Search found 30 matches

by Diedel
Mon May 15, 2017 6:07 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

I am not sure if it is a conflict with one of the many mods i use, but the electric boiler throws an invalid prototype array exception in the dataloader.lua and only want to disable the electric-boiler mod, nothing else. Yeah the mod doesn't work, trying to figure out why. I at least figured out th...
by Diedel
Sun May 14, 2017 5:56 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

And now i want an electric boiler https://mods.factorio.com/mods/Mobius1/electricboiler Done! Very nice, saw it is also already on the portal, also grabbed the steam barreling while at it. I am not sure if it is a conflict with one of the many mods i use, but the electric boiler throws an invalid p...
by Diedel
Sun May 14, 2017 11:13 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

Hey angel, since Factorio made steam a new fluid and since universal fluid barreling is a thing (even tho I noticed that they intentionally blocked barreling of steam) could you, like, enable the steam barreling? its as easy as this: data.raw["fluid"]["steam"].auto_barrel = true...
by Diedel
Fri May 12, 2017 10:12 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

The acid for infinite ores is definetely intersting, but it looks like it breaks uranium, because uranium non-infinite now needs "Sulfurinc acid", the infinite one "Sulfuric Acid". For the regular infinite ores i need "Sulfuric acid" for Rubyte or "Sulfuric Acid&qu...
by Diedel
Thu May 11, 2017 11:10 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

I have a weird problem and i just can't figure out why it is happening now. All the petrochem valves, except for the converted one, only have 2 directions, west and south, with one looking like it is sinking in the ground. I only tried bob+angel and have the same, though i am sure they had 4 directi...
by Diedel
Wed May 10, 2017 9:48 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

So, after starting a new game to try the angelslogistics a bit in 0.15 i am wondering if i am not supposed to or to stupid to mine uranium ore. I tried bobs only and the ore mining works fine, but if i add angels i just can't get it working. Is it supposed to not work, as i can get uranium ore in d...
by Diedel
Wed May 10, 2017 8:54 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

So, after starting a new game to try the angelslogistics a bit in 0.15 i am wondering if i am not supposed to or to stupid to mine uranium ore. I tried bobs only and the ore mining works fine, but if i add angels i just can't get it working. Is it supposed to not work, as i can get uranium ore in di...
by Diedel
Tue May 09, 2017 8:47 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

So far everything looks fine after the migration. One little warning though, the Cleaner will now only take water, it will take other fluid, like fuel oil, but will never get rid of them. Was using them all over my base and had to switch over to the flare stacks, looking much nicer anyway.
by Diedel
Tue May 09, 2017 5:43 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1389214

Re: Development and Discussion

The last round of updates makes the load again, haven't played it yet, guess those updates belong together.
by Diedel
Sat Apr 29, 2017 9:30 am
Forum: Technical Help
Topic: unknown key: "item-name-xx." -non mod author fix?
Replies: 11
Views: 5723

Re: unknown key: "item-name-xx." -non mod author fix?

I have a question that might be somewhat related to this, though i am actually wondering if i am missing a config setting or something, because i have a few mods that throw the unknown key error with the same "bug". The problem i see is that all these mods have extra space around the "...

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