Search found 229 matches
- Fri Apr 14, 2017 8:53 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 55795
Re: Friday Facts #186 - Marathon testing
We can already see the light at the end of the LONG tunnel, and the light is very bright. : ) Thats why we cant stand to stare into it anymore - we need to FEEL IT! :D Damn tunnel -.- who built that anyway? Im fcking claustrophobic! Get me outa here! It is the tunnel that the hype train emerges fro...
- Wed Apr 12, 2017 11:39 am
- Forum: Gameplay Help
- Topic: What is this small thing in the middle?
- Replies: 7
- Views: 1773
Re: What is this small thing in the middle?
It is a lamp but it's the old lamp from before 0.12
- Mon Apr 10, 2017 4:00 pm
- Forum: Off topic
- Topic: I think my code failed somehow...
- Replies: 1
- Views: 1618
I think my code failed somehow...
This is supposed to be a cube:
Screenshot
I am making my own 3d visualizer
- Thu Apr 06, 2017 7:44 pm
- Forum: Fan Art
- Topic: Omnidirectional- Cellular Conveyor System in factorio
- Replies: 4
- Views: 4161
Re: Omnidirectional- Cellular Conveyor System in factorio
What is this and why?
- Mon Apr 03, 2017 8:16 pm
- Forum: Off topic
- Topic: I found this somehow (super cool)
- Replies: 4
- Views: 1863
I found this somehow (super cool)
I ended up on some weird Youtube video again:
https://www.youtube.com/watch?v=W3ifbSHZMmg
It reminded me of factorio for some reason...
https://www.youtube.com/watch?v=W3ifbSHZMmg
It reminded me of factorio for some reason...
- Fri Mar 31, 2017 7:26 am
- Forum: Minor issues
- Topic: [0.14.22] [Twinsen] Locked belts allow item passage when replaced
- Replies: 5
- Views: 2644
Re: [0.14.22] Locked belts allow item passage when replaced
I belive that the belt connect to the network 1 tick after it is placed ,resulting in a 1 tick jump of the item.
- Fri Mar 31, 2017 6:57 am
- Forum: Ideas and Suggestions
- Topic: Turn hover feedback yellow border white when settings match
- Replies: 5
- Views: 1406
- Tue Mar 28, 2017 6:34 pm
- Forum: Combinator Creations
- Topic: Help with expanding pattern
- Replies: 7
- Views: 4231
Re: Help with expanding pattern
is it allowed to input a pulse instead and let it output the next x,y?
- Tue Mar 28, 2017 6:28 pm
- Forum: Gameplay Help
- Topic: No Path
- Replies: 10
- Views: 6767
Re: No Path
The signal is still in the wrong place. if R did not work, try putting both signals 2 tiles further down, it should be a White Connection when you are about to place the other one. I didnt see any problem with the rest of the network so it should be fine after that. the R key is the default for rota...
- Mon Mar 27, 2017 8:03 pm
- Forum: Gameplay Help
- Topic: No Path
- Replies: 10
- Views: 6767
Re: No Path
I Think that the signal where the two tracks meet is on the wrong track, it is on the top but should be on the bottom.
Remove the signal and press R to switch before placing down.
Remove the signal and press R to switch before placing down.
- Mon Mar 27, 2017 11:28 am
- Forum: Off topic
- Topic: The most complicated Equation you can think of
- Replies: 15
- Views: 6365
Re: The most complicated Equation you can think of
e^xi=cos(x)+i*sin(x)
- Fri Mar 24, 2017 10:26 pm
- Forum: Implemented Suggestions
- Topic: Liquid wagon partitioning and filtering
- Replies: 17
- Views: 26119
Re: Liquid wagon partitioning and filtering
What about when the train turns around and comes to the same station with all tanks flipped?
Will it be a mess in the pipes or filters in the pumps or something else?
Or just me messing with tracks to prevent it.
Will it be a mess in the pipes or filters in the pumps or something else?
Or just me messing with tracks to prevent it.
- Fri Mar 24, 2017 9:54 pm
- Forum: Combinator Creations
- Topic: Combinators: Huh? What are they good for?
- Replies: 11
- Views: 4057
Re: Combinators: Huh? What are they good for?
And I am the one that builds massive combinator computer that make fractals for no reason whatsoever...
Hyped about reading trains and disabling trainstops in 0.15 btw
Hyped about reading trains and disabling trainstops in 0.15 btw
- Fri Mar 24, 2017 7:52 pm
- Forum: Gameplay Help
- Topic: Filter Inserter Limitation
- Replies: 6
- Views: 3701
Re: Filter Inserter Limitation
The filter inserter only has capacity for 5 items, but there is other ways to filter stuff into chests. I dont have your system so it is hard to know why you want 15 items in filter inserter, but there is a system that i use to insert any amount of stuff into a chest. you take a wire from the chest ...
- Fri Mar 24, 2017 4:57 pm
- Forum: News
- Topic: Friday Facts #183 - Aiming for the release date
- Replies: 145
- Views: 69819
Re: Friday Facts #183 - Aiming for the release date
Just wondering: why make a post about it when FFF is not done?
- Thu Mar 23, 2017 6:29 pm
- Forum: Gameplay Help
- Topic: Trees suddenly down to 1 Hitpoint
- Replies: 1
- Views: 819
Re: Trees suddenly down to 1 Hitpoint
Trees regenerate health slowly over time so that you dont have a bunch of ugly healthbars in the middle of the forest after driving car there.
Have no idea why they lost health...
Have no idea why they lost health...
- Tue Mar 21, 2017 9:02 am
- Forum: Gameplay Help
- Topic: Blueprinting inserters with circuit conditions
- Replies: 3
- Views: 1144
Re: Blueprinting inserters with circuit conditions
I also think it is annoying that pasting iron chests with wires ontop of a wood chest forgets the wires...
- Sun Mar 19, 2017 6:51 pm
- Forum: Gameplay Help
- Topic: Why are there so many ores?
- Replies: 5
- Views: 1520
Re: Why are there so many ores?
I Think that your starting area was so big it coverd the whole visible map so all the ore that you see is in the starting area and if so, it is perfectly logical to me...
- Fri Mar 17, 2017 8:21 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Can the player be killed by train? (Train kills?!) ☸
- Replies: 81
- Views: 66417
Re: Can the player be killed by train? (Train kills?!) ☸
Dont forget the soundbox in 0.15 that can easily be connected to rail signal and act as the horn that some people wants.
- Fri Mar 17, 2017 12:38 pm
- Forum: Off topic
- Topic: The most complicated Equation you can think of
- Replies: 15
- Views: 6365
Re: The most complicated Equation you can think of
Me solving derivativs in the most complicated way:
d/dx x/(1-x^-4) =
lim h->0
((hx^4-(x+h))(x^4+4h(x^3)+6(h^2)(x^2)+4xh^3+h^4)+x^5)/
((h(x^4)-h)(x^4+4h(x^3)+6(h^2)(x^2)+4xh^3+h^4)-(x^4)((h(x^4)-h)/x^4))
=(x^8-5x^4)/(x^8-2x^4+1)
d/dx x/(1-x^-4) =
lim h->0
((hx^4-(x+h))(x^4+4h(x^3)+6(h^2)(x^2)+4xh^3+h^4)+x^5)/
((h(x^4)-h)(x^4+4h(x^3)+6(h^2)(x^2)+4xh^3+h^4)-(x^4)((h(x^4)-h)/x^4))
=(x^8-5x^4)/(x^8-2x^4+1)