Search found 584 matches

by BenSeidel
Sat Mar 02, 2019 7:08 am
Forum: Resolved Problems and Bugs
Topic: [abregado][0.17.4] Inconsistent window title bar textures
Replies: 4
Views: 2780

[abregado][0.17.4] Inconsistent window title bar textures

Hi, In the "arrival" campaign, after you complete the first lot of science the "Research complete!" window appears. This window has the vertical line texture that all other drag-able windows have, yet it is not movable. The same goes for the "notification" window that a...
by BenSeidel
Thu Feb 28, 2019 11:35 am
Forum: Ideas and Suggestions
Topic: Shortcut for Set Filter
Replies: 6
Views: 1659

Re: Shortcut for Set Filter

FitzFitz wrote:
Thu Feb 28, 2019 11:16 am
The game prevents me from using anything that isn't mouse related.
There are a few that require this, basically because there is no keyboard focus in the game - except to say that the game world always has focus. Clicks go to the control under the cursor, key presses go to whatever has focus.
by BenSeidel
Thu Feb 28, 2019 11:15 am
Forum: Ideas and Suggestions
Topic: Shortcut for Set Filter
Replies: 6
Views: 1659

Re: Shortcut for Set Filter

Or you go into the key bindings and change it?
by BenSeidel
Wed Feb 27, 2019 11:02 am
Forum: Resolved Problems and Bugs
Topic: Red assembler visible in tooltip
Replies: 4
Views: 2538

Red assembler visible in tooltip

Steps to reproduce:
Craft some electronic circuits.
put your cursor over the item in the craft queue in the bottom left hand corner of the screen.
See a red assembler
by BenSeidel
Wed Feb 27, 2019 9:50 am
Forum: General discussion
Topic: I had a 450hours base (0.17)
Replies: 11
Views: 4181

Re: I had a 450hours base (0.17)

My guess would be that it's the biter spawners not absorbing infinite pollution. Can you have a look at the pollution spread 0.16 vs 0.17? I think that in 0.17 it will be much much further.
by BenSeidel
Sun Feb 24, 2019 11:13 pm
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 52575

Re: soooo... uhm, where is 0.17?? :P

I'm in Australia so we get it before anyone else. I'll let you know when I see it.
by BenSeidel
Fri Feb 22, 2019 1:22 am
Forum: Implemented mod requests
Topic: Change surface minimum darkness %
Replies: 5
Views: 1780

Re: Change surface minimum darkness %

Yes, but you don't want your solar panels to produce negative power, as it could do when it goes an extra 15% below it's "zero" point.
by BenSeidel
Thu Feb 14, 2019 10:43 am
Forum: Ideas and Suggestions
Topic: "Drag-placing" power poles should ignore already built ones
Replies: 16
Views: 3814

Re: "Drag-placing" power poles should ignore already built ones

+1
This "feature" annoys me to no end. Just stop considering currently placed poles.

please!
by BenSeidel
Mon Feb 11, 2019 10:25 pm
Forum: Fan Art
Topic: Roboport 3D model using Blender
Replies: 4
Views: 7175

Re: Roboport 3D model using Blender

That is awesome! I literally lol'd! Love the Amazon logo!
by BenSeidel
Thu Jan 03, 2019 9:38 am
Forum: Ideas and Suggestions
Topic: Item request interface - Integrate with build menu
Replies: 1
Views: 530

Item request interface - Integrate with build menu

Hi, I think it would be possible to integrate the current crafting menu with the item request and auto trash menu. This would enable users to quickly find the items they want request/trash when they are already requesting/trashing it. For example, many people I play with maintain X copper, iron &...
by BenSeidel
Thu Jan 03, 2019 9:20 am
Forum: Ideas and Suggestions
Topic: Latency Support and General Multiplayer Improvements
Replies: 4
Views: 1861

Re: Latency Support and General Multiplayer Improvements

Like how it takes forever for the item it your hand to change. This is most noticable when setting filters, as even though it looks like you have nothing in your hand, you set what you did have. It's also noticable that the items takes from your inventory is done at a position, not what is there whe...
by BenSeidel
Thu Nov 22, 2018 10:52 am
Forum: News
Topic: Factorio Services Outage
Replies: 13
Views: 7529

Re: Factorio Services Outage

I sympathise with you.
by BenSeidel
Thu Nov 22, 2018 10:42 am
Forum: News
Topic: Factorio Services Outage
Replies: 13
Views: 7529

Re: Factorio Services Outage

So I take it you disabled both the DNSSEC at the registrar level and at the nameserver level at the same time then?
by BenSeidel
Thu Nov 22, 2018 10:26 am
Forum: Gameplay Help
Topic: Buffer chest problem
Replies: 13
Views: 4123

Re: Buffer chest problem

Is there anything I am missing to change this behavior ? No, buffer chests are fatally flawed in their priority assignments, meaning that they will never really fill the niche they should have (being a buffer). I don't know this for certain, but I think it's due to the way the game engine is writte...
by BenSeidel
Thu Nov 22, 2018 10:14 am
Forum: News
Topic: Factorio Services Outage
Replies: 13
Views: 7529

Re: Factorio Services Outage

I'm not sure, I would've expected disabling DNSSEC where your DNS host is also the domain registrar to go smoothly, so the registry record is removed, so everyone stops checking the signature and remove the DS records like a day later, or something. Agreed, but always assume that someone out there ...
by BenSeidel
Thu Nov 22, 2018 9:53 am
Forum: News
Topic: Factorio Services Outage
Replies: 13
Views: 7529

Re: Factorio Services Outage

It's an issue with DNSSEC and its very long (24h) TTLs. Does anyone else remember when 48 or 72 hours were the norm? I mean, 24 hours was considered "average" at one time. I have had to keep old mail servers up for a week just to ensure that bad DNS records are flushed during a server mov...
by BenSeidel
Mon Nov 19, 2018 11:45 pm
Forum: Minor issues
Topic: [0.16.51] Initialization stalls at "loading sounds" (Linux, sound-related)
Replies: 9
Views: 2751

Re: [0.16.51] Initialization stalls at "loading sounds" (Linux, sound-related)

Hi,
Just making sure, but are you running two instances from the same installation folder or from different folders. This can also include shared settings such as configs or blueprints.dat (via soft link) or other such things.
by BenSeidel
Thu Nov 08, 2018 7:17 am
Forum: Railway Setups
Topic: Making trains stop faster.
Replies: 12
Views: 8666

Re: Making trains stop faster.

Can you upload a save game demonstrating this behaviour?
by BenSeidel
Wed Nov 07, 2018 11:51 am
Forum: Resolved Problems and Bugs
Topic: [15.33] Server not responding, yet able to download
Replies: 8
Views: 4915

Re: [15.33] Server not responding, yet able to download

Hi, The fix did not work, well it works, but not as intended. When I connect to some servers, the "Server is not responding" keeps moving across the screen and the download is reasonably quickly make slower and slower. So it just kills the download speed, down to 20kB/s some time... This i...
by BenSeidel
Fri Sep 21, 2018 12:10 am
Forum: Technical Help
Topic: Problem with save buttons
Replies: 2
Views: 901

Re: Problem with save buttons

and used winzip to start the game If by this you mean that you ran the executable from within the zip file then you won't be able to load saved games. This is because when you run an exe from a zip, winzip (I don't know about the behaviour of other zip applications) extracts all the contents of the...

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