
but it's not animated.
That's true but you can get to farl way before blueprints and can start with it immediately if you use the quick start mod.Optera wrote: If you add gravel floor to the blueprints FARL should use it.
I ran into another weird sprite issueNexela wrote:Try deleting crop-cache.dat next time. This should be fixed with .15
that was some seriously weird bug. I could not fathom why it was randomly ruining that one sprite.daniel34 wrote:Yes, in %appdata%\Factorio.PeteTheLich wrote:where is the crop-cache.dat? is it in the roming factorio folder?
Nexela wrote:Try deleting crop-cache.dat next time. This should be fixed with .15
Edit: PS. please rename the subgroup for the colored concretes.
Yes I cant believe I didnt change that.Adil wrote:What about technologies? They're the only thing that references recipes.