Search found 1065 matches

by ficolas
Tue Mar 05, 2013 12:22 pm
Forum: Balancing
Topic: too much iron for express belts
Replies: 11
Views: 19146

Re: too much iron for express belts

They are expensive enought, but the time they need to be created is short.
Also, They arent sooo usefull, I almost never use them
by ficolas
Tue Mar 05, 2013 12:18 pm
Forum: Texture Packs
Topic: [a bit off topic] OMG im awzum at spriting!!
Replies: 9
Views: 21879

Re: [a bit off topic] OMG im awzum at spriting!!

I think is a bear from chernobyl.
by ficolas
Mon Mar 04, 2013 7:41 pm
Forum: Ideas and Suggestions
Topic: Request :) Smelting two ores together and Duplicate recipes
Replies: 12
Views: 23507

Re: Request :) Smelting two ores together and Duplicate reci

Hanse00 wrote:In other words, the furnace should need coal + flux to convert ore => plate
Nope! More complex (not much)

Ore+flux+fuel+blast furnace=molten ore
molten ore+forge=hot plates
hot plates+freezer= finally, plates
by ficolas
Mon Mar 04, 2013 5:16 pm
Forum: Implemented Suggestions
Topic: Wording about the engine's "performance"
Replies: 15
Views: 13693

Re: Wording about the engine's "performance"

I prefer to make calcs and see how many engines I need, than placing some, and hoping it runs fine
by ficolas
Mon Mar 04, 2013 5:13 pm
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 99457

Re: Role playing direction

I totally dislike the rts direction, but I love the rpg direction
I prefer rpgs than rtss
by ficolas
Mon Mar 04, 2013 5:10 pm
Forum: Ideas and Suggestions
Topic: Modding related suggestions
Replies: 7
Views: 16770

Re: Modding related suggestions

energy sources will be dinamic, kovarex said it in a post
by ficolas
Mon Mar 04, 2013 5:07 pm
Forum: Ideas and Suggestions
Topic: Request :) Smelting two ores together and Duplicate recipes
Replies: 12
Views: 23507

Re: Request :) Smelting two ores together and Duplicate reci

That is not what I mean In a blast furnace, fuel, ore, and flux (limestone) are continuously supplied through the top of the furnace, while air To smelt ores in real life, to smelt ore, flux is used, and since I needed for my mod a masive use for stone, Im going to make a blast furnace, that doubles...
by ficolas
Mon Mar 04, 2013 5:01 pm
Forum: General discussion
Topic: Tutorial Mission 2 - "abandoned"
Replies: 7
Views: 12535

Re: Tutorial Mission 2 - "abandoned"

is just a tutorial in a game, details dont matter much
by ficolas
Mon Mar 04, 2013 4:58 pm
Forum: Modding help
Topic: Placing descriptions in separate files
Replies: 1
Views: 3194

Re: Placing descriptions in separate files

kovarex sais he is gonna add it, but it isnt posible yet
by ficolas
Mon Mar 04, 2013 4:57 pm
Forum: Wiki Talk
Topic: Wiki Founding(wikia)
Replies: 4
Views: 10709

Re: Wiki Founding(wikia)

what 56 tells me is 56/100 so thats not a good mark
by ficolas
Mon Mar 04, 2013 3:36 pm
Forum: Modding help
Topic: How do I use the insert, caninsert and isvalid? methods
Replies: 12
Views: 10566

Re: How do I use the insert, caninsert and isvalid? methods

Yes, I had it working, but my computer broke, so I cant release the mod...
I will release it when the comp is fixed
by ficolas
Sun Mar 03, 2013 6:35 pm
Forum: Ideas and Requests For Mods
Topic: [REQUEST] INV Edit & Godmode Mod!
Replies: 6
Views: 7309

Re: [REQUEST] INV Edit & Godmode Mod!

open the console ad type
game.getplayer().insert(name="nameoftheitem", amount=)
And the godmode, just modify the json files and add 9999999 health to the entity "player"
Cant do it now, my comp is broken :(
by ficolas
Sun Mar 03, 2013 5:40 pm
Forum: Translations
Topic: Spanish translation (contribution)
Replies: 45
Views: 28890

Re: Spanish translation (contribution)

I have never used it, but I can try
by ficolas
Sun Mar 03, 2013 4:45 pm
Forum: Ideas and Suggestions
Topic: Request :) Smelting two ores together and Duplicate recipes
Replies: 12
Views: 23507

Re: Request :) Smelting two ores together and Duplicate reci

D:! I also need two for the blast furnace in my mod
One for flux, and one for the ore
by ficolas
Sun Mar 03, 2013 12:24 pm
Forum: Implemented Suggestions
Topic: Build/Destroy Queue
Replies: 6
Views: 12677

Re: Build/Destroy Queue

For the character it can be weird op and annoying
by ficolas
Sun Mar 03, 2013 12:19 pm
Forum: Development Proposals
Topic: Role playing direction
Replies: 105
Views: 99457

Re: Role playing direction

leveling have a problem.
grinding creepers is so easy
by ficolas
Sun Mar 03, 2013 12:16 pm
Forum: Mods
Topic: [WIP]Electric furnace mod
Replies: 9
Views: 13124

Re: [WIP]Electric furnace mod

I plan to add a electric furnace to my mod, but I will wait until energy sourced are dinamic
by ficolas
Sun Mar 03, 2013 12:15 pm
Forum: Implemented Suggestions
Topic: Return point for logistic robots
Replies: 8
Views: 15575

Re: Return point for logistic robots

And I would like them to land too
by ficolas
Sun Mar 03, 2013 12:08 pm
Forum: Implemented Suggestions
Topic: Forcefields
Replies: 10
Views: 12898

Re: Forcefields

I prefer simple walls.
Maybe auto-reparable forcefield like walls
by ficolas
Sun Mar 03, 2013 12:07 pm
Forum: Implemented Suggestions
Topic: Different robots
Replies: 6
Views: 6716

Re: Different robots

Yes moving defense :D

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