Search found 27 matches

by barrykun
Wed Jun 29, 2016 10:40 pm
Forum: Not a bug
Topic: [0.13.1] Lua event triggering incorrectly
Replies: 5
Views: 1880

[0.13.1] Lua event triggering incorrectly

The event on_preplayer_mined_item is fired when mining is complete while the description says "Called when the player starts mining something."
by barrykun
Tue Jun 28, 2016 10:13 am
Forum: 1 / 0 magic
Topic: [0.13.0] Headless errors on --create and server user joins
Replies: 3
Views: 1276

Re: [0.13.0] Headless errors on --create and server user joins

After looking up the missing LC_ALL notice myself, i've run `export LC_ALL="en_US.UTF-8"` and this fixed the issue. I successfully ran 0.12.35 on this same server, so I don't know whats new but maybe you guys can do something with it.
by barrykun
Tue Jun 28, 2016 10:07 am
Forum: 1 / 0 magic
Topic: [0.13.0] Headless errors on --create and server user joins
Replies: 3
Views: 1276

Re: [0.13.0] Headless errors on --create and server user joins

Thanks for the fast reply, here you go: factorio@KDVG001:~$ locale locale: Cannot set LC_ALL to default locale: No such file or directory LANG=en_US.UTF-8 LANGUAGE=en_US: LC_CTYPE="en_US.UTF-8" LC_NUMERIC=nl_NL.UTF-8 LC_TIME=nl_NL.UTF-8 LC_COLLATE="en_US.UTF-8" LC_MONETARY=nl_NL....
by barrykun
Tue Jun 28, 2016 9:27 am
Forum: 1 / 0 magic
Topic: [0.13.0] Headless errors on --create and server user joins
Replies: 3
Views: 1276

[0.13.0] Headless errors on --create and server user joins

The save I tested for --start-server is a fresh save on a map generated in 0.13.0 linux binary, but since the same error is appearing in --create I don't think the problem is there. seeing "locale::facet::_S_create_c_locale name not valid" in both instances.. No idea where that is coming f...
by barrykun
Tue Jun 21, 2016 7:29 am
Forum: Mods
Topic: [MOD 0.12.x] Spawn Belt 0.1.1
Replies: 30
Views: 21112

Re: [MOD 0.12.x] Spawn Belt 0.1.1

hyspeed wrote:This was super helpful for me to figure out layouts for furnaces and smelting.
Great to hear that Jon! Let me know if you have any issue with the mod, or want to request something else that's not too complicated. :)
by barrykun
Tue Jun 07, 2016 8:03 pm
Forum: Mods
Topic: [MOD 0.12.x] Spawn Belt 0.1.1
Replies: 30
Views: 21112

[MOD 0.12.x] Spawn Belt 0.1.1

Type: Mod Name: Spawn Belt Description: Create spawn & void belts to test throughput Version: 0.1.1 Release: 2016-06-07 Tested-With-Factorio-Version: 0.12.35 Category: (One of Alpha, Helper, Item, SimpleExtension, Gameplay, Convenience) Download: https://github.com/MakuraYami/spawn-belt/releases...
by barrykun
Tue Jun 07, 2016 8:02 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 571
Views: 294142

Re: Thank you (Make the dev-team happy today!)

Thanks, just made my first mod! Posting this because I'm not allowed to submit my mod... first post on forum can't have a link? ok.

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