Search found 337 matches

by OBAMA MCLAMA
Sat Sep 06, 2014 1:13 am
Forum: News
Topic: Friday Facts #50 Growing secretly
Replies: 28
Views: 23294

Re: Friday Facts #50 Growing secretly

fantastic! i love even just a word of multiplayer news in the blogs
by OBAMA MCLAMA
Fri Sep 05, 2014 4:23 pm
Forum: Pending
Topic: [0.10.9] Logistic robots forget about deconstructing
Replies: 8
Views: 6752

Re: [0.10.9] Logistic robots forget about deconstructing

You didnt mention it, but I assume you have it. But what about storage?
Ive never had this happen to me. Is this a 0.10.9 bug only?
by OBAMA MCLAMA
Fri Sep 05, 2014 3:57 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
Replies: 122
Views: 86479

Re: [0.10.x] Bob's Assembly Machines

Existing saves bob? An easy approach is make the mk5 the mk6 in recipe and everything, I believe it will convert already placed ones. Then re create the mk5.

But even still you the some issues, asuming thus method will work.
by OBAMA MCLAMA
Thu Sep 04, 2014 6:25 pm
Forum: Mods
Topic: McLauncher 0.4.8 (Mod Manager works with v12)
Replies: 46
Views: 31923

Re: McLauncher 0.4.0 (Mod Manager and Downloader)

Vitduo wrote:Any ways for localization the launcher?
I have absolutely no idea how i would go about that. Translating.. making descriptions of mods know the translation, I'm sorry.
by OBAMA MCLAMA
Thu Sep 04, 2014 3:55 pm
Forum: General discussion
Topic: Factorio ripoff
Replies: 22
Views: 11711

Re: Factorio ripoff

A rival to make factorio an even better game!
Competition will keep the devs on high toes. Lets do it.


Now I just want to remind everyone, dont trash the ripoff game, dont go to them with immature words.
by OBAMA MCLAMA
Thu Sep 04, 2014 3:43 pm
Forum: Energy Production
Topic: Minimal Steam Power
Replies: 27
Views: 52689

Re: Minimal Steam Power

I dont understand what you are trying to say, are you saying accumulators boost a percentage of what steam engines produce?

I dont think so.

If 10 steam engines produce 5mw and your factory uses up 5, your accums are not storing anything even if you have 1 million accums.
by OBAMA MCLAMA
Thu Sep 04, 2014 1:47 am
Forum: General discussion
Topic: Whats the hardest setting thats barely beatable?
Replies: 4
Views: 3621

Re: Whats the hardest setting thats barely beatable?

set starting area as low as possible, and max biter settings. Soon as you place a building 50 biters will attack you.
by OBAMA MCLAMA
Wed Sep 03, 2014 10:51 pm
Forum: Implemented Suggestions
Topic: Minimap preview in map generator
Replies: 3
Views: 2778

Re: Minimap preview in map generator

I sure as hell hope the generation is fast enough to be able to generate even a 32x32 pixel map quickly ;)

I think this is very possible, but to make it in the game is probably not for a long time if its even considered. And if it is considered, its probably been for a long time ;)
by OBAMA MCLAMA
Wed Sep 03, 2014 10:37 pm
Forum: General discussion
Topic: My starting position
Replies: 11
Views: 3894

Re: My starting position

yea... one of those worlds you cant play :(

Just gotta roll the dice again.
by OBAMA MCLAMA
Wed Sep 03, 2014 10:16 pm
Forum: Releases
Topic: Version 0.10.9
Replies: 14
Views: 30896

Re: Version 0.10.9

-root wrote:Found the answer. Dytech changes the requirements and someone left their mods on...
Yea, about that.... quite funny :)

I swear hes trying to force you guys into changing it to modded! its his plan the entire time!
by OBAMA MCLAMA
Wed Sep 03, 2014 10:14 pm
Forum: Mods
Topic: [MOD 0.10.2] Automatic Rail Laying Machine
Replies: 143
Views: 78013

Re: [MOD 0.10.2] Automatic Rail Laying Machine

From what I can see, the direction of the rotation changed behind the scenes, and then later the positioning needed to get the tracks laid in the correct spot changed as well. Replace the control.lua file in the rail-layer folder to fix this issue. Happy Rail-laying! https://www.dropbox.com/s/mvut7...
by OBAMA MCLAMA
Wed Sep 03, 2014 10:04 pm
Forum: General discussion
Topic: I’m starting a new youtube show and I need your help!
Replies: 19
Views: 7201

Re: I’m starting a new youtube show and I need your help!

