Search found 54 matches

by MaexxDesign
Fri Feb 02, 2018 5:45 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Belts vs Bots, here is my 5000 SPM belts-only megabase.
Replies: 14
Views: 12830

Re: Belts vs Bots, here is my 5000 SPM belts-only megabase.

This is really nice !!
But the UPS is very bad. :o
How many rockets did you launch ?
by MaexxDesign
Sat Jan 27, 2018 7:12 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 13158

Re: +45k satellites, +950 mining productivity, 1.8k science/min

Thank you. :)
Factorio is just the best game I have ever played !

This is my default setup:
Image

EDIT:

100.000 satellites:
https://youtu.be/sIrJOU3qqv8
by MaexxDesign
Sat Jan 27, 2018 12:20 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: 10 000 sience/minute base
Replies: 3
Views: 6419

Re: 10 000 sience/minute base

10.000 science packs per minute is a HUGE challenge ! My factory produces 1.800 per minute without cheats. 290.000 copper cables / min 170.000 iron ore / min 170.000 iron plates / min 120.000 copper ore / min 120.000 copper plates / min Let`s say you need 5 times more ressources. Even with cheats it...
by MaexxDesign
Sat Jan 27, 2018 12:02 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 13158

Re: +45k satellites, +950 mining productivity, 1.8k science/min

Update: 1082 h playtime +45000 satellites +950 mining productivity I build a fourth research/rocket base. Now 1800 science packs of each color per minute. 249.000 solar modules and 214.000 accumulators = 15 GW production = 1 TJ accumulators energy Update: The factory reached +50000 satellites and +1...
by MaexxDesign
Fri Jan 05, 2018 8:19 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 345958

Re: Friday Facts #224 - Bots versus belts

Well, imho, you could simply add a couple of options to the „new game“ tab: - Disable Logistic Bots - Disable Construction Bots - Disable Solar Power - Disable Atomic Power This way, people can simply choose the playstyle they prefer, and enforce it when creating a multiplayer map. What I strongly ...
by MaexxDesign
Wed Jan 03, 2018 6:12 am
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 13158

Re: +22200 satellites sent, +690 mining productivity researched

Thank you. But the rocket/science base is not my creation as i wrote in my first post. It's from EmptyRov. https://forums.factorio.com/viewtopic.php?f=204&t=50168 This build is a masterpiece ! It's time to show how it works. I will upload some videos in the next weeks. Fantastic! How much scienc...
by MaexxDesign
Sat Dec 23, 2017 9:33 am
Forum: News
Topic: Friday Facts #222 - Christmas avalanche
Replies: 130
Views: 55086

Re: Friday Facts #222 - Christmas avalanche

Thank you for the fantastic work in the last 5 years !
Factorio is the best game of the current decade !

Merry christmas !

https://www.youtube.com/watch?v=pWBjl-jPcVM
by MaexxDesign
Tue Dec 19, 2017 6:54 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 13158

Re: +17000 satellites send, +600 mining productivity researched

New milestones: 18.200 satellites +612 mining productivity I build a third research/rocket base because of the massive performance improvement of 0.16. You can see two of them on screenshot number 9. @Mango Yes, I play on peaceful because I don't like bugs. ;) EDIT: New milestone: 20.000 satellites ...
by MaexxDesign
Sun Dec 17, 2017 6:56 pm
Forum: Gameplay Help
Topic: display amount of items in a chest
Replies: 2
Views: 1836

display amount of items in a chest

Hello,

I like to know how many items are in all my chests per trainstation.
So, how do I do this ?
I want to display them with lamps which I already placed.

Image
by MaexxDesign
Fri Dec 15, 2017 7:56 pm
Forum: Releases
Topic: Version 0.16.0
Replies: 130
Views: 109798

Re: Version 0.16.0

Even my insane red-circuit-savegame runs now at 60 FPS instead of 27.

viewtopic.php?f=49&t=26930

unbelievable !
by MaexxDesign
Thu Dec 14, 2017 6:23 pm
Forum: Releases
Topic: Version 0.16.0
Replies: 130
Views: 109798

Re: Version 0.16.0

The performance improvement is incredible !
The devs are wizards !
Fantastic job !
by MaexxDesign
Mon Dec 11, 2017 3:13 pm
Forum: Show your Creations
Topic: +250k satellites, +1570 mining productivity, 4,5k SPM
Replies: 17
Views: 13158

+250k satellites, +1570 mining productivity, 4,5k SPM

Hello out there, welcome to my factory. facts: 1570 h playtime +100000 satellites sent +1400 times mining productivity researched +350 trains +220 trainstations 3000 science packs of each color per minute no cheats used rocket/science base blueprint: https://forums.factorio.com/viewtopic.php?f=204&a...
by MaexxDesign
Wed Oct 11, 2017 7:07 pm
Forum: Mods
Topic: [MOD 0.15+] Bucket Wheel Excavator 0.3.6(1st October)
Replies: 70
Views: 85858

Re: [MOD 0.15+] Bucket Wheel Excavator 0.3.6(1st October)

This should be part of the basic (late) game !
I love this mod !
Good job. :)
by MaexxDesign
Sat Jul 08, 2017 9:29 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: [0.15] Compact belted infinite science - 462 packs/min v1.0
Replies: 4
Views: 8982

Re: [0.15] Compact belted infinite science - 462 packs/min v1.0

I must correct myself:
I use blue belts at every possible place.
But the output is the same.
I need a higher output for rocket control unit.
by MaexxDesign
Thu Jun 29, 2017 6:41 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: [0.15] Compact belted infinite science - 462 packs/min v1.0
Replies: 4
Views: 8982

Re: [0.15] Compact belted infinite science - 462 packs/min v1.0

It's just fantastic !
I modified and tested it a little bit in the last 4 days.
It's working perfect !

Great job ! :)
by MaexxDesign
Thu Jun 29, 2017 5:12 pm
Forum: Releases
Topic: Version 0.15.24
Replies: 21
Views: 17459

Re: Version 0.15.24

It's very annoying when my personal robohangar is loading and I walk sooooooo slow ! :evil:
by MaexxDesign
Sun Jun 25, 2017 7:38 am
Forum: Translations
Topic: German localization discussion
Replies: 203
Views: 115979

Re: German localization discussion

Bei Atomenergie könnten die Probleme aber gelöst sein, "Atom-" deutet darauf, dass es was mit nuklearem Zeug zu tun hat, "-energie" darauf, dass man damit Strom produzieren kann. So würde ich es auch nennen. Die Bezeichnung "Gerade Schiene" im Spiel ist zum einen irref...
by MaexxDesign
Mon Apr 24, 2017 5:26 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 142030

Re: Friday Facts #187 - Space science & 0.15 graphics

I'm in my basement for the next 3 weeks.
Goodbye :D
by MaexxDesign
Sat Apr 01, 2017 8:33 am
Forum: News
Topic: Friday Facts #184 - Five years of Factorio
Replies: 87
Views: 42544

Re: Friday Facts #184 - Five years of Factorio

deepdriller wrote:
MaexxDesign wrote:It's all moved in prealpha.
The mouse position is not correct.
It's not possible to play. :(

I use Win10 with 1440p.
Had that same problem. Maximizing the window fixed it.
Thank you !
I found another solution:

"disable display scaling on high DPI settings"
by MaexxDesign
Sat Apr 01, 2017 8:07 am
Forum: News
Topic: Friday Facts #184 - Five years of Factorio
Replies: 87
Views: 42544

Re: Friday Facts #184 - Five years of Factorio

It's all moved in prealpha.
The mouse position is not correct.
It's not possible to play. :(

I use Win10 with 1440p.

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