Search found 326 matches

by noliVe
Sat May 28, 2016 8:25 pm
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 243750

Re: Bob mods for 0.12 General Topic.

bob,

i want to thank you for your work on this mod, its great work.
Ive written you an BOARD-message to thank you with some Pizza and Energydrinks to work on bugfixing ;)

Im only a German player not a programmer. YOU DID A GOOOD JOB to create all these items work flow, everything.
The game feels ...
by noliVe
Tue May 24, 2016 1:32 pm
Forum: Pending
Topic: [0.12.33] [Pending] Crash after desync
Replies: 5
Views: 2488

Re: [0.12.33] [Pending] Crash after desync

Reproducing? why i think you can only get rid of the false compiler path in the modfiles.
im sorry dont have the knowalge where these bad scripts are..

i cannot search for it in the mod-files.


{
"mods": [
{
"name": "base",
"enabled": "true"
},
{
"name": "bobassembly",
"enabled": "true ...
by noliVe
Tue May 24, 2016 10:43 am
Forum: Pending
Topic: [0.12.33] [Pending] Crash after desync
Replies: 5
Views: 2488

[0.12.33] [Pending] Crash after desync

Strange error Log Path after a

DESYNC

in the loading prozess joining the multiplayer map

LOG: +klick here+
LOG: +klick here+ Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker ...
by noliVe
Tue May 24, 2016 9:36 am
Forum: Mods
Topic: [MOD 0.13.x] Tree House (0.2.1)
Replies: 29
Views: 31627

Re: [MOD 0.12.x] Tree House (0.1.1)

its a multiplayer game.

1 player

the error occures when releasing the bot on the field.

server 12.33
sleaf 0.1.1
by noliVe
Tue May 24, 2016 8:12 am
Forum: General discussion
Topic: Blueprints are made for placing solar panels!
Replies: 7
Views: 5421

Re: Blueprints are made for placing solar panels!

blueprints are the "godfather´s Shit". i Even have them for single items.
you never need to take all the items with you - result: clear backpack

- Rails , curves , loops , gates , walls the uses are insane

i personal use it as an attack pattern like otheres do
.--------------

LASER - 1x Large ...
by noliVe
Tue May 24, 2016 7:49 am
Forum: Mods
Topic: [MOD 0.13.x] Tree House (0.2.1)
Replies: 29
Views: 31627

Re: [MOD 0.12.x] Tree House (0.1.1)

187.456 Error MultiplayerManager.cpp:110: MultiplayerManager failed: "Error while running the event handler: __sleaf-Treehouse__/control.lua:884: attd '?' (a nil value)"

i dont know how to fix it

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