Search found 34 matches
- Thu May 11, 2017 8:39 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
After watching the production and drain cycles of the reactor, I realized that the tanks in the middle were holding steam almost to capacity, yet the fluid mechanics were preventing the outer tanks from filling which was starving the reactor. I removed them and it is finally working at capacity the ...
- Thu May 11, 2017 4:11 am
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
Combinators for 2.4 GW reactor.png I was hoping that I didn't have too many pipes between the pumps and exchangers, but I guess that's not the case, as I have seen the exchangers hover around 170ish water as the reactor is coming up around 2 GW's. Do you think adding a second pump per pipe would su...
- Wed May 10, 2017 5:57 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
I was hoping that I didn't have too many pipes between the pumps and exchangers, but I guess that's not the case, as I have seen the exchangers hover around 170ish water as the reactor is coming up around 2 GW's. Do you think adding a second pump per pipe would suffice, or do i need to do a complet...
- Wed May 10, 2017 5:22 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
Offshore pump pumps 1200 water/sec, pipes can handle 1200 fluid/sec only over <= 14 pipes and 900 fluid/sec over <= 224 pipes. Your setup has more than 14 pipes between offshore pumps and heat exchangers and 1 heat exchanger needs a little bit more than 103 water/sec, therefore you need to keep 1 p...
- Wed May 10, 2017 4:41 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
Thank you for the bluestring info. Can't believe I missed that.... As for the water pumps, I read somewhere on here that 1 pump can supply a little over 11 exchangers, so I should be good on the water part of it. I haven't noticed any dips or slowdowns in production of steam. The heat pipes don't ge...
- Wed May 10, 2017 3:21 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
After some further tweaking and testing, the reactor actually is working as intended, except that its not liking being the backup pulse generator. It would be better to run this as the primary power source for the factory. I've been watching it at 1.8 GW load for awhile and it works just fine. The p...
- Wed May 10, 2017 3:41 am
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
So, the combinator logic was a bit off, and I've removed some of the extra turbines, as it wasn't working the way it was intended, so I may have been a little preemptive in uploading this....
- Tue May 09, 2017 6:09 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
Re: 2.4 GW Nuclear Reactor
Here is a closeup of the combinators that control the reactor.
- Tue May 09, 2017 6:02 pm
- Forum: Show your Creations
- Topic: 2.4 GW Nuclear Reactor
- Replies: 20
- Views: 12162
2.4 GW Nuclear Reactor
I've created an OCD friendly 2.4 GW Nuclear Reactor that is stable so far. It has controlled loading of 1 fuel cell for each reactor with 6 combinators. There is also interconnected storage tanks for the steam which haven't yet gotten full, so no power is wasted here(so far). The ratios are relative...
- Sun May 07, 2017 5:14 pm
- Forum: General discussion
- Topic: Is that piece of junk toy rocket an atomic bomb ???!
- Replies: 35
- Views: 12188
Re: Is that piece of junk toy rocket an atomic bomb ???!
I'm playing a Railworld game, and I've got MASSIVE bases to deal with far away. The nuke absolutely decimates these bases and EVERYTHING in them. Including all of the behemoth biters and spitters. I've also got U-235 fully automated along with the nukes themselves, so I'm not too worried about dropp...
- Mon Apr 24, 2017 6:23 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 141044
Re: Version 0.15.0
OMG, the drag to pick up from multiple things and drop to multiple things is SO GODLY!!!!
- Mon Apr 24, 2017 5:28 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 141044
Re: Version 0.15.0
Divorce, here i come....
- Tue Apr 26, 2016 5:18 pm
- Forum: Multiplayer
- Topic: [Mods|0.12.35|US] MP Dedicated Server (TEMP OFFLINE)
- Replies: 434
- Views: 149231
Re: [Mods|0.12.30|US] MP Dedicated Server (SERVER MOVED AGAIN)
I keep getting a desync upon connection...
- Mon Apr 25, 2016 4:03 pm
- Forum: Multiplayer
- Topic: [US DC][Vanilla][0.12.30] Dave's
- Replies: 17
- Views: 5405
Re: [US DC][Vanilla][0.12.30] Dave's
Yea, the base is wrecked cuz of some jackoff. Should upload a save from before.