Search found 206 matches
- Fri May 29, 2015 5:39 pm
- Forum: Balancing
- Topic: balancing the tank (and other small things)
- Replies: 18
- Views: 24524
Re: balancing the tank (and other small things)
I've always wanted some ability to tinker/upgrade the vehicles. Should also help with keeping it out in the world the entire time, rather than my usual strategy of plopping them down, driving, and then picking them up later. I know that right now the only use i've found for the tank is using it as a...
- Mon May 25, 2015 6:12 am
- Forum: General discussion
- Topic: Why don't crafting machines have inserters in their recipes?
- Replies: 12
- Views: 8533
Re: Why don't crafting machines have inserters in their recipes?
Considering all of the materials for an assembling machine are the same as for inserters (by type at least) I'd think that it's made up of functionally small inserters. Wouldn't make sense to make it require one of the large inserters if you're making small ones.
- Fri Apr 24, 2015 10:10 pm
- Forum: News
- Topic: Friday Facts #83 - Hide the latency
- Replies: 13
- Views: 27491
Re: Friday Facts #83 - Hide the latency
Let me clarify here, what I'm saying is the CLIENT doesnt need to know whats happening 5 chunks away, just the server. I'm not saying the server shouldnt process the whole world. What I am suggesting is the server be a bit more selective in what it pushes to the client each update. As DaveMcW says,...
- Tue Apr 21, 2015 7:56 pm
- Forum: Ideas and Requests For Mods
- Topic: 0.11.3 Request: 0.10 player skin/avatar
- Replies: 1
- Views: 3267
Re: 0.11.3 Request: 0.10 player skin/avatar
Was looking for the same thing. Thought the new graphics were well done, but didn't fit the sci-fi look that I fell in love with originally.
Any luck?
Any luck?
- Fri May 30, 2014 9:39 pm
- Forum: Ideas and Suggestions
- Topic: Map Display/warning for out of ammo
- Replies: 5
- Views: 2330
Re: Map Display/warning for out of ammo
Well, I'm not sure if I do things differently, but I find myself switching over to laser turrets waaaay before I get far enough in that the logistics or circuit network comes into play. (Largely due to not needing to restock ammo)
- Wed May 28, 2014 7:16 pm
- Forum: Ideas and Suggestions
- Topic: Map Display/warning for out of ammo
- Replies: 5
- Views: 2330
Map Display/warning for out of ammo
So, had a pretty quick suggestion for: Turrets without ammo should have a map icon showing that they're out of ammo, ideally along with a warning marker similar to the other turret warnings that they've run dry. It would be immensely useful in keeping track of what's happening.