Search found 30 matches
- Mon May 15, 2017 6:07 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
I am not sure if it is a conflict with one of the many mods i use, but the electric boiler throws an invalid prototype array exception in the dataloader.lua and only want to disable the electric-boiler mod, nothing else. Yeah the mod doesn't work, trying to figure out why. I at least figured out th...
- Sun May 14, 2017 5:56 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
And now i want an electric boiler https://mods.factorio.com/mods/Mobius1/electricboiler Done! Very nice, saw it is also already on the portal, also grabbed the steam barreling while at it. I am not sure if it is a conflict with one of the many mods i use, but the electric boiler throws an invalid p...
- Sun May 14, 2017 11:13 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
Hey angel, since Factorio made steam a new fluid and since universal fluid barreling is a thing (even tho I noticed that they intentionally blocked barreling of steam) could you, like, enable the steam barreling? its as easy as this: data.raw["fluid"]["steam"].auto_barrel = true...
- Fri May 12, 2017 10:12 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
The acid for infinite ores is definetely intersting, but it looks like it breaks uranium, because uranium non-infinite now needs "Sulfurinc acid", the infinite one "Sulfuric Acid". For the regular infinite ores i need "Sulfuric acid" for Rubyte or "Sulfuric Acid&qu...
- Thu May 11, 2017 11:10 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
I have a weird problem and i just can't figure out why it is happening now. All the petrochem valves, except for the converted one, only have 2 directions, west and south, with one looking like it is sinking in the ground. I only tried bob+angel and have the same, though i am sure they had 4 directi...
- Wed May 10, 2017 9:48 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
So, after starting a new game to try the angelslogistics a bit in 0.15 i am wondering if i am not supposed to or to stupid to mine uranium ore. I tried bobs only and the ore mining works fine, but if i add angels i just can't get it working. Is it supposed to not work, as i can get uranium ore in d...
- Wed May 10, 2017 8:54 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
So, after starting a new game to try the angelslogistics a bit in 0.15 i am wondering if i am not supposed to or to stupid to mine uranium ore. I tried bobs only and the ore mining works fine, but if i add angels i just can't get it working. Is it supposed to not work, as i can get uranium ore in di...
- Tue May 09, 2017 8:47 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
So far everything looks fine after the migration. One little warning though, the Cleaner will now only take water, it will take other fluid, like fuel oil, but will never get rid of them. Was using them all over my base and had to switch over to the flare stacks, looking much nicer anyway.
- Tue May 09, 2017 5:43 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1389214
Re: Development and Discussion
The last round of updates makes the load again, haven't played it yet, guess those updates belong together.
- Sat Apr 29, 2017 9:30 am
- Forum: Technical Help
- Topic: unknown key: "item-name-xx." -non mod author fix?
- Replies: 11
- Views: 5723
Re: unknown key: "item-name-xx." -non mod author fix?
I have a question that might be somewhat related to this, though i am actually wondering if i am missing a config setting or something, because i have a few mods that throw the unknown key error with the same "bug". The problem i see is that all these mods have extra space around the "...