Search found 337 matches
- Fri Jun 06, 2014 7:27 pm
- Forum: News
- Topic: Friday Facts #37
- Replies: 80
- Views: 48407
Re: Friday Facts #37
If you are getting errors, such as .wav you have mods enabled. Every single mod that has a single .wav file needs to be updated, all .wav files were changed to .ogg, It took me a while to fix my mod. go to your factorio/mods folder, and open mod-list.json turn all mods to false except for base. You ...
- Fri Jun 06, 2014 5:46 pm
- Forum: Show your Creations
- Topic: Lots of biters - Enemy base - very high size and richness
- Replies: 24
- Views: 15715
Re: Lots of biters - Enemy base - very high size and richnes
can i see your research facility?
- Thu Jun 05, 2014 9:51 pm
- Forum: Ideas and Suggestions
- Topic: World Domination (Multiplayer)
- Replies: 17
- Views: 8693
Re: World Domination (Multiplayer)
Well, i hope it comes out in the next 2 weeks then. The dev's are already working on multiplayer and tomorrow's patch is a step in the direction. within 2 months you can expect a multiplayer from the devs that is expected to have lots of bugs. 2 months after that it should be clean :) I don't mean t...
- Thu Jun 05, 2014 9:49 pm
- Forum: Implemented Suggestions
- Topic: Get rid of Pickaxe tool ☸
- Replies: 50
- Views: 27709
Re: Get rid of Pickaxe tool
I don't see too much of a problem with the pickaxe. I believe it increases the speed at which you take down your buildings, Those walls take forever without a pickaxe.... If i didn't have a pickaxe i would probably be a little bit more lazy in wanting to upgrade my factory. I wouldn't want to take d...
- Wed Jun 04, 2014 5:17 pm
- Forum: Show your Creations
- Topic: Second game.
- Replies: 14
- Views: 10170
Re: Second game.
yes, it stitched them itself. You just list every picture you want to. i use Photoshop to stitch my pictures together And waldo was easy to find! I wouldn't mind a zoomed out map view of the world :) Just to see where those trains go I love seeing how people deal with trains. me me me mir me again I...
- Mon Jun 02, 2014 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.9.8] Visual: disappearing power lines when zoomed out
- Replies: 4
- Views: 2457
Re: [0.9.8] disappearing power lines
I get this too, and i believe it cuts power also, i can not confirm that though. I had an instance where my power grid showed 200 solar panels, later i noticed i had 260. I noticed this after i had placed the big electric poles around all of my base. So i am not sure if i had a power line issue (whi...
- Mon Jun 02, 2014 8:33 pm
- Forum: Off topic
- Topic: Your first and second impression?
- Replies: 27
- Views: 22280
Re: Your first and second impression?
Well, i was going through the watch dogs streams.. Why? well because i knew the hype for the game would end in failure. I was right, watch dogs is practically not played now haha. But, while watching i decided to see who else was streaming, and i saw sevadus was streaming and something I've never se...
- Mon Jun 02, 2014 7:27 pm
- Forum: Show your Creations
- Topic: My first completed free play
- Replies: 7
- Views: 7961
Re: My first completed free play
I like to make a row of iron to steel, and then use the logistic robots to move the steel somewhere else. i just started using logistic robots though honestly, felt no need for them to begin with. (because i could do everything they did without their help) but they make the game quite easy, I could ...
- Mon Jun 02, 2014 2:10 pm
- Forum: General discussion
- Topic: Pirating as a 'demo'. Your opinions?
- Replies: 140
- Views: 40705
Re: Pirating as a 'demo'. Your opinions?
Notch, creator of minecraft once said that if money was an issue, play the game and pay when you can Me though, i think there is a limit. Your version of a demo was 50 hours, most people play a single player game for 7 hours and then stop playing it. A demo is supposed to be a taste of the game, not...
- Mon Jun 02, 2014 2:02 pm
- Forum: General discussion
- Topic: So i have an issue with the alien things
- Replies: 23
- Views: 9317
Re: So i have an issue with the alien things
What kind of militaristic research have you done? I think yiur best course of action is to get as close as possible, then create a wall of walls thrn turrets. Once you have that, the typical poke with the shotgun strategy works good against around 2 to 4 spawners. (How many spawners are there?) If y...
- Mon Jun 02, 2014 2:35 am
- Forum: Show your Creations
- Topic: CDR's Learning Cascade (First shenanigans in Factorio.)
- Replies: 9
- Views: 11066
Re: CDR's Learning Cascade (First shenanigans in Factorio.)
an upgrade you sillyCreeperDaReeper wrote:What do you call it when you build a factory, to build another factory?
- Mon Jun 02, 2014 2:23 am
- Forum: Ideas and Suggestions
- Topic: More Info button
- Replies: 6
- Views: 3670
Re: More Info button
yes! that is a huge pain!FrozenOne wrote:And modules. Finding that one mine of 20 that has no modules inside is such a pain.
- Mon Jun 02, 2014 12:58 am
- Forum: Mods
- Topic: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like in TD
- Replies: 7
- Views: 13411
Re: [MOD WIP 0.9.x] EndlessWaltz - Enemy spawning mod like i
You could set the world to only have water at spawn maybe. i dont know if this will help you.it's in the middle of a large body of water
i look forward to the progress, sounds very fun!
- Sun Jun 01, 2014 8:14 pm
- Forum: Mods
- Topic: [0.9.8] Extended Generators v0.0.2
- Replies: 3
- Views: 5787
Re: [0.9.8] Pyro's Generators v0.0.1
Hey, i modified the original solar panel for a 1x1 tile, I don't know if the devs would be upset or anything but i think this would look nicer: https://dl.dropboxusercontent.com/u/14317198/Factorio/solar-panel2.png edit: i have not tested anything, or how it looks adjacent to others. You may need to...
- Sat May 31, 2014 11:30 pm
- Forum: Ideas and Suggestions
- Topic: More Info button
- Replies: 6
- Views: 3670
Re: More Info button
You don't have to tell me about game development, i know all about it
I posted the suggestion for the people like me who really like their information. But we want to see it fast so it needs to be clean.
I posted the suggestion for the people like me who really like their information. But we want to see it fast so it needs to be clean.
- Sat May 31, 2014 10:53 pm
- Forum: Ideas and Suggestions
- Topic: More Info button
- Replies: 6
- Views: 3670
Re: More Info button
I didn't know about the debug keys, but after messing around with this, some things are not as clean (because its a debug mode) as a simple glance could be by pressing a simple button/combossilk wrote:- most stuff already shows info when you hover.
- have you tried the debug mode? Keys f4-f7.
- Sat May 31, 2014 5:34 pm
- Forum: Ideas and Suggestions
- Topic: More Info button
- Replies: 6
- Views: 3670
More Info button
I always keep info button (alt) toggled on. But sometimes i notice myself hovering over, for example, my electric mining drills to see how much coal is left before my factory stops. My suggestion, is a More Info Button. when holding shift with alt toggled on, (example button) It will show more info ...