Search found 214 matches

by AutoMcD
Wed Jul 06, 2016 1:16 am
Forum: Mods
Topic: [MOD 0.13.x] Advanced Personal Defense
Replies: 40
Views: 10366

Re: [MOD 0.13.x] Advanced Personal Defense

UPDATED.

It now works in version .13.

I will follow up with some tweaks shortly, for now the main hurdle was just getting it running again.
by AutoMcD
Wed Jul 06, 2016 1:06 am
Forum: Modding help
Topic: Help with converting laser equipment to use ammo
Replies: 19
Views: 1676

Re: Help with converting laser equipment to use ammo

OMG you are totally right. And good fix, thanks!
by AutoMcD
Tue Jul 05, 2016 1:11 pm
Forum: Balancing
Topic: Solar panels less of a no-brainer
Replies: 378
Views: 111877

Re: Solar panels less of a no-brainer

Most of these suggestions about nerfing accumulators, day cycle, weather effects, etc all basically amount to 1 thing: Just having to build more solar+storage to accomplish the same thing. The entire mid-game for me involves spending a HUGE amount of resources towards solar, it's an investment that ...
by AutoMcD
Mon Jul 04, 2016 8:24 pm
Forum: Modding help
Topic: Help with converting laser equipment to use ammo
Replies: 19
Views: 1676

Re: Help with converting laser equipment to use ammo

That is excellent!

..but I still get error on line 40 after using it.
Image

It doesn't happen when game first loads, you have to start a new map.

The offending function:
Image
by AutoMcD
Sun Jul 03, 2016 11:42 pm
Forum: Mods
Topic: [MOD 0.12.26] Laser Beam Turret
Replies: 99
Views: 33931

Re: [MOD 0.12.26] Laser Beam Turret

Yeah that's my only gripe with the mod, if you enable or disable the mod then you lose all turrets that were on the map. :(
by AutoMcD
Wed Jun 29, 2016 2:53 pm
Forum: General discussion
Topic: How do I got solaris achievemnet?
Replies: 3
Views: 970

Re: How do I got solaris achievemnet?

Produce more than 10 GJ energy per hour without the usage of Steam engine.
by AutoMcD
Tue Jun 28, 2016 7:36 pm
Forum: Show your Creations
Topic: The nano factory - only one assembling machine
Replies: 7
Views: 4836

Re: The nano factory - only one assembling machine

The circuit network additions in .13 should make a much more efficient version possible! :)
by AutoMcD
Tue Jun 28, 2016 6:40 pm
Forum: Show your Creations
Topic: Factorio Player Health on LED strip
Replies: 12
Views: 13229

Re: Factorio Player Health on LED strip

I know how he did it.

Factorio-> MAGIC ARTIFACT -> external LED interface.

duh. obvious. :roll:
by AutoMcD
Tue Jun 28, 2016 6:38 pm
Forum: General discussion
Topic: 0.13 nitpicks
Replies: 5
Views: 1465

Re: 0.13 nitpicks

Maybe you need to make a "blueprint encyclopedia" ??
Having 30 blueprints without filling your inventory is a luxury!
by AutoMcD
Tue Jun 28, 2016 6:23 pm
Forum: Modding help
Topic: Help with converting laser equipment to use ammo
Replies: 19
Views: 1676

Re: Help with converting laser equipment to use ammo

bump. So I'm trying to get this to work with the .13 update. Aside from the obvious of adding the version line in info.json and deleting the "require defines" line, there's the slightly less obvious renaming of the basic-laser-defense-equipment to personal-laser-defense-equipment. After that I start...
by AutoMcD
Tue Jun 28, 2016 5:59 pm
Forum: General discussion
Topic: THE MOD PORTAL
Replies: 9
Views: 25404

THE MOD PORTAL

Is located HERE: https://mods.factorio.com/ The make an account, go HERE: https://www.factorio.com/ Once logged in, click on your name and scroll all the way to the bottom to find a way to link it to your steam account. See the stickied thread for more info HERE: https://forums.factorio.com/viewtopi...
by AutoMcD
Mon Jun 27, 2016 6:34 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 130490

Re: Version 0.13.0

Excellent! :D
by AutoMcD
Sat Jun 25, 2016 4:56 pm
Forum: Mods
Topic: [MOD 0.12.26] Laser Beam Turret
Replies: 99
Views: 33931

Re: [MOD 0.12.26] Laser Beam Turret

That's an interesting idea. Even if it was just a "repeater" that was inexpensive to build and maintain, it would have it's purposes.
by AutoMcD
Tue Jun 21, 2016 4:41 pm
Forum: General discussion
Topic: Factorio Science Town Name Needed
Replies: 9
Views: 1766

Re: Factorio Science Town Name Needed

Cyberdyne. :mrgreen:
by AutoMcD
Tue Jun 21, 2016 4:37 pm
Forum: General discussion
Topic: Anyone feel sorry for the Biters?
Replies: 11
Views: 1734

Re: Anyone feel sorry for the Biters?

Not really. They're obviously some sort of gene-engineered ecoterrorist bioweapon, designed by a native mad scientist to wipe out everyone on the planet to wipe the sapient species out before they (the sapient species) killed the planet with pollution, probably hundreds of years ago. It explains Ho...
by AutoMcD
Tue Jun 21, 2016 12:04 pm
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 489
Views: 378644

Re: Let's see your clever builds

Nice one! Aren't those ratios off though? Green for efficiency doesn't touch productivity. So you'd need 3 cable and 2 circuit assemblers? Don't think it matters when there are so many of them! :lol: Personally I think green circuits are one of the best places for productivity modules since they ar...
by AutoMcD
Wed Jun 15, 2016 12:41 pm
Forum: Balancing
Topic: Pump-jacks make way too much pollution
Replies: 20
Views: 4219

Re: Pump-jacks make way too much pollution

Even w speed3 modules the output is pretty much useless if you have reasonable production happening, you're forced to branch out anyways. I think you need something like 20 depleted jacks to make the output of an average undepleted one.
by AutoMcD
Mon Jun 13, 2016 12:14 am
Forum: General discussion
Topic: Tree clearing with construction bots
Replies: 5
Views: 1499

Re: Tree clearing with construction bots

It's my favorite method, very efficient for large areas. Tank/shotgun quicker if I'm just in a hurry to make a path and careless to be wasteful about it. Plenty of times have made a wooden chest and filled it with wood, just left it out in the middle of nowhere. Lately I use requester chest to feed ...
by AutoMcD
Mon Jun 13, 2016 12:11 am
Forum: General discussion
Topic: Why I really hate/dislike the game
Replies: 31
Views: 6742

Re: Why I really hate/dislike the game

Ohz wrote:I also found the game little bit boring after 2500 hours of gameplay.

Only 2500 hours? That's over 3 months! I've had relationships shorter than that! :lol:
by AutoMcD
Mon Jun 13, 2016 12:04 am
Forum: Mods
Topic: [MOD 0.13.x] Advanced Personal Defense
Replies: 40
Views: 10366

Re: [MOD 0.12.x] Advanced Personal Defense

Giant biters, sure. I haven't tangled w the behemoths yet but I'm under the impression that if this laser can single handedly take one down then it's probably too powerful. Maybe if you have 6 of them cooking! :lol:

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