Search found 32 matches

by JimiQ
Thu Mar 19, 2015 6:58 am
Forum: Technical Help
Topic: Performance Issues
Replies: 14
Views: 5896

Re: Performance Issues

... would it be worth it to replace belts in the ore outposts with robots collecting from the miners? Currently i have belt systems there that bring all the ore to the corresponding train stations. Thanks for all the input. Robots could help for short distances. Belts, especially blue ones are not ...
by JimiQ
Thu Mar 19, 2015 6:54 am
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 21918

Re: How bright is this planet anyway?

I recommend this blog of american physics professor Tom Murphy. It contains lots and lots of calculations about solar and other forms of energy (pretty much every form we know) and multiple forms of energy storage (from pumped air through water reservoirs to lead-acid batteries)
by JimiQ
Mon Mar 16, 2015 11:29 am
Forum: Technical Help
Topic: Performance Issues
Replies: 14
Views: 5896

Re: Performance Issues

Try using more trains and less belts, it should help if you use a lot of belts
by JimiQ
Sun Feb 22, 2015 8:36 pm
Forum: Ideas and Suggestions
Topic: Build queue improvement.
Replies: 15
Views: 6102

Re: Build queue improvement.

Then pick up 20 normal inserters, or disable this functionality in options ;) - making inserters is quick and out of scope of this feature. This is useful for high end stuff especially in concert with drones delivering for example circuit boards, which I would wish were immediately consumed by the ...
by JimiQ
Sat Feb 07, 2015 8:50 am
Forum: Not a bug
Topic: [0.11.15] Inserters not unloading from wagon
Replies: 4
Views: 2183

Re: [0.11.15] Inserters not unloading from wagon

I would much rather see inserters on the edge unload at the same speed as those in the middle :-)
by JimiQ
Tue Feb 03, 2015 6:54 am
Forum: General discussion
Topic: Game stops for autosave - thoughts?
Replies: 33
Views: 14055

Re: Game stops for autosave - thoughts?

Keep the progress bar, but in some corner, no darkening... also, is there possibility of showing "warning" 5 seconds before autosave, that it's going to happen? That would be nice
by JimiQ
Sat Jan 10, 2015 8:25 pm
Forum: Not a bug
Topic: Trees slow gpu performance [0.11.10]
Replies: 4
Views: 2234

Trees slow gpu performance [0.11.10]

Hi, this is not really a bug, just a performance issue. I realized that when I run into the trees, there is noticeable slowdown in performance. I use Windows Vista gadget for measuring GPU and it spiked up at 100% GPU usage when I was in the tree area. screenshot http://imgur.com/jiXNrK3 savefile ht...
by JimiQ
Fri Jun 06, 2014 8:00 pm
Forum: News
Topic: Friday Facts #37
Replies: 80
Views: 48421

Re: Friday Facts #37

I've tried uninstalling Factorio and re-installing. I've tried deleting "small-pump-up.png" but it's the same error. When the automatic update download finishes this error appears. What can I do to remedy this issue? Login the website Download a NEW FRESH 0.9.8 Install that in a DIFFERENT...
by JimiQ
Fri Jun 06, 2014 7:29 pm
Forum: News
Topic: Friday Facts #37
Replies: 80
Views: 48421

Re: Friday Facts #37

I don't have any mod, neither I can use x64 version since my Windows is 32 bit
by JimiQ
Fri Jun 06, 2014 7:13 pm
Forum: News
Topic: Friday Facts #37
Replies: 80
Views: 48421

Re: Friday Facts #37

sTumPy wrote:Hi,

i'm trying to update my game but everytime i got this error.
allready reinstalled the whole game but doesn't help.
No mods installed.


anyone knows a solution ?
I have exactly the same problem, already tried download and reinstall, didn't help
by JimiQ
Fri Jun 06, 2014 6:16 am
Forum: Balancing
Topic: Trains vs conveyors?
Replies: 108
Views: 79862

Re: Trains vs conveyors?

I've just had the most brilliant idea (in my mind it looks so :D ) - what if conveyor belts were damaged/destroyed after it transported 5000 items. It is high enough to not pose problem at starting phase of the game, but annoying enough in later stages. Thus trains get another advantage. Also fast b...
by JimiQ
Thu Jun 05, 2014 7:03 am
Forum: Show your Creations
Topic: Factorio Lets play
Replies: 6
Views: 6261

Re: Factorio Lets play

It's strange: every let's play I saw in the last two month didn't know, that poles can be placed while running, like belts... It's not obvious(like most things in this game :p) I only found this recently. I assumed that if I tried to place poles while running it would put them next to each other. I...

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