Thanks for the video gepwin :) lets begin my response! OBAMA MCLAMA was a troll name that stuck when i met a bunch of really good friends who got to know me as that name ;) Not scottish. I was laughing a pretty good amount throughout the entire video because of the manual work. I stopped my 1st save...
by OBAMA MCLAMA
Wed Sep 03, 2014 4:30 am
Forum: Show your Creations
Topic: My First Research Facility
Replies: 9
Views: 5191

Re: My First Research Facility

You have some efficiency learning ;) but thats to be expected.

The biggest thing i notice is, you are not using teir 2 furnace (steel)
They produce x2 faster, more plates income.
by OBAMA MCLAMA
Wed Sep 03, 2014 4:26 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: Factory 2 (featuring Roadworks mod)
Replies: 4
Views: 12825

Re: Factory 2 (featuring Roadworks mod)

Nice job and nice post. Ive got more power than you on my 30 hour playthrough, but its not enough due to a constant 100 plus big biters attacking me. (I mean... I get no pause in between attacks. My accums drain fast from lasers) Think I got.like 2.2k solar and 1.6k accum. With the constant attacks...
by OBAMA MCLAMA
Tue Sep 02, 2014 4:23 pm
Forum: Modding discussion
Topic: Error loading saves with F-mod
Replies: 2
Views: 4643

Re: Error loading saves with F-mod

Try posting your control.lua to www.pastebin.com so we can see whats up.
by OBAMA MCLAMA
Tue Sep 02, 2014 4:12 am
Forum: Mods
Topic: McLauncher 0.4.8 (Mod Manager works with v12)
Replies: 46
Views: 31923

Re: McLauncher 0.3.3 (Mod Manager and Downloader)

+Options Tab. >Allows you to close the launcher if you update/launch factorio. >Allows you to send anonymous data to me (this is just so i can see how actively used Mclauncher is) >Sort newest mods first option! +"Filter Text" is removed when gaining focus. +Filter text now works on autho...
by OBAMA MCLAMA
Mon Sep 01, 2014 10:50 pm
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 42425

Re: [YouTube] Factorio Fixit

Thank you root! I'm very disappointed you couldn't help me. LOL! NOT RLY But thanks for trying! and having a go at the video. I do believe you looked at the save before actually starting the recording though :P (btw, the resources in that were default) I could send you one of my real death worlds, B...
by OBAMA MCLAMA
Mon Sep 01, 2014 5:43 pm
Forum: Ideas and Suggestions
Topic: new splitter / slider idea
Replies: 6
Views: 3410

Re: new splitter / slider idea

I think this has been suggested times before.

But the devs are not going to add something in which you can do already.


--------
--=-^
--=
This layout puts the items on one side.

And this one will balance it.
---=---
---=-^
by OBAMA MCLAMA
Mon Sep 01, 2014 4:20 pm
Forum: Gameplay Help
Topic: Mods that add upgraded walls?
Replies: 2
Views: 1228

Re: Mods that add upgraded walls?

You could try the force shield mod, I think its defensive for what you are trying. Its on mclauncher and should work with the latest update. As for walls thenself, industrio is a mod that absorbed some other mods I believe, and im positive there was a mod just for advanced and reinforced walls. Im t...
by OBAMA MCLAMA
Sun Aug 31, 2014 5:53 pm
Forum: Mods
Topic: McLauncher 0.4.8 (Mod Manager works with v12)
Replies: 46
Views: 31923

Re: McLauncher 0.3.3 (Mod Manager and Downloader)

Thank you! i'll look into the git tools. And currently, I'm not adding mods to the download mods area unless i have permission from the author. I would love to add dytech and treefarm to the list. I always see people asking for help in DyTech. I have tried a few times to get the filter to work with ...

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