charge as it is closest or what ever the logic is...
by dewitpj
Sat Jul 09, 2016 10:15 pm
Forum: Ideas and Suggestions
Topic: Bot pathing for big bases
Replies: 33
Views: 13048

Re: Bot pathing for big bases

find path to the roboport that owns the target, via roboports You have never played with more than some hundred bots, have you? ;) Well, it is way more complex than this. :) Currently I have 800 bots, 400 logic and 400 construction. Think about this being cached and the impact is way less then one ...
by dewitpj
Sat Jul 09, 2016 8:57 pm
Forum: Ideas and Suggestions
Topic: Bot pathing for big bases
Replies: 33
Views: 13048

Re: Bot pathing for big bases

This has been discussed deeply in the threads listed in https://forums.factorio.com/viewtopic.php?f=80&t=18093 Roboport/Logistic Network/Robot enhancements Where I added this now too. :) In short words: this is complex, cause you need to plan a route for each robot. In the meantime I can only r...
by dewitpj
Sat Jul 09, 2016 8:07 am
Forum: Ideas and Suggestions
Topic: Bot pathing for big bases
Replies: 33
Views: 13048

Bot pathing for big bases

Hi, Not sure if this should be a bug, but let's file it here first :) I have quite a big, stretched out base - I started from the spawn position and the build was something like this: N ^ | | W---+---------------------------> E | | | | v S I have resources all over the place. The build to the east i...

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