Search found 55 matches

by gallomimia
Mon May 23, 2016 10:08 pm
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

[12.33]Mac::Sound output changed, reinit

Merged from second Bug Report --daniel34 Hello. I think this is a simple design/library issue. I find it's common with many games and apps, while some have taken steps to make it work. The issue I'm having is when using bluetooth headphones under MacOSX 10.10.5. (Kinivo BTH220 $29 on amazon.) My ma...
by gallomimia
Mon May 23, 2016 9:50 pm
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

Re: Mac::Sound output changed, reinit

nah i broke it again. where's the bug report spot?

And it was more of a feature request than a bug so... here it went.
by gallomimia
Mon May 23, 2016 5:51 am
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

Re: Mac::Sound output changed, reinit

2nd try. Works fine. Did someone fix it or is my leg getting pulled?
by gallomimia
Sun May 22, 2016 7:38 pm
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

Re: Mac::Sound output changed, reinit

I dunno if this was changed at all, but I just had success in changing from speakers to bluetooth headphones, under version 0.12.33

I'll continue to monitor, perhaps test a few more times.
by gallomimia
Sat May 21, 2016 1:08 am
Forum: Implemented Suggestions
Topic: Links to Wiki!
Replies: 0
Views: 440

Links to Wiki!

I noticed there's a serious lack of links from the main website to the wiki!

I suggest that more links are placed on the website, and especially in the main nav-bar.


The same goes for the guide.
by gallomimia
Sat May 21, 2016 1:04 am
Forum: Ideas and Suggestions
Topic: curved belts need to be explicit, not automatic
Replies: 9
Views: 6053

Re: curved belts need to be explicit, not automatic

I feel that it's fine exactly as is. But to build on the suggestion that's at hand, you could make the curved belts a separate object. It seems more realistic, since you can rotate straight belts to any orientation, but actual curved pieces need to be a different object. How to have them made is a t...
by gallomimia
Sun May 15, 2016 1:35 am
Forum: Mods
Topic: [MOD 0.12.29] RoboportLogistics 0.1.0
Replies: 5
Views: 8593

Re: [MOD 0.12.29] RoboportLogistics 0.1.0

I found that this interferes badly with roboport upgrades mod.
And since it's getting added into Factorio 0.13 I don't expect this to get fixed.
by gallomimia
Sat May 14, 2016 11:58 pm
Forum: Mods
Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
Replies: 22
Views: 13502

Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0

Confirmed. This is a bug caused by interference from another mod. That mod doesn't work properly, doesn't seem to be maintained (a fix is published by another user), and is being introduced in the next major update for Factorio. So, no big deal.
by gallomimia
Sat May 14, 2016 11:51 pm
Forum: Mods
Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
Replies: 22
Views: 13502

Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0

I seem to have run into a serious bug after upgrading my roboports with your researches. I'm running: Factorio 0.12.33 This mod version 0.2.1 Logistic Combinators 0.1.2 RoboportLogistics 0.1.0 (Which does not work!) The problem occurs after upgrading the roboports, and wanting to move them slightly ...
by gallomimia
Mon May 02, 2016 12:08 am
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

Re: Mac::Sound output changed, reinit

Thanks daniel.

An update: the sound switched normally when changing to speakers, but not speakers to bluetooth. So it's half working.
Or something.
by gallomimia
Mon Apr 25, 2016 11:19 pm
Forum: Ideas and Suggestions
Topic: Blueprint Tube
Replies: 2
Views: 1217

Blueprint Tube

A container for blueprints! They become quite a slot-sink when you have a few of them. Having a container that can be moved as a single object but only holds blueprints would be fabulous!
by gallomimia
Mon Apr 25, 2016 11:15 pm
Forum: Minor issues
Topic: Mac::Sound output changed, reinit
Replies: 10
Views: 3765

Mac::Sound output changed, reinit

Not sure if I can call this a bug or a feature request, but here goes: On mac systems its possible to change the sound output device in the system control panel. It doesn't have nearly the versatility of say, Pulse Audio, but it permits changes between things such as bluetooth headset, normal speake...
by gallomimia
Mon Apr 25, 2016 11:06 pm
Forum: Ideas and Suggestions
Topic: Suit charger or portable device charger
Replies: 4
Views: 2826

Re: Suit charger or portable device charger

I still think being able to charge the batteries in the roboport and just batteries from the power grid would be really nice. Not sure if it can be done without having some exploitable situation of running powerlines to a place of combat and just tapping off it. Perhaps if you had to actually step i...
by gallomimia
Fri Apr 22, 2016 8:34 pm
Forum: News
Topic: Friday Facts #135 - Getting Organized
Replies: 60
Views: 32291

Re: Friday Facts #135 - Getting Organized

Was wanting the flamethrower turrets for quite awhile now! I hope they are dual fuel: either thru pipes or thru flamethrower fuel canisters. With regards to your organization and especially the messy Trello board, I do suggest you ask for Michaela's help. Don't expect her to do it for you, but get s...

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