Search found 7058 matches

by Koub
Tue May 12, 2015 6:28 am
Forum: Gameplay Help
Topic: End Game
Replies: 10
Views: 5311

Re: End Game

You can play with aliens not attacking you first place - but defending themselves when attacked. That's the purpose of "Peaceful mode" on map generation screen. They only attack you back when attacked themselves. [Edit] Peaceful mod e , not to be confused with peaceful mod, which is a mod ...
by Koub
Tue May 12, 2015 5:46 am
Forum: Modding help
Topic: Sprite outside...
Replies: 5
Views: 3035

Re: Sprite outside...

Started a new game with the mod, and they showed in the research, as next steps of actual researchs :
Factorio - mod lv 20 accumulator.JPG
Factorio - mod lv 20 accumulator.JPG (134.75 KiB) Viewed 2964 times
by Koub
Tue May 12, 2015 5:33 am
Forum: Resolved Problems and Bugs
Topic: Game wont launch(Demo)
Replies: 2
Views: 784

Re: Game wont launch(Demo)

Have you tried to re-download it ?
by Koub
Tue May 12, 2015 5:26 am
Forum: Gameplay Help
Topic: End Game
Replies: 10
Views: 5311

Re: End Game

Alien attack on rocket defense is kind of bugged right now IIRC.
Source : https://forums.factorio.com/forum/vie ... nse#p26856
by Koub
Mon May 11, 2015 7:51 pm
Forum: Modding help
Topic: Sprite outside...
Replies: 5
Views: 3035

Re: Sprite outside...

Well I just tried the files I DLed from github this morning, and ... "it works on my computer"™
by Koub
Mon May 11, 2015 6:12 am
Forum: Modding help
Topic: Sprite outside...
Replies: 5
Views: 3035

Re: Sprite outside...

Haven't found the size mismatch - yet, but haven't you made a copy-paste mistake here : { type = "accumulator", name = "accumulator-10 ", icon = "__HTO__/graphics/accumulators/icons/accumulator-10.png", flags = {"placeable-neutral", "player-creation"...
by Koub
Sun May 10, 2015 9:20 pm
Forum: Ideas and Suggestions
Topic: Faster Player Crafting
Replies: 19
Views: 6330

Re: Faster Player Crafting

There's only one mark of each ... in vanilla game :) If you play mods that add contents that push you towards crafting things by hand, maybe should you suggest those mods to add accelereated handcrafting ... or create a mod that only does that. It's a simple line of code in the console to accelerate...
by Koub
Sun May 10, 2015 8:26 pm
Forum: Ideas and Suggestions
Topic: Faster Player Crafting
Replies: 19
Views: 6330

Re: Faster Player Crafting

Welcome to handorio, the game where you do things with your hands ! :).
OK that was half a troll, but on a more serious note, I feel this should remain in the "mod" area.
by Koub
Sun May 10, 2015 4:14 pm
Forum: Mod portal Discussion
Topic: Mod portal/repository operated by Factorio dev team
Replies: 10
Views: 7859

Re: Mod portal/repository operated by Factorio dev team

Doh I missed the topic on the tags. I agree about the fact that there is a lot in common between mods, maps, scenarios, and blueprints, and I agree that they should be offered the same platform to be shared, as long as it's categorized, and the integrated search engine allows to fully filter regardi...
by Koub
Sun May 10, 2015 2:42 pm
Forum: Mod portal Discussion
Topic: Mod portal/repository operated by Factorio dev team
Replies: 10
Views: 7859

Mod portal/repository operated by Factorio dev team

This idea/suggestion is not directly game related, but remains closely linked to the game. As a few examples will be more helpful than a wall of text, I imagine something like the Nexus mods or the Steam Workshop , but implemented and operated by Factorio dev team. I imagine some place with a search...
by Koub
Sun May 10, 2015 1:04 pm
Forum: Tools
Topic: What's this about?
Replies: 3
Views: 15259

Re: What's this about?

I am a total addict to Foreman :
https://forums.factorio.com/forum/vie ... =69&t=5576
It is so user-friendly, flexible, graphic, to me it's a must-have.
by Koub
Sun May 10, 2015 12:54 pm
Forum: Ideas and Suggestions
Topic: Lakes get smaller if overworked
Replies: 9
Views: 2725

Re: Lakes get smaller if overworked

It will just make the option "water only at starting area" unplayable.
by Koub
Sun May 10, 2015 7:08 am
Forum: Mods
Topic: [0.14.22] SlowMo - Slower Stuff! 0.1.1
Replies: 22
Views: 14226

Re: [11.21+] SlowMo - Slower Belts!

Hi FTFY :).
If you wan the spoiler work as you want to, I advise you to use the spoiler= tag, with a description.
by Koub
Sun May 10, 2015 7:01 am
Forum: General discussion
Topic: Best Game of 2015? Hell Yes!
Replies: 11
Views: 6431

Re: Best Game of 2015? Hell Yes!

Yeah but the, you'll have to cycle through all your saves, and all the saves of all the previous versions of Factorio, and sum manually that, which is tedious :mrgreen:
by Koub
Sun May 10, 2015 6:59 am
Forum: Ideas and Suggestions
Topic: Post-Place Deployment delay for placed buildings (& Turrets)
Replies: 16
Views: 8320

Re: Post-Place Deployment delay for placed buildings (& Turrets)

I agree with bob. The first MMORPG I played was T4C, and loved it for the absolute freedom in evolving your character, as there was no class. I also loved Rift for the infinite possibilities of dynamic respeccing with the 6 (et the time I was playing) roles, which allowed you to switch between tank,...
by Koub
Sun May 10, 2015 6:50 am
Forum: Texture Packs
Topic: [RELEASE] Alien Tree Textures
Replies: 15
Views: 22840

Re: [WIP] Alien Tree Textures

Must admit I love your last screenshot. Alien trees are ... alien :)
by Koub
Sat May 09, 2015 10:38 pm
Forum: News
Topic: Friday Facts #85 - Sales Stats
Replies: 49
Views: 38740

Re: Friday Facts #85 - Sales Stats

I must admit the modding part is not what thrills me most of the games I like. I prefer a game that's so good that id doesn't need modding to a game that's so flawed/incomplete that it NEEDS mods to be bearable. When I'm talking mods, I especially have in mind the ones that add functionalities the g...
by Koub
Sat May 09, 2015 10:30 pm
Forum: Off topic
Topic: Become a Filter Inserter!
Replies: 6
Views: 12354

Re: Become a Filter Inserter!

Topic locked (Captain obvious here). This is Factorio forum, not "my post count is bigger than yours" forum. You want a high counter with high tier inserter ? Animate, participate, give good ideas, post high value posts, help newbies by answering their questions, ... Do not just random flo...
by Koub
Sat May 09, 2015 8:56 am
Forum: Off topic
Topic: The Ctrl+V Game
Replies: 218
Views: 113879

Re: The Ctrl+V Game

SNORKOFOB wrote:https://forums.factorio.com/forum/mem ... ile&u=7116
Profile of spam bot that spammed all the off topic with porn.
This never happened https://youtu.be/DIzAaY2Jm-s?t=208
by Koub
Sat May 09, 2015 8:43 am
Forum: News
Topic: Friday Facts #85 - Sales Stats
Replies: 49
Views: 38740

Re: Friday Facts #85 - Sales Stats

I would have to say that an EPIC new trailer should be made for the steam release . Why? Because they do so in the AAA industry? Maybe it would be better to be honest, not going too far from what players could really achieve in the game. I haven't thought this through. An up-to-date trailer would b...

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