Search found 337 matches

by OBAMA MCLAMA
Fri Jun 06, 2014 7:27 pm
Forum: News
Topic: Friday Facts #37
Replies: 80
Views: 48407

Re: Friday Facts #37

If you are getting errors, such as .wav you have mods enabled. Every single mod that has a single .wav file needs to be updated, all .wav files were changed to .ogg, It took me a while to fix my mod. go to your factorio/mods folder, and open mod-list.json turn all mods to false except for base. You ...
by OBAMA MCLAMA
Thu Jun 05, 2014 9:51 pm
Forum: Ideas and Suggestions
Topic: World Domination (Multiplayer)
Replies: 17
Views: 8693

Re: World Domination (Multiplayer)

Well, i hope it comes out in the next 2 weeks then. The dev's are already working on multiplayer and tomorrow's patch is a step in the direction. within 2 months you can expect a multiplayer from the devs that is expected to have lots of bugs. 2 months after that it should be clean :) I don't mean t...
by OBAMA MCLAMA
Thu Jun 05, 2014 9:49 pm
Forum: Implemented Suggestions
Topic: Get rid of Pickaxe tool ☸
Replies: 50
Views: 27709

Re: Get rid of Pickaxe tool

I don't see too much of a problem with the pickaxe. I believe it increases the speed at which you take down your buildings, Those walls take forever without a pickaxe.... If i didn't have a pickaxe i would probably be a little bit more lazy in wanting to upgrade my factory. I wouldn't want to take d...
by OBAMA MCLAMA
Wed Jun 04, 2014 5:17 pm
Forum: Show your Creations
Topic: Second game.
Replies: 14
Views: 10170

Re: Second game.

yes, it stitched them itself. You just list every picture you want to. i use Photoshop to stitch my pictures together And waldo was easy to find! I wouldn't mind a zoomed out map view of the world :) Just to see where those trains go I love seeing how people deal with trains. me me me mir me again I...
by OBAMA MCLAMA
Mon Jun 02, 2014 8:50 pm
Forum: Resolved Problems and Bugs
Topic: [0.9.8] Visual: disappearing power lines when zoomed out
Replies: 4
Views: 2457

Re: [0.9.8] disappearing power lines

I get this too, and i believe it cuts power also, i can not confirm that though. I had an instance where my power grid showed 200 solar panels, later i noticed i had 260. I noticed this after i had placed the big electric poles around all of my base. So i am not sure if i had a power line issue (whi...
by OBAMA MCLAMA
Mon Jun 02, 2014 8:33 pm
Forum: Off topic
Topic: Your first and second impression?
Replies: 27
Views: 22280

Re: Your first and second impression?

Well, i was going through the watch dogs streams.. Why? well because i knew the hype for the game would end in failure. I was right, watch dogs is practically not played now haha. But, while watching i decided to see who else was streaming, and i saw sevadus was streaming and something I've never se...
by OBAMA MCLAMA
Mon Jun 02, 2014 7:27 pm
Forum: Show your Creations
Topic: My first completed free play
Replies: 7
Views: 7961

Re: My first completed free play

I like to make a row of iron to steel, and then use the logistic robots to move the steel somewhere else. i just started using logistic robots though honestly, felt no need for them to begin with. (because i could do everything they did without their help) but they make the game quite easy, I could ...
by OBAMA MCLAMA
Mon Jun 02, 2014 2:10 pm
Forum: General discussion
Topic: Pirating as a 'demo'. Your opinions?
Replies: 140
Views: 40705

Re: Pirating as a 'demo'. Your opinions?

Notch, creator of minecraft once said that if money was an issue, play the game and pay when you can Me though, i think there is a limit. Your version of a demo was 50 hours, most people play a single player game for 7 hours and then stop playing it. A demo is supposed to be a taste of the game, not...
by OBAMA MCLAMA
Mon Jun 02, 2014 2:02 pm
Forum: General discussion
Topic: So i have an issue with the alien things
Replies: 23
Views: 9317

Re: So i have an issue with the alien things

What kind of militaristic research have you done? I think yiur best course of action is to get as close as possible, then create a wall of walls thrn turrets. Once you have that, the typical poke with the shotgun strategy works good against around 2 to 4 spawners. (How many spawners are there?) If y...
by OBAMA MCLAMA
Mon Jun 02, 2014 2:35 am
Forum: Show your Creations
Topic: CDR's Learning Cascade (First shenanigans in Factorio.)
Replies: 9
Views: 11066

Re: CDR's Learning Cascade (First shenanigans in Factorio.)

CreeperDaReeper wrote:What do you call it when you build a factory, to build another factory?
an upgrade you silly :)
by OBAMA MCLAMA
Mon Jun 02, 2014 2:23 am
Forum: Ideas and Suggestions
Topic: More Info button
Replies: 6
Views: 3670

Re: More Info button

FrozenOne wrote:And modules. Finding that one mine of 20 that has no modules inside is such a pain.
yes! that is a huge pain!
by OBAMA MCLAMA
Mon Jun 02, 2014 12:58 am
Forum: Mods
Topic: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like in TD
Replies: 7
Views: 13411

Re: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like i

it's in the middle of a large body of water
You could set the world to only have water at spawn maybe. i dont know if this will help you.


i look forward to the progress, sounds very fun!
by OBAMA MCLAMA
Sun Jun 01, 2014 8:14 pm
Forum: Mods
Topic: [0.9.8] Extended Generators v0.0.2
Replies: 3
Views: 5787

Re: [0.9.8] Pyro's Generators v0.0.1

Hey, i modified the original solar panel for a 1x1 tile, I don't know if the devs would be upset or anything but i think this would look nicer: https://dl.dropboxusercontent.com/u/14317198/Factorio/solar-panel2.png edit: i have not tested anything, or how it looks adjacent to others. You may need to...
by OBAMA MCLAMA
Sat May 31, 2014 11:30 pm
Forum: Ideas and Suggestions
Topic: More Info button
Replies: 6
Views: 3670

Re: More Info button

You don't have to tell me about game development, i know all about it ;)

I posted the suggestion for the people like me who really like their information. But we want to see it fast so it needs to be clean.
by OBAMA MCLAMA
Sat May 31, 2014 10:53 pm
Forum: Ideas and Suggestions
Topic: More Info button
Replies: 6
Views: 3670

Re: More Info button

ssilk wrote:- most stuff already shows info when you hover.
- have you tried the debug mode? Keys f4-f7.
I didn't know about the debug keys, but after messing around with this, some things are not as clean (because its a debug mode) as a simple glance could be by pressing a simple button/combo
by OBAMA MCLAMA
Sat May 31, 2014 5:34 pm
Forum: Ideas and Suggestions
Topic: More Info button
Replies: 6
Views: 3670

More Info button

I always keep info button (alt) toggled on. But sometimes i notice myself hovering over, for example, my electric mining drills to see how much coal is left before my factory stops. My suggestion, is a More Info Button. when holding shift with alt toggled on, (example button) It will show more info ...

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