Search found 66 matches
- Sun Jul 10, 2016 6:38 am
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 80191
Re: Bob's Mod Graphics Update Discussion
Graphics for Bob's Electronics basic-electronic-components.png electronic-components.png integrated-electronics.png solder-plate.png solder.png silicon-wafer.png resin.png rubber.png ferric-chloride-solution.png coal-cracking.png https://drive.google.com/uc?export=view&id=0B-0tumjFVrGBRGs4MV9xb...
- Thu Jul 07, 2016 7:06 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 80191
Re: Bob's Mod Graphics Update Discussion
Looking at the examples you posted... Electronics: Okay, I admit, they don't fit the current style, but they did fit the style of the game when they were created. in electronic intermediates, are real photos shrunk down. Ammos, most are real photos, the only one that isn't is the rocket, which is a...
- Thu Jul 07, 2016 12:04 pm
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 80191
Re: Bob's Mod Graphics Update Discussion
Anyone think this thread is worth stickying?
- Thu Jul 07, 2016 11:58 am
- Forum: Bob's mods
- Topic: Bob's Mod Graphics Update Discussion
- Replies: 132
- Views: 80191
Bob's Mod Graphics Update Discussion
I've been wanting to get this off my chest for a while //DISCLAIMER: Bob does an awesome job on his mods and I wont judge his usage of graphics as I understand they are placeholders in nature, kind of like the early Factorio hot rod. I only propose this discussion in hopes of augmenting the mods, pr...
- Sun Jun 26, 2016 10:27 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.1] Bob's Greenhouse mod
- Replies: 101
- Views: 78513
Re: [0.12.x][v0.12.1] Bob's Greenhouse mod
I'm a big fan of Bobs mod, and think greenhouse supplements it well. That being said, there is the issue of lacklustre graphics. In case anyone cares, I uploaded a personally modified "greenhouse.png". One could just drag and drop it in the "graphics/entity/" folder of the greenh...
- Sun May 15, 2016 4:16 am
- Forum: News
- Topic: Friday Facts #138 - Better Circuit Network III
- Replies: 59
- Views: 28098
Re: Friday Facts #138 - Better Circuit Network III
What i would like to see soon, is that (at least smart) inserters would have reconfigurable in- and outputs, meaning that you could set the input square from within its range as well as its output. It would be soo 'handy' (see what i did there?) and would make things far more compact. I think it's ...